Same problem here. When grid function is used (aka Aero Snap) right
window on second viewport from first row overlaps on first one. This
cause some wierd behavior when using Unity switcher (window is moved to
first viewport).
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Probably already been thought of, but can't bugs like this be fixed by
changing the way compiz deals with workspaces.
Metacity under Gnome Fallback (which I use on my netbook as an
alternative to Unity 2D), keeps workspaces totally separate. If things
are moved to one side and sent over the edge
http://dl.dropbox.com/u/55796070/out.ogv
This bug still exists in precise and I *think* it may be what's responsible for
some weird behaviour I've been experiencing (see video).
There also seems to be another bug in there too (where the grid isn't triggered
when it should be ).
This is 100% a
** Changed in: compiz-grid-plugin
Importance: Undecided = Low
** Changed in: compiz-plugins-main
Importance: Undecided = Low
** Changed in: unity
Importance: Undecided = Low
** Changed in: compiz-plugins-main (Ubuntu)
Importance: Undecided = Low
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** Also affects: compiz-grid-plugin
Importance: Undecided
Status: New
** Changed in: compiz-grid-plugin
Status: New = Triaged
** Changed in: compiz-plugins-main (Ubuntu)
Status: Confirmed = Triaged
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** Tags added: spread
** Project changed: compiz-grid-plugin = unity
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Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/898870
Title:
Grid placed window overlaps the adjacent workspace
To manage
still same problem here with dualview setup. when using the put right
thing on the left monitor the windows reaches to the other (right)
monitor for some pixels.
uptodate 12.04 with compiz-plugins-main_0.9.7.0~bzr19-0ubuntu2_amd64.deb
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