this bug go to:
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** Attachment added: autosave
https://bugs.launchpad.net/bugs/653921/+attachment/1668257/+files/autosave.game
** Attachment added: CoreDump.gz
https://bugs.launchpad.net/bugs/653921/+attachment/1668258/+files/CoreDump.gz
** Attachment added: Dependencies.txt
StacktraceTop:
*__GI_raise (sig=value optimized out)
*__GI_abort () at abort.c:92
*__GI___assert_fail (
Building::integrity (this=0x2c2fc40)
Team::integrity (this=0x2bf2890) at src/Team.cpp:457
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glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity():
Assertion
** Attachment added: Stacktrace.txt
https://bugs.edge.launchpad.net/bugs/653921/+attachment/1668273/+files/Stacktrace.txt
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glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity():
Assertion `(*it)-targetBuilding==this' failed.
https://bugs.launchpad.net/bugs/653921
** Attachment added: ThreadStacktrace.txt
https://bugs.edge.launchpad.net/bugs/653921/+attachment/1668274/+files/ThreadStacktrace.txt
** Attachment removed: CoreDump.gz
https://bugs.edge.launchpad.net/bugs/653921/+attachment/1668258/+files/CoreDump.gz
** Changed in: glob2 (Ubuntu)