*** This bug is a duplicate of bug 762478 ***
https://bugs.launchpad.net/bugs/762478
** This bug is no longer a duplicate of bug 768178
compiz crashed with SIGSEGV in nux::IOpenGLShaderProgram::Begin()
** This bug has been marked a duplicate of bug 762478
[nouveau] No icons shown in
After discussing with zniavre, it seems a regression from the previous
nvidia173 version. It only impacts the unity session, compiz alone run
fine (FBO support issue?), RAOF, tseliot, can you have a look?
** Also affects: nvidia-graphics-drivers-173 (Ubuntu)
Importance: Undecided
Does that also happen with nvidia-current? Or does that one not support
your graphics card?
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https://bugs.launchpad.net/bugs/767613
Title:
unity does not
nvidia-current wfm, but only after a reboot. Logout alone doesn't work (it
returns to a console, instead of to gdm), and gdm isn't restartable. The logs
show the kernel complaining about mismatching API, but unity didn't ask for a
reboot (the driver needs to touch /var/run/reboot-required).
@Martin Pitt
my gfx does not use nvidia-current (if it is 270.xx driver)
Fx5500 use 173.14.xx 'legacy' drivers
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https://bugs.launchpad.net/bugs/767613
@fta: zniavre confirmed it worked then on the ubuntu classic session
with compiz, so not related to that one.
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https://bugs.launchpad.net/bugs/767613
Title:
@didrocks: oh, ok (and for the records, it wfm with a GTX 260 and a
9600GS)
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https://bugs.launchpad.net/bugs/767613
Title:
unity does not start with
It seems that libnux-graphics-0.9.so.0.942.4 segfaults with the driver.
It's all in dmesg.
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https://bugs.launchpad.net/bugs/767613
Title:
unity does not
assigning Jay then, Jay, do you have that kind of hardware to test? do
you need additional output like a stacktrace?
** Also affects: nux
Importance: Undecided
Status: New
** Changed in: nux
Importance: Undecided = High
** Changed in: nux
Assignee: (unassigned) = Jay Taoko
*** This bug is a duplicate of bug 768178 ***
https://bugs.launchpad.net/bugs/768178
@Jay: can you have look at bug #768178 which has the stacktrace
retraced?
** This bug has been marked a duplicate of bug 768178
compiz crashed with SIGSEGV in nux::IOpenGLShaderProgram::Begin()
* You can
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