[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2017-03-14 Thread Daniel van Vugt
It appears swrast has GL_MAX_TEXTURE_SIZE = 8192, so yes 2560x4 exceeds that. Not sure why "Copy To Texture" isn't helping to fix it. What if you only use three displays instead of four? Does it work then? -- You received this bug notification because you are a member of Ubuntu Bugs, which is

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2017-03-14 Thread Sinclair Yeh
Hi, has anyone tried this on 16.04 with the software rasterizer (swrast_dri.so)? I'm seeing the same crash with with four 2560x1600 displays on Compiz 0.9.12.2. The crash happens in libopengl.so when it tries to deference "priv" const GLTexture::Matrix & GLTexture::matrix () const {

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2016-01-03 Thread Daniel van Vugt
Crashing fixed in Ubuntu 15.10 according to comment #24. ** Changed in: compiz Importance: Undecided => Medium ** Changed in: compiz Status: Triaged => Fix Released ** Changed in: compiz (Ubuntu) Status: Triaged => Fix Released -- You received this bug notification because

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-12-27 Thread D
Seems my respons was lost: i gave a reply to the emailalert, but it didn't make it to launchpad i see. So here it is once more; --- So, nice to have finally explained this issue, as far im concerned you can set this bug to resolved. It gets handled nicely on a new install of 15.10 and

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-12-07 Thread D
So i tried a new clean install with 15.10 and now it works very nicely! I'm suspecting the upgrades from 14.10/15.04 or the troubleshooting steps have broken something. I also got a reason why the 2x4k and 1x2k resolution does not work; "exceeds 3D hardware limit (8191, 8192)" I made a screenshot

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-12-07 Thread Daniel van Vugt
That hardware limit is what the "Copy to texture" plugin was designed to overcome, IIRC. The limit is literally just the maximum size of a texture your GPU/driver can handle. If the OS/display server is clever, it should be able to manage textures within that limit without also limiting the size

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-12-07 Thread Daniel van Vugt
Also, 2x4k should fit within your 8192 limit. If you move or remove the 2k monitor and just place it logically above/below the 2x4k displays then you won't hit the problem. 'arandr' should help with that, if not the usual "System Settings > Screen Display" and drag the 2k display to a new location

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-09-17 Thread D
I'm not sure how to proceed. I think it is a bug as i still experience this behaviour (although i seem to be the only one, but that may be because 2x 4k screens are not that common (yet)). But how do i reopen this bug? I can't change the status and i can't find a closed/open button. -- You

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-09-17 Thread Daniel van Vugt
Sorry about that. We should have been more careful with recent bugs, which are obviously more current. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1459613 Title: connecting 2x 4k screens on a

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-09-17 Thread Daniel van Vugt
Reopened. ** Changed in: compiz Status: Won't Fix => New ** Changed in: compiz (Ubuntu) Status: Won't Fix => New ** Tags added: desktop-bugscrub-reopened -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu.

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-09-17 Thread Daniel van Vugt
** Summary changed: - connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() + connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput -- You received this bug

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-09-17 Thread Will Cooke
As part of the big bug clear up for 16.04 LTS I am marking this bug as Wont Fix. These types of crasher are better handled by https://errors.ubuntu.com/ which can collate similar crash reports to help us identify persitent bugs rather than one-off crashes. Sorry we are not able to help with this

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-09-17 Thread Will Cooke
Please ignore that last comment. Seems there is a bug in the script. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1459613 Title: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-09-17 Thread D
No Problem, in the light of a general cleanup it's good to just close it to see if there are any reactions, especially when there is just one person (=me) is reporting the bug. Just let me know if i can test stuff. Soon i'll have another hardware laptop to test it with, I will try to reproduce it

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-09-16 Thread Will Cooke
As part of the big bug clear up for 16.04 LTS I am marking this bug as Wont Fix. These types of crasher are better handled by errors.ubutnu.com which can collate similar crash reports to help us identify persitent bugs rather than one-off crashes. Sorry we are not able to help with this specific

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-06-03 Thread Christopher M. Penalver
D, FYI gnome-session-flashback is a supported package in Ubuntu, so using a PPA (not supported in Ubuntu) is not necessary: apt-cache policy gnome-session-flashback gnome-session-flashback: Installed: 1:3.14.0-3ubuntu11 Candidate: 1:3.14.0-3ubuntu11 Version table: *** 1:3.14.0-3ubuntu11 0

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-06-03 Thread D
Ok, so i checked. copy to texture is on in compiz configuration manager. And i installed gnome flashback; http://www.webupd8.org/2014/04/how-to-install-and-tweak-gnome.html It seems gnome flashback-metacity does work. alle the other options (gnome/gnome-compiz) do not work. For me it's not an

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-05-29 Thread D
I wouldn't say it's a workaround, after I installed en ran metacity --replace, I experienced; - the unity task bar was gone, as well as the launchbar - the keyboard wasn't recognized anymore (?) - When I killed the process metacity, the unity desktop didn't return. For troubleshoot purposes (as

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-05-29 Thread Christopher M. Penalver
D, when using Metacity, it is assumed one would use GNOME Flashback (Metacity), not Unity. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1459613 Title: connecting 2x 4k screens on a Dell XPS12

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-05-28 Thread Daniel van Vugt
If your desktop is larger than GL_MAX_TEXTURE_SIZE (sounds unlikely) then you need to have the Copy to texture plugin enabled in Compiz to work around that (if I recall correctly). Although your max texture size is likely quite large enough and that plugin was enabled by default in Unity7 last I

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-05-28 Thread Christopher M. Penalver
D, given you have a WORKAROUND, I would recommend using that going forward until a fix for the issue is provided. There seems to be something strange going on with the compiz upstream bug tracker, so I would recommend holding off on filing a report there until it's resolved. ** Changed in: compiz

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix()

2015-05-28 Thread D
** Information type changed from Private to Public -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1459613 Title: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in