Public bug reported:

Sound in HTML5 games works fine with pure alsa, but it has problems with
pulseaudio.

http://darkphear.elementfx.com/webgames/test1/ (Press ENTER or Z to
shoot)

http://www.html5games.net/shooter/ninja-jarimaru/ (Click to throw the
chain)


1) In firefox the sound effect sometimes plays at the right timing, sometimes 
it plays half a second later, sometimes it doesn't play at all.

2) In google-chrome the sound effect always plays at the right timing,
but it seems to cut before the sample finishes.

** Affects: ubuntu
     Importance: Undecided
         Status: New

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https://bugs.launchpad.net/bugs/1029419

Title:
  Pulseaudio problems with sound effects in HTML5 games

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