+1 Still the same on 16.04 LTS with Cairo-Dock 3.4.1.
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Title:
Unity Launcher steals minimize app animation end point from other
docks
To
Alex, what difference will this change of status make? Will it help this
issue get solved faster?
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Title:
Unity Launcher steals minimize app
As part of the big bug review for 16.04 LTS I have tested this on 15.10
and the bug is still there. I think this is a feature request rather
than a bug.
** Changed in: unity (Ubuntu)
Status: Confirmed => Opinion
** Changed in: docky
Status: Invalid => Opinion
** Changed in:
** Changed in: unity
Status: New = Confirmed
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Title:
Unity Launcher steals minimize app animation end point from other
docks
To manage
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: unity (Ubuntu)
Status: New = Confirmed
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Title:
** Changed in: cairo-dock-core
Status: New = Invalid
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Title:
Unity Launcher steals minimize app animation end point from other
docks
There is actually nothing that can be done here. Only 1 location on the
screen can be the icon region for an application. If you run more than
1 dock, then they will (at best) fight to set that region. Unity
updates the region more often than say Docky, so it 'wins' in that
situation. There is
** Description changed:
If I use a dock app other than Unity Launcher (e.g. Docky, AWN, Cairo
etc.) and use an animation for minimizing my open windows (for example,
'Magic Lamp'), the animation should be ending on my dock app's icon for
that window. However, more often than not, Unity's
** Description changed:
If I use a dock app other than Unity Launcher (e.g. Docky, AWN, Cairo
- etc.) and use an animation for minimizing my open windows (for example,
- 'Magic Lamp'), the animation should be ending on my dock app's icon for
- that window. However, more often than not, Unity's
Please do not change the bug status for Docky. We consider this to be
an Invalid bug.
** Changed in: docky
Status: New = Invalid
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Title:
Thanks a lot for the quick reply Robert, and for finally clarifying this
to me. I've been trying to get any useful information about this problem
for at least a year, with nobody bothering to help me.
I'm not sure I get you. Before Unity Launcher was introduced, we had
panels in our Desktop
Also think about the general problem you are seeing. Your application
has 2 locations on the screen that have a launcher for it: one on Unity
and one on some other dock. How is the system supposed to know which
of those 2 it should animate the minimize to?
You can solve the problem by only
For reference, here is the standard property:
http://standards.freedesktop.org/wm-spec/latest/ar01s05.html#id2760955
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Title:
Unity Launcher
I just realized I tend to call it 'icon region' when its actually named
'icon geometry'. Hope that didn't confuse you more! ;-)
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Title:
Unity
The panels also caused the problem. It is just that the frequency with
which the panels updated the icon regions was (most likely) much less,
so the dock would 'win' in that situation. Unity, as far as I know,
updates the regions much more frequently (at least in comparison to
Docky and Plank,
I see what you mean, here's what I think. For one thing, I hate the
stupid Launcher, I don't need it, I don't want to use it and it makes my
life miserable. Of course, that's my personal opinion and it differs
from what Mark Shuttleworth thinks about the Launcher. That's why we now
have the
Also, what I can notice, and it completely responds to what you
explained, is that while using Plank, this giltch occured only once in
MONTHS! So once in several thousand clicks, that's actually fine.
Whereas with Docky it starts after 5-10 clicks tops (sometimes even
right after the first open
If I'm not mistaking, that would make Docky win again Maybe. Maybe
not. The point here is that they are both contending to set that
geometry, so if Docky starts updating more frequently then you'll
probably see much more non-deterministic behavior. They will fight even
more!
can anything be
Of course I'm aware I could use other environments, but I like the other
Unity's features, the Dash, HUD etc. I just hate the Launcher.
Thank you so much for your time, patience and explanations. What ever
the cause is, I see Plank and Cairo practically never having this
problem, and AWN having
Docky 2.x is no longer under active development. Docky 3.0 and on will
be based off Plank.
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Title:
Unity Launcher steals minimize app animation
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