Hi Igor,
On Fri, 3 Jul 2020 15:42:08 +0300
Igor Opaniuk igor.opan...@gmail.com wrote:
...
> Thanks, I also successfully tested it on Toradex modules.
OK, thanks for testing!
--
Anatolij
Hi Anatolij,
On Mon, Jun 29, 2020, 10:52 Anatolij Gustschin wrote:
> Hi Igor,
>
> On Tue, 23 Jun 2020 14:40:45 +0300
> Igor Opaniuk igor.opan...@gmail.com wrote:
> ...
> > Any chance to get this merged?
>
> I've merged another reworked patch to fix the logo drawing problem.
>
Thanks, I also
Hi Igor,
On Tue, 23 Jun 2020 14:40:45 +0300
Igor Opaniuk igor.opan...@gmail.com wrote:
...
> Any chance to get this merged?
I've merged another reworked patch to fix the logo drawing problem.
--
Anatolij
Hi Igor,
On Tue, 23 Jun 2020 14:40:45 +0300
Igor Opaniuk igor.opan...@gmail.com wrote:
...
> Any chance to get this merged?
We had a display issue on mx6ul_14x14_evk with these patches applied,
I didn't have time to debug this further. From what I remember now,
it was not exactly clear if this
Hi Anatolij,
On Wed, Feb 5, 2020 at 6:50 PM Anatolij Gustschin wrote:
>
> cfb_console driver supported 8bpp bitmap drawing on 24bpp/32bpp
> displays and some boards used this configuration for drawing
> the logo. After conversion to DM_VIDEO the logo drawing on such
> boards doesn't work any
cfb_console driver supported 8bpp bitmap drawing on 24bpp/32bpp
displays and some boards used this configuration for drawing
the logo. After conversion to DM_VIDEO the logo drawing on such
boards doesn't work any more due to missing rendering code in the
updated bmp command code for DM_VIDEO. Add
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