Finally got logged into Unity8. And after a full system update I can
confirm nothing has improved.
** Changed in: unity8 (Ubuntu)
Status: Incomplete => New
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
> It's choosing slightly different icon positions as the window size changes.
Yes, that's how resizing in the real world behaves, noone wants nor likes
opaque resizing.
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
Nothing else in the real world resizes as poorly as the dash does. I'm
not sure what you're talking about.
Moving icons by whole rows to fit new rows is fine. Moving them by
single pixels during resizing is what's happening though. And that's
obviously a bug.
--
You received this bug
I kind of understand what you're trying to do. However it will look bad
in environments where the user can live-resize the window. Leave this
bug open and you'll eventually just find real users reporting the same
complaint.
Sadly I can't log in to Unity8 at all today to test the new version.
It's
For an example of a nicer alternative, just open nautilus in Unity7 (or
Windows or a Mac), set the view to icons and resize the window.
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1540702
Title:
We've just (as in a few hours ago) improved the performance of dash
resizes, try it again please.
As for "moving by single pixels", it's rather a design decision whether
you wan the items spread out evenly or on a predefined grid.
** Changed in: unity8 (Ubuntu)
Status: New => Incomplete