** Also affects: ubutter
Importance: Undecided
Status: New
** Changed in: ubutter
Status: New => Fix Released
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Title:
unity vide
It is something else here, not the nvidia: with Intel Corporation Mobile
GM965/GL960 Integrated Graphics Controller I can confirm the same issue!
The machine is a HP Compaq 6710b.
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https:
I done this which reduced the problem for me:
NVidia drivers PPA, and upgrade:
sudo apt-add-repository ppa:ubuntu-x-swat/x-updates
sudo apt-get update && sudo apt-get install nvidia-current nvidia-
settings
(I tried Additional Drivers: "post-release updates" didn't work for me)
Added following
** Changed in: compiz-core
Status: Fix Committed => Fix Released
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Title:
unity video tearing when moving windows in oneiric with nvidia-cur
** Branch linked: lp:ubuntu/compiz
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Title:
unity video tearing when moving windows in oneiric with nvidia-current
To manage notifications about t
This bug was fixed in the package compiz - 1:0.9.7.0~bzr2995-0ubuntu1
---
compiz (1:0.9.7.0~bzr2995-0ubuntu1) precise; urgency=low
[ Didier Roche ]
* New upstream snapshot:
- Fix slow/stuttering display with fglrx (LP: #763005)
- Don't dynamically link to compiz_core
-
Same issue here! My Specs;
Intel T4400
2gb DDR3
GT240M
Normally system works ok but when dragging windows frame rate goes down like
hell!
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Title:
** Changed in: compiz-core
Milestone: None => 0.9.7
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Title:
unity video tearing when moving windows in oneiric with nvidia-current
To manage
** Changed in: compiz-core
Status: In Progress => Fix Committed
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Title:
unity video tearing when moving windows in oneiric with nvidia-curr
Try adding this to /etc/X11/xorg.conf, in the "Device" section:
Option "OnDemandVBlankInterrupts" "True"
Supposedly this is a power-saving function, but I find it also gives me
a nearly tear-free desktop.
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Bug
** Tags added: performance
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Title:
unity video tearing when moving windows in oneiric with nvidia-current
To manage notifications about this bug
Omer, I think this should still affect Unity because of the bug
description, and because all evidence so far suggests the root cause of
the tearing regression was the UnityFBO code (details in bug 861061).
Though, if the proposed fixes solve this bug for Fabien then this is
probably a duplicate of
** No longer affects: unity (Ubuntu)
** No longer affects: unity
** Changed in: compiz (Ubuntu)
Importance: Medium => High
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Title:
unity vide
Experimental fixes for this and related performance bugs are now available
for testing in ppa:vanvugt/compiz and ppa:vanvugt/unity. For the best
results I recommend trying both together. But testing them individually is
useful too.
IMPORTANT NOTES:
* The fixes in ppa:vanvugt/compiz REQUIRE that
Please log the 1-2 second lag problem as a separate bug. The bug
description for this one seems to be entirely about tearing.
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Title:
unity video
I think I've the same issue: moving windows around is not smooth and has
a 1-2 second lag between window updates. The rest of the animations is
smooth. Also oneiric, nvidia proprietary driver and unity.
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I've just tested nvidia-current and reproduced some (slight) tearing.
Installing this fix appears to solve the issue:
lp:~vanvugt/compiz-core/fix-880707.2
** Branch linked: lp:~vanvugt/compiz-core/fix-880707.2
** Also affects: compiz-core
Importance: Undecided
Status: New
** Changed i
** Changed in: compiz (Ubuntu)
Assignee: (unassigned) => Daniel van Vugt (vanvugt)
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Title:
unity video tearing when moving windows in oneiric
Hard to tell if it's the same effect as in original posting, but the
description of Reid Kaufman, Nate Wiebe fits best.
Good and smooth desktop performance only moving windows around is like
slow-mo. Windows lagging behind mouse cursor when being moved about 1-2
seconds (resizing as well) - smooth
Dave, if you're sure that tearing is not your problem but just a
suboptimal frame rate, then I suggest you look at:
ATI and Intel: bug 763005
NVIDIA: bug 92599
If that doesn't help then check the refresh rate set in CCSM (package
compizconfig-settings-manager) is correct (the same as your monitor
I Daniel Van Vugt, I think there are two different problems being
described here. I have the slow windows issue, but not the tearing
issue as described by the original poster as seen in his video. Which
bug should be used for slowly moving windows?
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Looking at Fabien's video it's evident this is a tearing/vsync problem.
Not a slowness problem. There is a difference :)
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Title:
unity video teari
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