[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2019-07-24 Thread Brad Figg
** Tags added: cscc

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2018-09-02 Thread Paul
Fix status is unknown and untested, it may not be fixed at all, I simply
lack the hardware to actually test it.

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2018-09-02 Thread Bug Watch Updater
** Changed in: mesa
   Status: Incomplete => Fix Released

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408]

2018-09-02 Thread Paul
(In reply to Timothy Arceri from comment #8)
> Is this working for you now?

I've since removed linux from the system and handed it down to a family
member, so it's not possible for me to test anymore. However I would
expect the bug would have been fixed by now, according to the current
RadeonFeature support table.

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2018-08-31 Thread Bug Watch Updater
Launchpad has imported 9 comments from the remote bug at
https://bugs.freedesktop.org/show_bug.cgi?id=100995.

If you reply to an imported comment from within Launchpad, your comment
will be sent to the remote bug automatically. Read more about
Launchpad's inter-bugtracker facilities at
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On 2017-05-11T02:52:45+00:00 Paul wrote:

This is easily reproducible via unigine's heaven benchmark, simply
running it with normal tessellation settings results in the screen
flashing black a few times and then an eventual system hang before
anything even starts to render. A power cycle is the only way out.

Simply creating a 4.5 context will not trigger the bug, haven't been
able to fully test what causes the hang specifically as accessible tools
I've found are not compatible with mesa due to only creating a default
context (which is currently 3.0), thus crashing on init.

https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408

Reply at:
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/6


On 2017-05-11T02:54:48+00:00 Michel Dänzer wrote:

Please attach the output of glxinfo and dmesg and the Xorg log file.

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/8


On 2017-05-11T03:01:24+00:00 Paul wrote:

Created attachment 131303
errors that appear to be related to the hang

errors that appear to be related to the hang

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/9


On 2017-05-11T03:03:47+00:00 Paul wrote:

Created attachment 131304
glxinfo, should contain all the hardware and package info needed

glxinfo, should contain all the hardware and package info needed

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/10


On 2017-05-11T03:06:45+00:00 Paul wrote:

Created attachment 131305
dmesg

dmesg

(In reply to Michel Dänzer from comment #1)
> Please attach the output of glxinfo and dmesg and the Xorg log file.

Already in the process of dumping files...

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/11


On 2017-05-11T03:09:17+00:00 Michel Dänzer wrote:

Is this a regression from an older version of Mesa? If so, can you
bisect?

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/12


On 2017-05-11T03:11:49+00:00 Paul wrote:

Created attachment 131306
post-hang xorg log, may not be relevant

post-hang xorg log, may not be relevant

Xorg doesn't appear to keep old log files, or the log may have been lost
as a result of the hang, not exactly willing to trigger the hang again
at this particular time...

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/13


On 2017-05-11T03:16:05+00:00 Paul wrote:

(In reply to Michel Dänzer from comment #5)
> Is this a regression from an older version of Mesa? If so, can you bisect?

Don't know, never had any working previous versions due to outdated
kernel and drivers (kubuntu 16.10). This is as close as I've gotten >
3.0 to work on this machine by upgrading to 17.04 (4.10 kernel).

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/14


On 2018-08-31T06:35:41+00:00 Timothy Arceri wrote:

Is this working for you now?

Unigine heaven is used regularly for benchmarking and there are no other
reports of this type as far as I'm aware.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/16


** Changed in: mesa
   Status: Confirmed => Incomplete

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-15 Thread Joseph Salisbury
** Changed in: linux (Ubuntu)
   Status: Confirmed => Triaged

** Changed in: linux (Ubuntu)
   Importance: Undecided => Low

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-12 Thread Bug Watch Updater
** Changed in: mesa
   Status: Unknown => Confirmed

** Changed in: mesa
   Importance: Unknown => Medium

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Timo Aaltonen
great, thanks

** Also affects: mesa via
   https://bugs.freedesktop.org/show_bug.cgi?id=100995
   Importance: Unknown
   Status: Unknown

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Paul
https://bugs.freedesktop.org/show_bug.cgi?id=100995

** Bug watch added: freedesktop.org Bugzilla #100995
   https://bugs.freedesktop.org/show_bug.cgi?id=100995

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Timo Aaltonen
so file it upstream

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  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Paul
The default is ignored however if the game requires tessellation or
other 4+ features, which is pretty much every big game released in the
past few years...

