Re: [twsocket] Messages being sent, but Client app locking up

2007-04-03 Thread Clay Shannon
: [twsocket] Messages being sent, but Client app locking up Hello Clay, The app became totally unresponsive. As mentioned in an earlier post, I think, though, I fixed it by calling TWSocket's Close() method. You you have an OnDataAvailable handler and if yes, do you receive always all data ? --- Rgds

Re: [twsocket] Messages being sent, but Client app locking up

2007-03-31 Thread Wilfried Mestdagh
Hello Clay, The app became totally unresponsive. As mentioned in an earlier post, I think, though, I fixed it by calling TWSocket's Close() method. You you have an OnDataAvailable handler and if yes, do you receive always all data ? --- Rgds, Wilfried [TeamICS]

Re: [twsocket] Messages being sent, but Client app locking up

2007-03-30 Thread Clay Shannon
What exacly mean by 'locks up' ? Is the application not receiving windows messages anymore (eg mouse clicks and so), or something else ? The app became totally unresponsive. As mentioned in an earlier post, I think, though, I fixed it by calling TWSocket's Close() method. The information

[twsocket] Messages being sent, but Client app locking up

2007-03-29 Thread Clay Shannon
I am successfully sending messages from my Client MIDAS app to my Server MIDAS app, but then the Client app locks up. Here is my code: 1) The user (me) presses a button to send a message: { This is a test } procedure TfClientMain.Button1Click(Sender: TObject); begin SendMessageToRealTime(1,

Re: [twsocket] Messages being sent, but Client app locking up

2007-03-29 Thread Clay Shannon
Oops, I left out a part: { Called by SendMessageToRealTime() } procedure TfClientMain.ICS_SendString(AMessageToSend: String); begin try ICSSocket_Sending.SendStr(AMessageToSend); except on E: Exception do begin ShowMessage(Format('%s: %s', [E.ClassName, E.Message]));

Re: [twsocket] Messages being sent, but Client app locking up

2007-03-29 Thread Clay Shannon
Adding ICSSocket_Sending.Close as shown below solves the lockup problem: for i := Pred(slMessagesToSend.Count) downto 0 do slMessagesToSend.Delete(i); ICSSocket_Sending.Close; //Voila! The information transmitted is intended only for the person or entity to which it is addressed and may

Re: [twsocket] Messages

2005-05-04 Thread Francois Piette
The app. does something like this: repeat send something; wait some ms; until ende = true; This is bad design considering you are using an asynchonous component. You must replace any loop by a cascade of events. Just like any normal GUI program: you have a running message pump (you

AW: [twsocket] Messages

2005-05-04 Thread Markus . Humm
The app. does something like this: repeat send something; wait some ms; until ende = true; This is bad design considering you are using an asynchonous component. You must replace any loop by a cascade of events. Just like any normal GUI program: you have a running message

Re: [twsocket] Messages

2005-05-04 Thread Francois Piette
I know that this is bad design, but that is used only for testing the dll, nothing more. Later it will be replaced by another dll which really will be event driven. For simple test purposes such a complicated event driven app. would be overkill! You are loosing your time writing 'test code

Re: AW: [twsocket] Messages

2005-05-04 Thread Wilfried Mestdagh
Hello Markus, I know that this is bad design, but that is used only for testing the dll Later it will be replaced by another dll which really will be event driven First of all, writing event driven is in fact more simple that sequentional programming if you are used to do it. Secondly you are

[twsocket] Messages

2005-05-03 Thread Markus . Humm
Hello, does a sending TWSocket need to have its messages processed? If yes how is this done? A simple loop directly after sending which calls processmessages of the socket? Greetings Markus Humm -- To unsubscribe or change your settings for TWSocket mailing list please goto

Re: [twsocket] Messages

2005-05-03 Thread Wilfried Mestdagh
Hello Markus, You can use the messagepump of one of the TWSocket you creeate. Be sure to set MultiThreaded to True; You have to create all components IN Execute method of the thrad, assigne all events, and then just call the messagepump of 1 of the components. Dont forget to destroy all

Re: [twsocket] Messages

2005-05-03 Thread Francois Piette
does a sending TWSocket need to have its messages processed? Yes, it have to. If yes how is this done? A simple loop directly after sending which calls processmessages of the socket? Anything that makes messages properly processed is good. But be aware of the context where it is called.

Re: AW: [twsocket] Messages

2005-05-03 Thread Wilfried Mestdagh
Hello Markus, If you call the message pump, then depending on who called your code, your function can be re-entered. For example if the caller himself comes from the messagepump then it can be calling again if message in queue. Most of the time pumping messages in code is a bad idea and should

Re: [twsocket] Messages

2005-05-03 Thread Francois Piette
You can't call the message pump from anywhere. Where would it be impossible? Each time you call the message pump, you trigger message processing. If you trigger message processing, you must be prepared to have your event reentered. Basically it is not a problem but actually it is since most

Re: [twsocket] Messages

2005-05-03 Thread Francois PIETTE
03, 2005 5:14 PM Subject: [twsocket] Messages Hello, after sendin I have now (only for test purposes) a 100 ms loop which calls twsocket's processmessages. The result is, that sending now works fine again from the test app. and the test app. responds to mouse clicks etc. again

Re[2]: [twsocket] Messages

2005-05-03 Thread Wilfried Mestdagh
Hello Bjørnar, Is the code really running in thread-context? Good point. He has to check (but I alrady think I mentioned this) that MultiThreaded is set to True. Try GetCurrentThreadId to check current thread context. --- Rgds, Wilfried http://www.mestdagh.biz -- To unsubscribe or change

Re: [twsocket] Messages

2005-05-03 Thread Wilfried Mestdagh
Hello Markus, For the receiving part I did this (the contents of tthread execute): udp.MessageLoop; Are you very sure this is exacly what you want ? MessageLoop will pump messages, but will actually stay there until a WM_QUIT is received. If you dont watch carefully you will end up with a