The latest release of the SDK has the following mechanism:
1. Each target (armhf, x86) has a click chroot and the cmake projects
can be built against these targets. Click package creation for the armhf
device is enabled only when the armhf click chroot Kit is sleected
2. The developer should
Any updates on this?
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1215937
Title:
cannot create click packages for QML Extension Library + Tabbed Touch
UI
To manage notifications about this bug
Follow those steps, I can create a click package for my Ubuntu
desktop(x86), but how can I create a click package for phone(e.g. nexus
4) ? I tried use the build application in device in qtcreator, I got
nothing after compile finished ...
--
You received this bug notification because you are a
** Changed in: qtcreator (Ubuntu Saucy)
Assignee: (unassigned) = Zoltan Balogh (bzoltan)
** Changed in: qtcreator (Ubuntu Saucy)
Importance: Wishlist = High
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
My initial understanding was that we originally recommended creating QML
extensions in C++ and packaging them in separate .deb packages. I don't
have a comment on shipped C++ extensions except to say that if they are
supposed to be available to all apps, the extension must necessarily be
shipped
** Changed in: qtcreator (Ubuntu Saucy)
Status: New = Confirmed
** Changed in: qtcreator (Ubuntu Saucy)
Importance: Undecided = Wishlist
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
The very core of the issue is that we have little understanding on how
the cross build of the C++/Qt projects should be handled in the Click
world. If a developer wants to upload a phablet application with a QML
extension to the application store then this extension should be built
for armhf