[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-06 Thread Dewald Pretorius
Ryan,

Don't know if it will fit in with your architecture, but maybe this
service could be of use to you:

http://wapple.net/


On Feb 6, 12:39 am, Ryan Sarver rsar...@twitter.com wrote:
 Ill talk with the team and figure out if it's better to roll it back or just
 limit it to the known, working user agents

 On Fri, Feb 5, 2010 at 3:42 PM, CharlesW cwilt...@gmail.com wrote:
  That's an amazingly great recommendation, Michael.

  -- Charles

  On Feb 5, 9:22 am, Michael Steuer mste...@gmail.com wrote:
   In fact, I'd recommend that you only show the new version for devices you
   have actually tested against... Mobile browser support is a crap shoot
  and
   you really can't assume that something that works on one device, works on
   another... You need to test each and every one of them (or at least each
   family of devices, e.g. Series 60 4th Gen, Series 60 5th Gen, iPhone OS,
   Motorola V3 series, etc.) I've been in mobile development for 15 years...
   Let me know if you need some pointers off list... Happy to assist.

   On 2/5/10 8:40 AM, CharlesW cwilt...@gmail.com wrote: Ryan,

Thanks for both the attempted fix and the announcement.

Unfortunately, where the previous version was kind of a crapshoot for
mobile users because the buttons appeared black (see my screenshot in
the bug report athttp://
  code.google.com/p/twitter-api/issues/detail?id=395),
this new version doesn't work at all on many mobile browsers.

Because this breaks mobile Twitter support completely for many (most?
all?) phones using older browsers, can you please revert to the
previous version, and then stage a new version somewhere else that we
can help you test?

-- Charles

On Feb 3, 3:16 pm, Ryan Sarver rsar...@twitter.com wrote:
FINALLY!

An update has just gone live that fixes rendering of the OAuth screens
  for
most mobile devices. We also fixed a few small nagging things like the
default action is now allow instead of deny if you just hit go on
  an
iPhone. I've attached two screenshots so you can see the updated
  screens.

Please test it out with your various mobile web apps and let us know
  if you
run into any problems or edge cases.

Ryan

 IMG_0739.png
93KViewDownload

 IMG_0738.png
75KViewDownload


Re: [twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-06 Thread Michael Steuer
And for QA, if you're not able to procure each commercially available  
handset, check out www.deviceanywhere.com. Or if you prefer to  
outsource, hit me up off list, I can give you a list of reputable  
mobile QA houses.




On Feb 6, 2010, at 7:40 AM, Dewald Pretorius dpr...@gmail.com wrote:


Ryan,

Don't know if it will fit in with your architecture, but maybe this
service could be of use to you:

http://wapple.net/


On Feb 6, 12:39 am, Ryan Sarver rsar...@twitter.com wrote:
Ill talk with the team and figure out if it's better to roll it  
back or just

limit it to the known, working user agents

On Fri, Feb 5, 2010 at 3:42 PM, CharlesW cwilt...@gmail.com wrote:

That's an amazingly great recommendation, Michael.



-- Charles



On Feb 5, 9:22 am, Michael Steuer mste...@gmail.com wrote:
In fact, I'd recommend that you only show the new version for  
devices you
have actually tested against... Mobile browser support is a crap  
shoot

and
you really can't assume that something that works on one device,  
works on
another... You need to test each and every one of them (or at  
least each
family of devices, e.g. Series 60 4th Gen, Series 60 5th Gen,  
iPhone OS,
Motorola V3 series, etc.) I've been in mobile development for 15  
years...

Let me know if you need some pointers off list... Happy to assist.



On 2/5/10 8:40 AM, CharlesW cwilt...@gmail.com wrote: Ryan,



Thanks for both the attempted fix and the announcement.


Unfortunately, where the previous version was kind of a  
crapshoot for
mobile users because the buttons appeared black (see my  
screenshot in

the bug report athttp://

code.google.com/p/twitter-api/issues/detail?id=395),

this new version doesn't work at all on many mobile browsers.


Because this breaks mobile Twitter support completely for many  
(most?

all?) phones using older browsers, can you please revert to the
previous version, and then stage a new version somewhere else  
that we

can help you test?