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Timo Aaltonen
since the default is safe I'll lower the importance

do file this upstream too, thanks

** Changed in: mesa (Ubuntu)
   Importance: Undecided => Low

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Status changed to Confirmed

2017-05-08 Thread Brad Figg
This change was made by a bot.

** Changed in: linux (Ubuntu)
   Status: New => Confirmed

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] [NEW] System hang when utilising OpenGL 4.5 features

2017-05-08 Thread Paul
Public bug reported:

I've found this to be easily reproducible via unigine's heaven
benchmark, which uses tessellation and other features extensively.
Simply creating a OpenGL 4.5 context will not trigger the hang, and you
must explicitly request an OGL 4+ context as the default will only be
3.0.

On a successful trigger, the screen may flicker on and off a few times
and eventually hang completely on a black screen, there's no way to
recover the system from this state bar a power cycle (ie hold the power
button).

ProblemType: Bug
DistroRelease: Ubuntu 17.04
Package: linux-image-4.10.0-20-generic 4.10.0-20.22
ProcVersionSignature: Ubuntu 4.10.0-20.22-generic 4.10.8
Uname: Linux 4.10.0-20-generic x86_64
ApportVersion: 2.20.4-0ubuntu4
Architecture: amd64
AudioDevicesInUse:
 USERPID ACCESS COMMAND
 /dev/snd/controlC1:  paulh  1405 F pulseaudio
 /dev/snd/controlC0:  paulh  1405 F pulseaudio
CurrentDesktop: KDE
Date: Tue May  9 09:14:09 2017
InstallationDate: Installed on 2017-01-05 (123 days ago)
InstallationMedia: Kubuntu 16.10 "Yakkety Yak" - Release amd64 (20161012.1)
MachineType: HP HP Notebook
ProcEnviron:
 LANGUAGE=en_AU:en
 PATH=(custom, no user)
 XDG_RUNTIME_DIR=
 LANG=en_AU.UTF-8
 SHELL=/bin/bash
ProcFB: 0 radeondrmfb
ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-4.10.0-20-generic.efi.signed 
root=UUID=a5482167-6676-4a1a-b150-a86255560de6 ro rhgb quiet 
resume=/dev/sda6/swapfile resume_offset=7673856 quiet splash vt.handoff=7
RelatedPackageVersions:
 linux-restricted-modules-4.10.0-20-generic N/A
 linux-backports-modules-4.10.0-20-generic  N/A
 linux-firmware 1.164
SourcePackage: linux
UpgradeStatus: Upgraded to zesty on 2017-04-14 (24 days ago)
dmi.bios.date: 10/29/2015
dmi.bios.vendor: Insyde
dmi.bios.version: F.1C
dmi.board.asset.tag: Base Board Asset Tag
dmi.board.name: 8133
dmi.board.vendor: HP
dmi.board.version: KBC Version 98.0E
dmi.chassis.asset.tag: 5CG6124XBK
dmi.chassis.type: 10
dmi.chassis.vendor: HP
dmi.chassis.version: Chassis Version
dmi.modalias: 
dmi:bvnInsyde:bvrF.1C:bd10/29/2015:svnHP:pnHPNotebook:pvrType1ProductConfigId:rvnHP:rn8133:rvrKBCVersion98.0E:cvnHP:ct10:cvrChassisVersion:
dmi.product.name: HP Notebook
dmi.product.version: Type1ProductConfigId
dmi.sys.vendor: HP

** Affects: linux (Ubuntu)
 Importance: Undecided
 Status: Confirmed

** Affects: mesa (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug zesty

** Also affects: mesa (Ubuntu)
   Importance: Undecided
   Status: New

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Title:
  System hang when utilising OpenGL 4.5 features

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