I been trying to make my server reject ip’s that are already connected to system
for i := 0 to (SocketServer.ClientCount -1) do begin
if (SocketServer.Client[i].GetPeerAddr = rSocket.GetPeerAddr) AND
(SocketServer.Client[i].Handle rSocket.Handle) then
begin
// send message to client
Exit;
end;
I been trying to make my server reject ip’s that are already connected to
system
for i := 0 to (SocketServer.ClientCount -1) do begin
if (SocketServer.Client[i].GetPeerAddr = rSocket.GetPeerAddr) AND
(SocketServer.Client[i].Handle rSocket.Handle) then begin
// send message to client