-- Charles



On Feb 3, 3:16 pm, Ryan Sarver rsar...@twitter.com wrote:

FINALLY!


An update has just gone live that fixes rendering of the OAuth  
screens

for
most mobile devices. We also fixed a few small nagging things  
like the
default action is now allow instead of deny if you just hit  
go on

an

iPhone. I've attached two screenshots so you can see the updated

screens.


Please test it out with your various mobile web apps and let us  
know

if you

run into any problems or edge cases.



Ryan



 IMG_0739.png
93KViewDownload



 IMG_0738.png
75KViewDownload


[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-06 Thread Terence Eden
Can you let us know the current supported User Agents?  That way I can
direct our users to it if I am certain their phones are supported.

Thanks

T

On Feb 6, 4:39 am, Ryan Sarver rsar...@twitter.com wrote:
 Ill talk with the team and figure out if it's better to roll it back or just
 limit it to the known, working user agents



[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-05 Thread CharlesW
Ryan,

Thanks for both the attempted fix and the announcement.

Unfortunately, where the previous version was kind of a crapshoot for
mobile users because the buttons appeared black (see my screenshot in
the bug report at http://code.google.com/p/twitter-api/issues/detail?id=395),
this new version doesn't work at all on many mobile browsers.

Because this breaks mobile Twitter support completely for many (most?
all?) phones using older browsers, can you please revert to the
previous version, and then stage a new version somewhere else that we
can help you test?

-- Charles


On Feb 3, 3:16 pm, Ryan Sarver rsar...@twitter.com wrote:
 FINALLY!

 An update has just gone live that fixes rendering of the OAuth screens for
 most mobile devices. We also fixed a few small nagging things like the
 default action is now allow instead of deny if you just hit go on an
 iPhone. I've attached two screenshots so you can see the updated screens.

 Please test it out with your various mobile web apps and let us know if you
 run into any problems or edge cases.

 Ryan

  IMG_0739.png
 93KViewDownload

  IMG_0738.png
 75KViewDownload


Re: [twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-05 Thread Michael Steuer
In fact, I'd recommend that you only show the new version for devices you
have actually tested against... Mobile browser support is a crap shoot and
you really can't assume that something that works on one device, works on
another... You need to test each and every one of them (or at least each
family of devices, e.g. Series 60 4th Gen, Series 60 5th Gen, iPhone OS,
Motorola V3 series, etc.) I've been in mobile development for 15 years...
Let me know if you need some pointers off list... Happy to assist.


On 2/5/10 8:40 AM, CharlesW cwilt...@gmail.com wrote:

 Ryan,
 
 Thanks for both the attempted fix and the announcement.
 
 Unfortunately, where the previous version was kind of a crapshoot for
 mobile users because the buttons appeared black (see my screenshot in
 the bug report at http://code.google.com/p/twitter-api/issues/detail?id=395),
 this new version doesn't work at all on many mobile browsers.
 
 Because this breaks mobile Twitter support completely for many (most?
 all?) phones using older browsers, can you please revert to the
 previous version, and then stage a new version somewhere else that we
 can help you test?
 
 -- Charles
 
 
 On Feb 3, 3:16 pm, Ryan Sarver rsar...@twitter.com wrote:
 FINALLY!
 
 An update has just gone live that fixes rendering of the OAuth screens for
 most mobile devices. We also fixed a few small nagging things like the
 default action is now allow instead of deny if you just hit go on an
 iPhone. I've attached two screenshots so you can see the updated screens.
 
 Please test it out with your various mobile web apps and let us know if you
 run into any problems or edge cases.
 
 Ryan
 
  IMG_0739.png
 93KViewDownload
 
  IMG_0738.png
 75KViewDownload




[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-05 Thread CharlesW
That's an amazingly great recommendation, Michael.

-- Charles

On Feb 5, 9:22 am, Michael Steuer mste...@gmail.com wrote:
 In fact, I'd recommend that you only show the new version for devices you
 have actually tested against... Mobile browser support is a crap shoot and
 you really can't assume that something that works on one device, works on
 another... You need to test each and every one of them (or at least each
 family of devices, e.g. Series 60 4th Gen, Series 60 5th Gen, iPhone OS,
 Motorola V3 series, etc.) I've been in mobile development for 15 years...
 Let me know if you need some pointers off list... Happy to assist.

