The current system already acts quite intelligent:
It will choose the workspace to maximize on that holds the biggest part of the
window...
But this system could be improved, my idea:
We could upgrade the logic to not only take the window's position, but also the
mousepointer's position into
Simply not allowing off-screen maximizing would be another solution...
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https://bugs.launchpad.net/bugs/982533
Title:
Window is maximised in wrong workspace
To manage notifications
*** This bug is a duplicate of bug 776435 ***
https://bugs.launchpad.net/bugs/776435
Btw, this is a duplicate of bug #776435. I'll mark it as such and add
necessary info to the other one.
** Changed in: compiz
Assignee: (unassigned) = MC Return (mc-return)
** This bug has been marked a
This only happens when half the window is on a different workspace. So I
suppose the overall problem is which workspace owns the window? The
active workspace that has any part of a window in it or the workspace
that has the window in ti the most?
This would also be a problem in compiz, not unity.