[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2019-07-24 Thread Brad Figg
** Tags added: cscc

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2018-09-02 Thread Paul
Fix status is unknown and untested, it may not be fixed at all, I simply
lack the hardware to actually test it.

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2018-09-02 Thread Bug Watch Updater
** Changed in: mesa
   Status: Incomplete => Fix Released

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2018-08-31 Thread Bug Watch Updater
Launchpad has imported 9 comments from the remote bug at
https://bugs.freedesktop.org/show_bug.cgi?id=100995.

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On 2017-05-11T02:52:45+00:00 Paul wrote:

This is easily reproducible via unigine's heaven benchmark, simply
running it with normal tessellation settings results in the screen
flashing black a few times and then an eventual system hang before
anything even starts to render. A power cycle is the only way out.

Simply creating a 4.5 context will not trigger the bug, haven't been
able to fully test what causes the hang specifically as accessible tools
I've found are not compatible with mesa due to only creating a default
context (which is currently 3.0), thus crashing on init.

https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408

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On 2017-05-11T02:54:48+00:00 Michel Dänzer wrote:

Please attach the output of glxinfo and dmesg and the Xorg log file.

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On 2017-05-11T03:01:24+00:00 Paul wrote:

Created attachment 131303
errors that appear to be related to the hang

errors that appear to be related to the hang

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On 2017-05-11T03:03:47+00:00 Paul wrote:

Created attachment 131304
glxinfo, should contain all the hardware and package info needed

glxinfo, should contain all the hardware and package info needed

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On 2017-05-11T03:06:45+00:00 Paul wrote:

Created attachment 131305
dmesg

dmesg

(In reply to Michel Dänzer from comment #1)
> Please attach the output of glxinfo and dmesg and the Xorg log file.

Already in the process of dumping files...

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/11


On 2017-05-11T03:09:17+00:00 Michel Dänzer wrote:

Is this a regression from an older version of Mesa? If so, can you
bisect?

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On 2017-05-11T03:11:49+00:00 Paul wrote:

Created attachment 131306
post-hang xorg log, may not be relevant

post-hang xorg log, may not be relevant

Xorg doesn't appear to keep old log files, or the log may have been lost
as a result of the hang, not exactly willing to trigger the hang again
at this particular time...

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On 2017-05-11T03:16:05+00:00 Paul wrote:

(In reply to Michel Dänzer from comment #5)
> Is this a regression from an older version of Mesa? If so, can you bisect?

Don't know, never had any working previous versions due to outdated
kernel and drivers (kubuntu 16.10). This is as close as I've gotten >
3.0 to work on this machine by upgrading to 17.04 (4.10 kernel).

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On 2018-08-31T06:35:41+00:00 Timothy Arceri wrote:

Is this working for you now?

Unigine heaven is used regularly for benchmarking and there are no other
reports of this type as far as I'm aware.

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https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408/comments/16


** Changed in: mesa
   Status: Confirmed => Incomplete

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-15 Thread Joseph Salisbury
** Changed in: linux (Ubuntu)
   Status: Confirmed => Triaged

** Changed in: linux (Ubuntu)
   Importance: Undecided => Low

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-12 Thread Bug Watch Updater
** Changed in: mesa
   Status: Unknown => Confirmed

** Changed in: mesa
   Importance: Unknown => Medium

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Timo Aaltonen
great, thanks

** Also affects: mesa via
   https://bugs.freedesktop.org/show_bug.cgi?id=100995
   Importance: Unknown
   Status: Unknown

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Paul
https://bugs.freedesktop.org/show_bug.cgi?id=100995

** Bug watch added: freedesktop.org Bugzilla #100995
   https://bugs.freedesktop.org/show_bug.cgi?id=100995

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Timo Aaltonen
so file it upstream

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Paul
The default is ignored however if the game requires tessellation or
other 4+ features, which is pretty much every big game released in the
past few years...

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Title:
  System hang when utilising OpenGL 4.5 features

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[Bug 1689408] Re: System hang when utilising OpenGL 4.5 features

2017-05-10 Thread Timo Aaltonen
since the default is safe I'll lower the importance

do file this upstream too, thanks

** Changed in: mesa (Ubuntu)
   Importance: Undecided => Low

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Title:
  System hang when utilising OpenGL 4.5 features

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