I apologize to USB developers on this list, and I didn't mean to slight anyone for their expertise and talent in the difficult work of developing specific devices and making them function correctly for customers. The reason it appears so is because I am simply frustrated that USB development is still as difficult as it is when it is clear to me that much more could and should be done by Apple to make it easier. It is frustrating and quite unlike past experience with Apple to purchase a 'made for Apple' USB camera with h.264 stream and be unable to use that with HTTPLiveStreaming, example, or to find module vendors struggling to keep their Mac interfaces functional. And when I see advertisements popping up on the front page of a major vendor for a new product with digital device interfaces for the home of the sort that people should have been used to using off of their Macs or even iDevices a decade ago, it is quite frustrating. No company has done more to put the power of computing into more hands than Apple, and the likelihood that third parties are injecting themselves into Apple for the purpose of hindering, rather than advancing, that effort is more than I can quietly bear. So, please, accept my apology and my respect for your earnest efforts. Future posts of mine to this list will only be to replies or on specific technical questions.
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