Re: frequent crashes under 7.0.1-RC3

2014-12-14 Thread Richmond
On 12/14/2014 02:44 AM, Dr. Hawkins wrote: Is anyone else seeing these? I haven't had this problem with any prior release. The only vaguely repeatable related event I've seen is that if I have an inspector open and change a custom property, it crashes if a piece of code tries to access that

Re: frequent crashes under 7.0.1-RC3

2014-12-14 Thread Graham Samuel
Richmond, if you want more than a nodding acquaintance with Unicode, I think you have to shift to the various versions of LC7. I know SOMETHING could be done in Unicode before this, but not the things I (and I suppose many others) wanted to do, however modest. FWIW, none of the LC7 release

RE: Apple app upgrade advice

2014-12-14 Thread John Dixon
from liveCodes' mobile release notes... When an application is installed on a phone (or in the simulator) a number of initial folders are created for use by the application. You can locate the paths to these folders using the specialFolderPath() function with the following selectors: • home –

Re: frequent crashes under 7.0.1-RC3

2014-12-14 Thread Éric Miclo
Hello, Le 14 déc. 2014 à 02:44, Dr. Hawkins doch...@gmail.com a écrit : Is anyone else seeing these? I haven't had this problem with any prior release. Having the same problem. Using unicode doesn’t allow me to work with a previous version of LC. The only vaguely repeatable related

Determine the LC version of an existing stack

2014-12-14 Thread David Epstein
Is there a way to determine by script which version of LC’s file format an existing stack uses? I see that I can set the file format version when saving a stack by setting the stackFileVersion, but I’d like to write a script that saves a stack and leaves unchanged its prior version. Many

Re: Determine the LC version of an existing stack

2014-12-14 Thread Klaus major-k
Hi David, Am 14.12.2014 um 17:02 schrieb David Epstein dfepst...@comcast.net: Is there a way to determine by script which version of LC’s file format an existing stack uses? I see that I can set the file format version when saving a stack by setting the stackFileVersion, but I’d like

Re: Determine the LC version of an existing stack

2014-12-14 Thread Mike Bonner
You can also do a sneaky if you want to see the stackfileversion of one stack from another. you can: send put the stackfileversion into wherever you want it to go to stack stackname On Sun, Dec 14, 2014 at 9:17 AM, Klaus major-k kl...@major-k.de wrote: Hi David, Am 14.12.2014 um 17:02

Re: frequent crashes under 7.0.1-RC3

2014-12-14 Thread Dr. Hawkins
On Sun, Dec 14, 2014 at 1:17 AM, Richmond richmondmathew...@gmail.com wrote: Well, if you must work with a release candidate I honestly don't understand why you are surprised there are problems. Because release candidate means more than beta; we think it's good to go, but need to

Re: frequent crashes under 7.0.1-RC3

2014-12-14 Thread tbodine
Richard, Sorry for your woes. I'm finding LC7 RC3 quite stable so far. Two things I found helpful: * Isolate LC7.x and any plug-ins, tool stacks and codebase stacks it uses on a separate user account or machine from the same resources used for LC6. * Be mindful of stack format versions by

Re: frequent crashes under 7.0.1-RC3

2014-12-14 Thread Dr. Hawkins
On Sun, Dec 14, 2014 at 8:23 AM, tbodine bod...@bodinetraininggames.com wrote: Two things I found helpful: * Isolate LC7.x and any plug-ins, tool stacks and codebase stacks it uses on a separate user account or machine from the same resources used for LC6. I'm absolutely free of plugins and

Re: frequent crashes under 7.0.1-RC3

2014-12-14 Thread Richmond
On 14/12/14 18:30, Dr. Hawkins wrote: On Sun, Dec 14, 2014 at 1:17 AM, Richmond richmondmathew...@gmail.com wrote: Well, if you must work with a release candidate I honestly don't understand why you are surprised there are problems. Because release candidate means more than beta; we think

Re: bug or feature in player filename?

2014-12-14 Thread J. Landman Gay
On 12/13/2014, 8:37 PM, Timothy Miller wrote: I’m in version 6.7.0 on Macintosh. I’m not very good at searching for bugs, so it’s possible it’s a fixed bug. If you set a player filename to an invalid filename, by hand or by script, the player seems to play the last valid filename entered, even

Re: [OT] Filemaker and Hindi

2014-12-14 Thread Colin Holgate
Nobody replied to this question, so here’s an easier one: You’re looking at an Excel spreadsheet, and can clearly see Hindi text in the cells. How do you get that text out of Excel? Copy and past doesn’t work, nor does exporting Unicode text. On Dec 2, 2014, at 7:29 PM, Colin Holgate

Re: [OT] Filemaker and Hindi

2014-12-14 Thread Mike Bonner
Not sure if it would work, and I have no way to try it, but I think you could set up the spreadsheet as an odbc datasource and pull from it using lc database functionality. Pretty sure that part work, but whether the hindi would arrive intact is another question. On Sun, Dec 14, 2014 at 2:00 PM,

Re: [OT] Filemaker and Hindi

2014-12-14 Thread Colin Holgate
Made a discovery. Copy and paste can work if you paste into the right program/ It seems that fonts that can show Roman, Chinese, Japanese, and Thai, cannot show Hindi. The solution may be to change the font to a Hindi one just when using Hindi, and leave it alone for all other languages.

Re: [OT] Filemaker and Hindi

2014-12-14 Thread Vaughn Clement
Hi Colin Are you trying to use Hindi for the FileMaker screen text, or in the fields where the user adds data? Option 1 I add a global field example _Text Header to the layout using a Merge Field, then I use a calculation to equal the value assigned and assign that value from a field with the

Re: [OT] Filemaker and Hindi

2014-12-14 Thread Colin Holgate
Thanks for the ideas. The final text ends up in an XML export. We see Hindi in the Excel spreadsheet that the translators are providing, but it ends up as scrambled Roman characters in Filemaker. I think though that those characters will end up looking right if I set the font to a Hindi one.

Re: frequent crashes under 7.0.1-RC3

2014-12-14 Thread Dr. Hawkins
On Sun, Dec 14, 2014 at 11:16 AM, Richmond richmondmathew...@gmail.com wrote: On 14/12/14 18:30, Dr. Hawkins wrote: If I do roll back, though, it's not going to be to wait for 7, but to get by until I figure out how to transfer my effort to another platform entirely. wait for 7 sounds

Re: bug or feature in player filename?

2014-12-14 Thread Timothy Miller
Thanks Jacque, On Dec 14, 2014, at 12:47 PM, J. Landman Gay jac...@hyperactivesw.com wrote: It seems like expected behavior. If the file path is wrong, nothing happens and the player retains whatever it was previously set to. If there was a filename set then it stays there. The engine