** Changed in: mixxx
Milestone: 2.3.0 => None
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Title:
OpenGL ES 2 support
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The first step was done here:
https://github.com/mixxxdj/mixxx/pull/2088
With QT5 the QT waveforms and Spinnies are already GLES if such a renderer is
used.
I think we can easily turn the software waveform into GLES by putting the code
int a QGlWidget like the Qt types.
** Changed in: mixxx
I believe a fix for this is required for QML-based UIs, since I believe
the whole QML UI is rendered with an OpenGL ES 2-only context. Software
rendering will also do a number on your battery when a much more
efficient route is available :).
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That's good to know, thanks. I think it would still be helpful to write
a new waveform renderer with GLES, but not as important knowing that CPU
rendering works okay.
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I would definitely consider this a closed bug at this point, the pi3 b+ has
enough horsepower now between the hardware as well as software improvements
to run mixxx as expected on a stock pi3 b+ raspbian setup.
On Sat, Sep 22, 2018 at 12:41 PM Brian Redfern
wrote:
> The current version of mixxx
The current version of mixxx has been working fine for me on the pi3b+ to
the point where its completely stable and I see waveforms, CPU rendering
has been working since the latest version without any problems.
On Sat, Sep 22, 2018 at 9:19 AM Be wrote:
> I think CPU rendering should work, but I
I think CPU rendering should work, but I don't know what the performance
is like on SBCs.
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OpenGL ES 2 support
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@Owen, that's correct. It disables some incompatible OpenGL code, so that Mixxx
compiles and runs on SoC's like the Odroid C1.
I believe some of the waveform renderers actually worked (there are multiple
waveform renderer implementations), but I'm not sure. It's a long time ago.
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** Changed in: mixxx
Status: New => Confirmed
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Title:
OpenGL ES 2 support
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** Changed in: mixxx
Assignee: bredfern (brianwredfern) => (unassigned)
** Tags removed: ftbfs
** Tags added: waveform
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Title:
OpenGL ES 2
I believe that old CL only made it so that Mixxx compiles on machines
with opengl ES. None of the waveforms were rewritten to actually support
that system. It would be really nice to create a GLES-compatible
waveform renderer
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https://github.com/mixxxdj/mixxx/pull/706
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Title:
OpenGL ES 2 support
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This bug was fixed in the package mixxx - 2.0.0~dfsg-3
---
mixxx (2.0.0~dfsg-3) unstable; urgency=medium
* Team upload.
* debian/rules:
- Use flags suggested by upstream: build=release, virtualize=0,
localecompare=1, qt_sqlite_plugin=0.
- No longer build xpm, no long
Is anyone working on OpenGL ES support in Mixxx at present? I *could*
try and help but I know nothing about OpenGL and my C skills are more
than rusty. I would much rather "encourage" someone who knows what
they're doing to have a go!
Further, is this a duplicate of
https://bugs.launchpad.net/mixx
Here some useful info:
http://stackoverflow.com/questions/16609825/matrix-mode-for-2d-graphics-in-opengl-es-2
It seams that we need new waveforms to have the benefit of ES2.
For now, we can just disable openGL waveform parts in the Mixxx source codebase
if
QT_OPENGL_ES_1 or QT_OPENGL_ES_2 is de
Here you go: https://launchpad.net/ubuntu/+source/mixxx/1.11.0~dfsg-
4build1/+build/6617001
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OpenGL ES 2 support
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@Logan -- do you have a link to the build failures? We should at least
be able to make code that uses the OpenGL headers dependent on detection
of OpenGL.
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This is causing an FTBFS on armhf in Ubuntu.
** Also affects: mixxx (Ubuntu)
Importance: Undecided
Status: New
** Tags added: ftbfs
** Changed in: mixxx (Ubuntu)
Status: New => Triaged
** Changed in: mixxx (Ubuntu)
Importance: Undecided => High
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