I just tracked down a user's problem (hopefully) to a case-sensitivity
problem in Tux Paint.
It looks like the files they made in Windows were saved as ".PNG", rather
than ".png", so Tux Paint just read right past them, and didn't think to
load them.
I'll add a bug entry over at SourceForge... :
On Thu, Jan 20, 2005 at 11:41:13PM +, Albert Cahalan wrote:
> Update of /cvsroot/tuxpaint/tuxpaint/src
> In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3780/src
>
> Modified Files:
> tuxpaint.c
> Log Message:
> vague memory of an obscure annoyance w/ sockets leads to this guess a
Tux Paint now starts up in just over 1 second, 640x480,
with everything enabled. Memory usage has dropped
dramatically. Stamp scrolling will be a bit rough the
first time through; that is fixable with a prefetch
process in case it matters. There are two empty functions,
flip_surface() and mirror_su
On Thu, 2005-01-20 at 03:39, Bill Kendrick wrote:
> On Wed, Jan 19, 2005 at 11:32:40AM -0500, Albert Cahalan wrote:
> > Just how many fonts do you have anyway?
>
> Good question. :^)
>
> Just counting TTFs, ("locate .ttf | wc -l"), I apparently have 1300 !?!?
Also count: pfa pfb ttc dfont
> A f
On Wed, Jan 19, 2005 at 11:32:40AM -0500, Albert Cahalan wrote:
> Just how many fonts do you have anyway?
Good question. :^)
Just counting TTFs, ("locate .ttf | wc -l"), I apparently have 1300 !?!?
A few aren't "installed" fonts, but some fonts I was testing in Tux Paint,
for example, but a good