Hello David,
My question is how can I have a scheme were the clients and server
can connect when conditions are right for them to do so and have a
definite knowledge in the client that it is connected rather than a
connected state that is toggling?
OnChangeState is more for logging or
I have a server and some number of clients any of which may or may not be
present. If the server is not available then the functionality of the server
is not available but the clients have functionality of their own.
When the sever starts it opens a listening socket...