Re: [U-Boot] [PATCH V2 01/12] Makefile: Include vendor common library in include search path

2015-11-15 Thread Igor Grinberg
Hi Nishanth,

On 11/13/15 07:43, Nishanth Menon wrote:
> When the vendor common libraries exists, then board should be able to
> reference headers located from a generic base, rather than having to
> do weird logic such as '#include "../common/xyz.h"'.
> 
> There are multiple options of implementation, the current strategy
> expects that:
> a) Vendor boards that need generic files will define build in:
>   board/$(VENDOR)/common
> b) Vendor boards that expose generic functions from (a) for usage
> from other board specific files will provide these headers in:
>   board/$(VENDOR)/common/include/board-common

I would agree with Simon - no need for additional /common/ in the path.

> c) Vendor board files that need these function services will refer
>   #include 
>   Where, xyz.h is an example header exposing generic vendor common
>   functions.
> 
> Cc: Simon Glass 
> Cc: Tom Rini 
> Cc: Masahiro Yamada 
> Cc: Daniel Schwierzeck 
> Cc: Michal Marek 
> Cc: Stefan Roese 
> Cc: Bin Meng 
> 
> Signed-off-by: Nishanth Menon 
> ---
>  Makefile | 3 +++
>  1 file changed, 3 insertions(+)
> 
> diff --git a/Makefile b/Makefile
> index 61050adb13f5..e7a3e2b4de51 100644
> --- a/Makefile
> +++ b/Makefile
> @@ -626,6 +626,9 @@ c_flags := $(KBUILD_CFLAGS) $(cpp_flags)
>  # U-Boot objectsorder is important (i.e. start must be first)
>  
>  HAVE_VENDOR_COMMON_LIB = $(if $(wildcard 
> $(srctree)/board/$(VENDOR)/common/Makefile),y,n)
> +# Include vendor headers - they should be in the following location.
> +# board/$(VENDOR)/common/include/board-common
> +UBOOTINCLUDE += $(if $(HAVE_VENDOR_COMMON_LIB:y=1), 
> -I$(srctree)/board/$(VENDOR)/common/include)
>  
>  libs-y += lib/
>  libs-$(HAVE_VENDOR_COMMON_LIB) += board/$(VENDOR)/common/
> 

-- 
Regards,
Igor.
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[U-Boot] [PATCH V2 01/12] Makefile: Include vendor common library in include search path

2015-11-12 Thread Nishanth Menon
When the vendor common libraries exists, then board should be able to
reference headers located from a generic base, rather than having to
do weird logic such as '#include "../common/xyz.h"'.

There are multiple options of implementation, the current strategy
expects that:
a) Vendor boards that need generic files will define build in:
board/$(VENDOR)/common
b) Vendor boards that expose generic functions from (a) for usage
from other board specific files will provide these headers in:
board/$(VENDOR)/common/include/board-common
c) Vendor board files that need these function services will refer
#include 
Where, xyz.h is an example header exposing generic vendor common
functions.

Cc: Simon Glass 
Cc: Tom Rini 
Cc: Masahiro Yamada 
Cc: Daniel Schwierzeck 
Cc: Michal Marek 
Cc: Stefan Roese 
Cc: Bin Meng 

Signed-off-by: Nishanth Menon 
---
 Makefile | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/Makefile b/Makefile
index 61050adb13f5..e7a3e2b4de51 100644
--- a/Makefile
+++ b/Makefile
@@ -626,6 +626,9 @@ c_flags := $(KBUILD_CFLAGS) $(cpp_flags)
 # U-Boot objectsorder is important (i.e. start must be first)
 
 HAVE_VENDOR_COMMON_LIB = $(if $(wildcard 
$(srctree)/board/$(VENDOR)/common/Makefile),y,n)
+# Include vendor headers - they should be in the following location.
+# board/$(VENDOR)/common/include/board-common
+UBOOTINCLUDE += $(if $(HAVE_VENDOR_COMMON_LIB:y=1), 
-I$(srctree)/board/$(VENDOR)/common/include)
 
 libs-y += lib/
 libs-$(HAVE_VENDOR_COMMON_LIB) += board/$(VENDOR)/common/
-- 
2.6.2.402.g2635c2b
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