Updated the no-CSD patch and uploaded to the GNOME3 Staging PPA.
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https://bugs.launchpad.net/bugs/1576323
Title:
gedit 3.20 crashes in Unity with SIGSEGV in
** Changed in: gedit (Ubuntu)
Status: Confirmed => Fix Released
** Changed in: ubuntu-gnome
Status: Confirmed => Fix Released
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https://bugs.launchpad.net/bugs/1576323
XDG_CURRENT_DESKTOP=Unity gedit
(gedit:31630): Gtk-CRITICAL **: Error building template class
'GeditWindow' for an instance of type 'GeditWindow': .:2:8041 Invalid
object type 'GeditCloseButton'
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gedit fails to start for me when I run:
XDG_CURRENT_DESKTOP=Unity gedit
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https://bugs.launchpad.net/bugs/1576323
Title:
gedit 3.20 crashes in Unity with SIGSEGV in
I have not seen that crash here.
It looks like it is failing to create the open_button menu, which uses
the pan-down-symbolic icon. I don't see how that icon could be missing
though, its part of adwaita-icon-theme (which is also used by ubuntu
themes)
** Changed in: ubuntu-gnome
Milestone:
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: gedit (Ubuntu)
Status: New => Confirmed
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Title:
** Changed in: ubuntu-gnome
Status: New => Confirmed
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https://bugs.launchpad.net/bugs/1576323
Title:
gedit 3.20 crashes in Unity with SIGSEGV in
gtk_menu_button_set_popover()