[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2017-01-30 Thread Daniel van Vugt
** Tags added: atom

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-12-01 Thread Daniel van Vugt
** Changed in: canonical-devices-system-image
   Importance: Undecided => High

** Changed in: canonical-devices-system-image
   Status: New => Confirmed

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-10-19 Thread Daniel van Vugt
The log seems to indicate that you're experiencing this Atom bug, so
here is the right place...

i915_program_error: Exceeded max ALU instructions (76 out of 64)

Although the log also shows you're experiencing general Intel bug
1583949 too.

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-10-18 Thread Guillaume F
Here is my unity8.log with INTEL_DEBUG=perf. It's quite obscure for me
as I'm not a developer, but I did find the problems you mentioned it
your comments. I'll let you check!

** Attachment added: "unity8.log"
   
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1580792/+attachment/4763298/+files/unity8.log

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  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-10-18 Thread Daniel van Vugt
The original bug description is a bit vague here. In comment #3 I was
aiming to make this bug very definite. If you add INTEL_DEBUG=perf then
you will see the errors I mentioned. I think this bug should be about
those errors in comment #3 since the bug description is a bit too vague.

Please add INTEL_DEBUG=perf to your /etc/environment to help us
determine if you are experiencing this bug or something different.

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-10-18 Thread Guillaume F
Did a few tests, dialogs with a black/transparent backgrounds are
definitely the worst (Terminal password prompt, shut down dialog, set a
code or password in System Settings, connect to a hidden wifi network).
The dialog can take up to 20s to fully open. Even then, they remain
slow, for example when you type your password to unlock the Terminal
(30s from the end of the splash screen to a workable terminal).

Other dialogs also perform very poorly, for example the "new VPN
connection" form, or the calendar-app's bottom edge (tested with the
snap version) in which you can't really type anything.

The alt-tab switcher is also very (very) laggy and completely unusable.
The pointer only move every 1 or 2 seconds which makes it hard to aim
correctly at anything. In all those examples, there is some kind of
transparency layer involved. Could it be the cause?

As noted in the title, performance is generally slow, so it might also
be interesting to see what does work well. For example, tab switching in
the browser (bottom-edge style) animates quite nicely once it's opened
(though it's a bit slow to open). Moving around in the calendar-app is
also quite smooth.

I would have liked to test lists as well, but the address-book-app snap
won't work and Dekko isn't in the repos (neither deb nor snap)…

Let me know if there's any kind of test I can do or log I can provide.
And let me know if I do have to file another bug!

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-10-18 Thread Andrea Bernabei
well, if it is a dialog-specific problem it could be worth having a
separate bug, that only tackles dialog. otherwise you end up fixing too
many things as part of the same bug

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-10-18 Thread Daniel van Vugt
Please keep the discussion in this bug and don't log a new one. Just add
an ubuntu-ui-toolkit task here.

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-10-18 Thread Andrea Bernabei
@Guillame:
that is interesting, it might be useful to see if that happens for all dialogs 
like that (there should be a few in system settings app). If it does, it's 
probably worth reporting a bug against ubuntu-ui-toolkit to investigate that

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-10-18 Thread Guillaume F
Hi,
I don't know if this is useful, but on my netbook the worst performance comes 
from black and transparent overlays, like when the Terminal asks for a password 
or when you want to turn off your computer. In those cases the frame time is 
more than 1s, sometimes 2s. I have to hard reboot every time because I can't 
click :(

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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[Bug 1580792] Re: Unity8 on Intel Atoms performs poorly (falls back to software rendering more than non-Atoms do)

2016-09-27 Thread Daniel van Vugt
** Summary changed:

- Unity8 on Intel Atoms performs poorly
+ Unity8 on Intel Atoms performs poorly (falls back to software rendering more 
than non-Atoms do)

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Title:
  Unity8 on Intel Atoms performs poorly (falls back to software
  rendering more than non-Atoms do)

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