On 27/02/12 16:21, nick rundy wrote:
The only conflict I've come across with Ctrl+Alt+left/right is in VLC.
VLC has a feature where the user can jump five minutes ahead/back in a
playing video by tapping Ctrl+Alt+right/left. But VLC's keyboard
shortcut configuration dialog easily allows the
On 27/02/12 19:07, Jonathan Meek wrote:
I'd like to point out that the new key combination presents quite an
annoying behavior as well: Whenever I test super+shift+arrow, if I
delay a little too long, the shortcuts overlay pops up and obscures my
view of the content. And If I'm just trying to
On 27/02/12 23:14, Ian Santopietro wrote:
On a slightly related note, aren't we over-using thesuper key? At this
point, if you want to be a shortcut afficionado, your finger will never
leave thesuper key except perhaps to hit alt. There are a couple more key
combinations that still don't
Le 28/02/2012 02:30, nick rundy a écrit :
Guys consider these keyboard shortcuts instead of the currently
proposed ones. these basically keep the same pattern of old (e.g.,
Alt+F10 maximizes window and Alt+F9 minimizes window) but instead
switches ALT for SUPER.
Alt+F10 becomes Super+F10
AH.. now i see..
i think it's better for blender3d users..
On Mon, Feb 27, 2012 at 05:42, Stephen Rees-Carter
step...@rees-carter.netwrote:
Hi all,
Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?
I realise that this combination has been switched over to the new
to whatever they want. So not
really a problem.
From: krnekhel...@gmail.com
Date: Mon, 27 Feb 2012 14:09:08 +0100
To: frederik.nn...@gmail.com
CC: unity-design@lists.launchpad.net
Subject: Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down
was disabled?
Hi all,
I propose
: Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down
was disabled?
Hi all,
I propose that the keyboard shortcut be changed back to Ctrl + Alt + arrow
keys since the new implementation Super + Shift + arrow keys sometimes
displays the keyboard shortcut overlay or the dash when you
On 28/02/12 10:11, Alex Launi wrote:
I doubt the change was related to any real problems with ctrl + alt +
cursor, but more with the centralization around super as the unity
modifier for interacting with the shell.
I feel frustrated that this change was landed without integration
testing by a
On Mon, Feb 27, 2012 at 11:28 AM, frederik.nn...@gmail.com
frederik.nn...@gmail.com wrote:
AH.. now i see..
i think it's better for blender3d users..
unless they changed something recently, or if it's a shortcut in the maya
layout settings, i'm pretty sure that blender doesn't use
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