I've done a little (so far) poking around in the relevant RFCs, and making
the actual query looks relatively straight forward. What I'm not sure about
is what server(s) to query? To date I've only every used web based services
like samspade or whois services hosted by domain registrars, so
Angus Robertson - Magenta Systems Ltd wrote:
As far as threads.. Was thinking that TWSocket itself would not be
in a thread.. However, the packet processor and relay code would
new line triggered off the write event for the last line, with a FIFO
buffer in case data arrives faster than
No real comment to add.. just a FYI..
Wilfried Mestdagh wrote:
Hello,
To see the largest possible packet size you can do following. Choose
some IP address of your ISP provider instead of this and try. You can
C:\ping -l 1473 -f 195.130.132.82
Pinging 195.130.132.82 with 1473
Doh. Again, I missed something simple. with the -f I get the same
results you do.
Wilfried Mestdagh wrote:
Hello Michael,
this is completely correct. But you forgot the -f parameter:
C:\ping -l 1473 -f www.google.com
Pinging www.l.google.com [66.249.93.104] with 1473 bytes of data:
What I ended up doing (Which I'll spit out here just in case anyone else
ever runs into the same situation .. Or maybe theres a better way):
First define 2 variables..
chatform.socket : pointer;
chatform.connected : boolean;
Then set the chatform variables
mainform.ConnectToServerClick()
Hello..
I'm working on a program that could be either a client and/or a server
at the same time. Well, wanting to work on it.
Going by the ICS examples, I've put together some code that should work.
I have a:
type TClient = class(TObject)
Peer : String;
Socket : TWSocket;
Hey folks..
Im working on a hobby program.. And have run into a problem.
Using the example program ConCli1.dpr, I've made some modifications so
that it can act as a something of a chat server.
My source is available here: http://www.mpcode.com/door.zip
The problem Im running into it in the
(Warning: Old School chatter among us :) )
What I'm wanting to do is write a bbs door game with a tcp client built
in.. Local input (from the door) gets sent across tcp to the server,
which is then relayed to all other nodes.
Basically, real time interbbs.
I'm the developer of Legend of the
Found it. Thanks Francois. I was looking in the wrong place.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Francois PIETTE
Sent: Monday, August 29, 2005 1:36 PM
To: ICS support mailing
Subject: Re: [twsocket] HTTP Get and DLL
Is it possible, using
I'm having problems with the last CRLF in plain mime parts.
...
Are there mailers running arround that do not append this 'spacer' CRLF?
Mozilla Thunderbird behaves the same, here is an example:
Message text: 1.Linecrlf
Encoded:
[..]
--010609020500050508040002
Content-Type:
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