Doug Billi wrote:
I've heard a lot about IOCP
and wondered how much benefit (if any) such an implementation would
have over standard asynchronous sockets.
I had thoughts, yes. I even wrote a little test server however
speed didn't convince me. And of course, since IOCP is Windows
only it
Doug Billi wrote:
I've implemented a TWSocket client using a state machine, but after I
send the data using SendStr(), the OnDataSent() event gets fired
twice.
That is normal behaviour. After a Connect two select messages are received from
winsock, FD_Connect and FD_Write. The latter