 On 2/5/10 8:40 AM, CharlesW cwilt...@gmail.com wrote: Ryan,

  Thanks for both the attempted fix and the announcement.

  Unfortunately, where the previous version was kind of a crapshoot for
  mobile users because the buttons appeared black (see my screenshot in
  the bug report athttp://code.google.com/p/twitter-api/issues/detail?id=395),
  this new version doesn't work at all on many mobile browsers.

  Because this breaks mobile Twitter support completely for many (most?
  all?) phones using older browsers, can you please revert to the
  previous version, and then stage a new version somewhere else that we
  can help you test?

  -- Charles

  On Feb 3, 3:16 pm, Ryan Sarver rsar...@twitter.com wrote:
  FINALLY!

  An update has just gone live that fixes rendering of the OAuth screens for
  most mobile devices. We also fixed a few small nagging things like the
  default action is now allow instead of deny if you just hit go on an
  iPhone. I've attached two screenshots so you can see the updated screens.

  Please test it out with your various mobile web apps and let us know if you
  run into any problems or edge cases.

  Ryan

   IMG_0739.png
  93KViewDownload

   IMG_0738.png
  75KViewDownload


Re: [twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-05 Thread Ryan Sarver
Ill talk with the team and figure out if it's better to roll it back or just
limit it to the known, working user agents

On Fri, Feb 5, 2010 at 3:42 PM, CharlesW cwilt...@gmail.com wrote:

 That's an amazingly great recommendation, Michael.

 -- Charles

 On Feb 5, 9:22 am, Michael Steuer mste...@gmail.com wrote:
  In fact, I'd recommend that you only show the new version for devices you
  have actually tested against... Mobile browser support is a crap shoot
 and
  you really can't assume that something that works on one device, works on
  another... You need to test each and every one of them (or at least each
  family of devices, e.g. Series 60 4th Gen, Series 60 5th Gen, iPhone OS,
  Motorola V3 series, etc.) I've been in mobile development for 15 years...
  Let me know if you need some pointers off list... Happy to assist.
 
  On 2/5/10 8:40 AM, CharlesW cwilt...@gmail.com wrote: Ryan,
 
   Thanks for both the attempted fix and the announcement.
 
   Unfortunately, where the previous version was kind of a crapshoot for
   mobile users because the buttons appeared black (see my screenshot in
   the bug report athttp://
 code.google.com/p/twitter-api/issues/detail?id=395),
   this new version doesn't work at all on many mobile browsers.
 
   Because this breaks mobile Twitter support completely for many (most?
   all?) phones using older browsers, can you please revert to the
   previous version, and then stage a new version somewhere else that we
   can help you test?
 
   -- Charles
 
   On Feb 3, 3:16 pm, Ryan Sarver rsar...@twitter.com wrote:
   FINALLY!
 
   An update has just gone live that fixes rendering of the OAuth screens
 for
   most mobile devices. We also fixed a few small nagging things like the
   default action is now allow instead of deny if you just hit go on
 an
   iPhone. I've attached two screenshots so you can see the updated
 screens.
 
   Please test it out with your various mobile web apps and let us know
 if you
   run into any problems or edge cases.
 
   Ryan
 
IMG_0739.png
   93KViewDownload
 
IMG_0738.png
   75KViewDownload



[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-04 Thread Terence Eden
Buttons *NOT* clickable on BlackBerry Bold Browser (OS4.6).
Have tried with and without Javascript enabled.

Can provide headers etc if needed.

Thanks for this update - it looks amazing.  Should really ramp up
security  usability.

On Feb 3, 11:16 pm, Ryan Sarver rsar...@twitter.com wrote:
 FINALLY!

 An update has just gone live that fixes rendering of the OAuth screens for
 most mobile devices. We also fixed a few small nagging things like the
 default action is now allow instead of deny if you just hit go on an
 iPhone. I've attached two screenshots so you can see the updated screens.

 Please test it out with your various mobile web apps and let us know if you
 run into any problems or edge cases.

