I can confirm on Karmic as well. 64bit and nvidia drivers also.
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Segmenation Fault when showing Texture Actor
https://bugs.launchpad.net/bugs/362260
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Also confirmed here on 9.04 - python-clutter + nvidia + 64bit.
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Segmenation Fault when showing Texture Actor
https://bugs.launchpad.net/bugs/362260
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Can reproduce on Jaunty Jackalope. A shame really, I wanted to give
pyclutter a try.
People on #clutter (irc.gnome.org) suggest that the issue always occurs
with the combination pyclutter, nvidia and 64bit.
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Segmenation Fault when showing Texture Actor
https://bugs.launchpad.net/bugs/362260
Seems related to #237156.
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Segmenation Fault when showing Texture Actor
https://bugs.launchpad.net/bugs/362260
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I can reproduce the Segmentation Fault (at start) issue on an amd64 box,
and another person too.
** Changed in: pyclutter (Ubuntu)
Importance: Undecided = Medium
** Changed in: pyclutter (Ubuntu)
Status: New = Confirmed
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Segmenation Fault when showing Texture Actor
Yep, same here.
But it also segfaults when adding a simple clutter.Label to a clutter.Stage :(
I've attached a small script, mostly based on the one Anthony posted
before to recreate the issue.
I'm also using Ubuntu 9.04 with the python-clutter 0.8.0-1build1 package
on a amd64 architecture with
Using pyclutter 0.8.0 here.
On an amd64 Ubuntu Jaunty machine, using Version 180 of the NVidia driver and
an integrated GeForce 6100 graphics chip, all of the bundled examples except
for behave.py, rects.py and script.py fail with the message:
Cogl-GL-WARNING **: failed to bind
** Attachment added: Simple .py file that recreates the issue.
http://launchpadlibrarian.net/25527996/tmp.py
** Attachment added: Dependencies.txt
http://launchpadlibrarian.net/25527997/Dependencies.txt
** Description changed:
Simple apps that use Texture Actors cause a segfault. I've