lock and unlock files from script? - Mac options

2016-02-09 Thread stephen barncard
Hi Gang, Barncard lurking here. I want to lock and unlock files from script on Mac. Currently on Livecode 7.1.2 I know there are various lock modes - I just want the one that users can turn off and on using the 'get info' dialog. I tried cobbling an Applescript method but got an 'execution

Re: LiveCode library inclusion in Standalones...

2016-02-09 Thread Ali Lloyd
It *should* be checking the scripts of all stacks, substacks, cards and controls for any lines containing any of libUrl,cachedURL,cachedURLs,ftp,http,https,load,post,resetAll,URL,URLStatus Check out the command revSmartChecking in stack revSaveAsStandalone. It does sound like a bug - what version

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread Phil Davis
Hi Stephen, If I understand correctly, it sounds like you could use the 'chmod' shell command to lock and unlock your files. https://www.google.com/#q=chmod+examples Best - Phil Davis On 2/9/16 12:11 PM, stephen barncard wrote: Hi Gang, Barncard lurking here. I want to lock and unlock

Re: some AB testing ...

2016-02-09 Thread Richard Gaskin
Pierre Sahores wrote: Le 9 févr. 2016 à 01:27, Richard Gaskin a écrit : Pierre Sahores wrote: > Story made short : Appart the amazing Lua platform (preferably set > as an Openresty one), well configured LC application’s servers > still outperforms anything available around (Websphere, Tomcat,

LiveCode library inclusion in Standalones...

2016-02-09 Thread Paul Dupuis
I have run into a minor oddity. In general, when building standalones, I prefer to have the Standalone builder set to: Search for the required inclusions when saving the standalone application vs Select inclusions for the standalone application [and manually identifying the libraries to include]

Modifying Drop-Down Menus on the fly

2016-02-09 Thread Francis Nugent Dixon
Hi from Sunny Brittany (at least it was this morning !), After many years of using buttons in my stacks, I am discovering the joys of using “Pull Down” menus (and about time too !). I can change the script “cases” with the “set script” command, but I also want to know how to change the value of

Re: Modifying Drop-Down Menus on the fly

2016-02-09 Thread Phil Davis
In the button script: on mouseDown -- put your list of choices into the button end mouseDown on menuPick pPicked -- act on the selected option end menuPick That should work! Phil Davis On 2/9/16 11:44 AM, Francis Nugent Dixon wrote: Hi from Sunny Brittany (at least it was this

Re: Modifying Drop-Down Menus on the fly

2016-02-09 Thread Eric Corbett
Set the text of the button to the list of menu items. Also look in the dictionary under menu for more drop down menu features. ​eric​ ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage

Free Game GUI stuff

2016-02-09 Thread RM
Well, I'm impressed even if no one else is: https://creativemarket.com/free-goods?product_id=498652_source=cm-free-goods-newsletter_medium=email_campaign=fg-newsletter-02-08-16 Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com

Re: Release 8.0 DP 14

2016-02-09 Thread Peter M. Brigham
On Feb 6, 2016, at 7:14 AM, Roland Huettmann wrote: > My rule of thumb: Make a good estimation of how much time you need for your > project. Think about it deeply. Use all kinds of techniques to come to a > viable conclusion. Be 100% sure that you will do it during that period of > time. And then

Re: LiveCode library inclusion in Standalones...

2016-02-09 Thread Paul Dupuis
On 2/9/2016 3:30 PM, Ali Lloyd wrote: > It *should* be checking the scripts of all stacks, substacks, cards and > controls for any lines containing any of > libUrl,cachedURL,cachedURLs,ftp,http,https,load,post,resetAll,URL,URLStatus > > Check out the command revSmartChecking in stack

Re: LiveCode library inclusion in Standalones...

2016-02-09 Thread Paul Dupuis
As a test I added a "dummy" handler to the card script of my mainstack: on livecodeLibraryLoader -- This handler is never called. It exists to contain code that will be detected by the IDE's Standalone Builder -- to ensure certain libraries are included in the standalone. -- ensure

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread Phil Davis
Live and learn! I was unaware of 'chflags'. Thanks Hermann. Phil On 2/9/16 4:26 PM, [-hh] wrote: >From terminal/LC's shell() use: lock with . $ chflags uchg unlock with ... $ chflags nouchg What is interesting in this connection: I got also a "compile error" from LC's "do as

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread [-hh]
>From terminal/LC's shell() use: lock with . $ chflags uchg unlock with ... $ chflags nouchg What is interesting in this connection: I got also a "compile error" from LC's "do as applescript" using a script that works from Applescript's Script Editor. MacOS 10.11.3

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread [-hh]
Hi all, these flowers are not for me. Here's my secret: Simon Sheppard’s website ss64.com Extremly fast and *very* competent. === Hermann ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread Phil Davis
I can smell them from here... smells fishy. Or maybe rotten, if Hermann is in Denmark. ;-) On 2/9/16 4:53 PM, [-hh] wrote: Hi all, these flowers are not for me. Here's my secret: Simon Sheppard’s website ss64.com Extremly fast and *very* competent. === Hermann

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread Phil Davis
I looked at the web site below and it makes sense now. Guess I'm not used to such flowery language. Phil On 2/9/16 4:59 PM, Phil Davis wrote: I can smell them from here... smells fishy. Or maybe rotten, if Hermann is in Denmark. ;-) On 2/9/16 4:53 PM, [-hh] wrote: Hi all, these flowers

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread stephen barncard
On Tue, Feb 9, 2016 at 12:11 PM, stephen barncard < stephenrevoluti...@barncard.com> wrote: > I'd be happy with an Applescript solution or something using the Shell. > faster would be better. > > thanks for any help. > > stephen. > thanks guys. sqb Stephen Barncard - Sebastopol Ca. USA -

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread [-hh]
Phil D. wrote: > I looked at the web site below and it makes sense now. Guess I'm not > used to such flowery language. Phil > > On 2/9/16 4:59 PM, Phil Davis wrote: > > I can smell them from here... smells fishy. Or maybe rotten, if > > Hermann is in Denmark. > > ;-) > > On 2/9/16 4:53 PM,

Re: lock and unlock files from script? - Mac options

2016-02-09 Thread Phil Davis
Hi Hermann, I agree - the ss64.com site is quite amazing! Unfortunately my effort at making a joke was not. At first I suspected your email account had been hacked and the "Here's my secret" message was pointing to a web site that sells something no one needs - the wording was similar to

[ANN] mergExt releases for iOS 9.2

2016-02-09 Thread Monte Goulding
Hi LiveCoders I have just uploaded new releases of my externals to support iOS 9.2 in addition to some minor bug fixing to mergMK animations of drag and drop custom image annotation pins. See more at http://mergext.com Cheers Monte ___ use-livecode

Re: [ANN] mergExt releases for iOS 9.2

2016-02-09 Thread Scott Morrow
Thanks Monte! Fast, as usual. Scott Morrow Elementary Software (Now with 20% less chalk dust!) web http://elementarysoftware.com/ email sc...@elementarysoftware.com office 1-800-615-0867 -- > On Feb 9, 2016, at 9:41 PM, Monte