 Ryan

  IMG_0739.png
 93KViewDownload

  IMG_0738.png
 75KViewDownload


[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-04 Thread Carlos
Buttons not clickable on Windows Mobile; tried on both a 6.1  6.5
device.

On Feb 3, 6:16 pm, Ryan Sarver rsar...@twitter.com wrote:
 FINALLY!

 An update has just gone live that fixes rendering of the OAuth screens for
 most mobile devices. We also fixed a few small nagging things like the
 default action is now allow instead of deny if you just hit go on an
 iPhone. I've attached two screenshots so you can see the updated screens.

 Please test it out with your various mobile web apps and let us know if you
 run into any problems or edge cases.

 Ryan

  IMG_0739.png
 93KViewDownload

  IMG_0738.png
 75KViewDownload


Re: [twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-04 Thread Ryan Sarver
We've had to roll back the mobile OAuth update as it was consuming an
abnormally large amount of resources. We'll dig in and figure out what was
going on.

Almost there, rs

On Thu, Feb 4, 2010 at 12:24 PM, Carlos carlosju...@gmail.com wrote:

 Buttons not clickable on Windows Mobile; tried on both a 6.1  6.5
 device.

 On Feb 3, 6:16 pm, Ryan Sarver rsar...@twitter.com wrote:
  FINALLY!
 
  An update has just gone live that fixes rendering of the OAuth screens
 for
  most mobile devices. We also fixed a few small nagging things like the
  default action is now allow instead of deny if you just hit go on an
  iPhone. I've attached two screenshots so you can see the updated screens.
 
  Please test it out with your various mobile web apps and let us know if
 you
  run into any problems or edge cases.
 
  Ryan
 
   IMG_0739.png
  93KViewDownload
 
   IMG_0738.png
  75KViewDownload



[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-04 Thread Mark Sievers
Buttons are non-clickable on Nokia 6300. This will be teh same for all
Nokia Series 40 browsers.

On Feb 5, 10:27 am, Ryan Sarver rsar...@twitter.com wrote:
 We've had to roll back the mobile OAuth update as it was consuming an
 abnormally large amount of resources. We'll dig in and figure out what was
 going on.

 Almost there, rs

 On Thu, Feb 4, 2010 at 12:24 PM, Carlos carlosju...@gmail.com wrote:
  Buttons not clickable on Windows Mobile; tried on both a 6.1  6.5
  device.

  On Feb 3, 6:16 pm, Ryan Sarver rsar...@twitter.com wrote:
   FINALLY!

   An update has just gone live that fixes rendering of the OAuth screens
  for
   most mobile devices. We also fixed a few small nagging things like the
   default action is now allow instead of deny if you just hit go on an
   iPhone. I've attached two screenshots so you can see the updated screens.

   Please test it out with your various mobile web apps and let us know if
  you
   run into any problems or edge cases.

   Ryan

    IMG_0739.png
   93KViewDownload

    IMG_0738.png
   75KViewDownload


Re: [twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-04 Thread Ryan Sarver
Following up on my earlier email. I jumped the gun and the rollback never
actually happened :)

However, we are getting some reports of the buttons not functioning in a
number of browsers and are working on a fix.

Best, Ryan

On Thu, Feb 4, 2010 at 3:27 PM, Ryan Sarver rsar...@twitter.com wrote:

 We've had to roll back the mobile OAuth update as it was consuming an
 abnormally large amount of resources. We'll dig in and figure out what was
 going on.

 Almost there, rs


 On Thu, Feb 4, 2010 at 12:24 PM, Carlos carlosju...@gmail.com wrote:

 Buttons not clickable on Windows Mobile; tried on both a 6.1  6.5
 device.

 On Feb 3, 6:16 pm, Ryan Sarver rsar...@twitter.com wrote:
  FINALLY!
 
  An update has just gone live that fixes rendering of the OAuth screens
 for
  most mobile devices. We also fixed a few small nagging things like the
  default action is now allow instead of deny if you just hit go on an
  iPhone. I've attached two screenshots so you can see the updated
 screens.
 
  Please test it out with your various mobile web apps and let us know if
 you
  run into any problems or edge cases.
 
  Ryan
 
   IMG_0739.png
  93KViewDownload
 
   IMG_0738.png
  75KViewDownload





[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread Swap
w0t! :D


[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread Rich
thank you x1000

This is great and works well too!

On Feb 3, 11:25 pm, Swap rh.swar...@gmail.com wrote:
 w0t! :D


Re: [twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread Chad Etzel
ZOMG *faints*

one small nit: the redirect back to the app seemed to take longer than
it should. not sure what the redirect timeout is, but it might do well
to shorten it up by a second or two... otherwise ppl might start to
get click-happy while nothing is happening.
-Chad

On Wed, Feb 3, 2010 at 3:26 PM, Rich rhyl...@gmail.com wrote:
 thank you x1000

 This is great and works well too!

 On Feb 3, 11:25 pm, Swap rh.swar...@gmail.com wrote:
 w0t! :D



[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread skabber
Thank you so much.  This looks much better.

On Feb 3, 4:16 pm, Ryan Sarver rsar...@twitter.com wrote:
 FINALLY!

 An update has just gone live that fixes rendering of the OAuth screens for
 most mobile devices. We also fixed a few small nagging things like the
 default action is now allow instead of deny if you just hit go on an
 iPhone. I've attached two screenshots so you can see the updated screens.

 Please test it out with your various mobile web apps and let us know if you
 run into any problems or edge cases.

 Ryan

  IMG_0739.png
 93KViewDownload

  IMG_0738.png
 75KViewDownload


[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread Fernando Olivares
I've started testing it and it looks good. One comment, though. Is
there any chance to move the PIN above the instructions?


[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread ap
Did the element id change? I was using this piece of code (iphone) to
get the oauth_id, and it's no longer working since around when these
new changes got pushed -

NSString*authPin = [[_webView
stringByEvaluatingJavaScriptFromString:
@document.getElementById('oauth_pin').innerHTML]
stringByTrimmingCharactersInSet: [NSCharacterSet
whitespaceAndNewlineCharacterSet]];


On Feb 3, 3:53 pm, Fernando Olivares aeris@gmail.com wrote:
 I've started testing it and it looks good. One comment, though. Is
 there any chance to move the PIN above the instructions?


[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread ap
'oauth_pin' element id got changed to 'oauth-pin' for anyone else
who's stuff broke

On Feb 3, 3:53 pm, Fernando Olivares aeris@gmail.com wrote:
 I've started testing it and it looks good. One comment, though. Is
 there any chance to move the PIN above the instructions?


Re: [twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread Will Fleming
It is working correctly on a G1 running Android, but getting the non mobile
version on a Nexus One. User-Agent is

*Mozilla/5.0 (Linux; U; Android 2.1; en-us; Nexus One Build/ERD79)
AppleWebKit/530.17 (KHTML, like Gecko) Version/4.0 Mobile Safari/530.17*


[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread ap
this broke my code - in case anyone needs it and didn't notice, the
oauth element id changed from 'oauth_pin' to 'oauth-pin'.

On Feb 3, 4:56 pm, Will Fleming wflemin...@gmail.com wrote:
 It is working correctly on a G1 running Android, but getting the non mobile
 version on a Nexus One. User-Agent is

 *Mozilla/5.0 (Linux; U; Android 2.1; en-us; Nexus One Build/ERD79)
 AppleWebKit/530.17 (KHTML, like Gecko) Version/4.0 Mobile Safari/530.17*


[twitter-dev] Re: Mobile OAuth fix is LIVE

2010-02-03 Thread Brooks Bennett
Rocks!

On Feb 3, 5:16 pm, Ryan Sarver rsar...@twitter.com wrote:
 FINALLY!

 An update has just gone live that fixes rendering of the OAuth screens for
 most mobile devices. We also fixed a few small nagging things like the
 default action is now allow instead of deny if you just hit go on an
 iPhone. I've attached two screenshots so you can see the updated screens.

 Please test it out with your various mobile web apps and let us know if you
 run into any problems or edge cases.

 Ryan

  IMG_0739.png
 93KViewDownload

  IMG_0738.png
 75KViewDownload