Re: Remote Debugger 9.6dp1?

2019-11-30 Thread J. Landman Gay via use-livecode
I haven't tried it with a separate standalone running independently, but if I build directly to the device it works, at least on Android and the iOS simulator. On 11/30/19 8:27 PM, Sannyasin Brahmanathaswami via use-livecode wrote: I have Remote Debugger in the inclusions for making a mobile

Re: iOS scrollers

2019-11-30 Thread J. Landman Gay via use-livecode
This is a blocker for us. Adding extra space to the contentRect doesn't work, Swami tested it on a real iPhone 10 and it shows the same issues as the simulator. If anyone has a workaround I need it real soon now. Meanwhile I'll put in a bug report. On 11/30/19 8:46 PM, Sannyasin

Re: iOS scrollers

2019-11-30 Thread Sannyasin Brahmanathaswami via use-livecode
Ditto that here. I still have you with handler. Ralph said he was added 20 the rect, so I did this. put ("0,0," & (the formattedwidth of control pName) & "," & \ the formattedheight of control pName + 20) into tRect But on iPhone X increasing by a generic "20" in not enough. I don't think

Remote Debugger 9.6dp1?

2019-11-30 Thread Sannyasin Brahmanathaswami via use-livecode
I have Remote Debugger in the inclusions for making a mobile standalone The Development Menu has checked "Script Debug Mode" I put an explicit "breakpoint" in a handler; test (target) my iPhone. Boot the app on the phone. The app hangs where I have the breakpoint. But the script editor does not

put img into img after import snapshot

2019-11-30 Thread Dan Friedman via use-livecode
This works perfectly on desktop. Why would it fail on mobile? put 0,the bottom of btn "newsHeader",the width of this stack,the top of grc "scaleRectangle" into pRect import snapshot from rect pRect put img 2 into img 1 // THIS LINE DOESN’T DO ANYTHING delete img 2 set the rect of img

iOS scrollers

2019-11-30 Thread J. Landman Gay via use-livecode
I have scrolers that work fine in a simulated iPhone 6 Plus (which is what the card size is.) But in iPhone X the last one or two lines are cut off so you can't scroll to the bottom of the text. This happens everywhere in the app where there's a scroller involved. Why? -- Jacqueline Landman

Re: IPhone geometry

2019-11-30 Thread J. Landman Gay via use-livecode
Perfect. Thanks guys. On 11/30/19 12:14 PM, Colin Holgate via use-livecode wrote: ShowAll will reveal the bits off the edges of the card. So long as you included the required stash screen the app will fill the taller screens. On Nov 30, 2019, at 12:39 PM, Ludovic THEBAULT via use-livecode

Re: IPhone geometry

2019-11-30 Thread Colin Holgate via use-livecode
ShowAll will reveal the bits off the edges of the card. So long as you included the required stash screen the app will fill the taller screens. > On Nov 30, 2019, at 12:39 PM, Ludovic THEBAULT via use-livecode > wrote: > > > >> Le 30 nov. 2019 à 18:25, Colin Holgate via use-livecode >> a

Re: IPhone geometry

2019-11-30 Thread Ludovic THEBAULT via use-livecode
> Le 30 nov. 2019 à 18:25, Colin Holgate via use-livecode > a écrit : > > I think they would, but the iPhone 11 screen is the same ratio of the iPhone > X screen. If you had successfully submitted for iPhone X, it should be ok for > iPhone 11. > > It only needs to be background though, but

Re: IPhone geometry

2019-11-30 Thread Colin Holgate via use-livecode
I think they would, but the iPhone 11 screen is the same ratio of the iPhone X screen. If you had successfully submitted for iPhone X, it should be ok for iPhone 11. It only needs to be background though, but you could do some math and put buttons into the corners where the notches are (if

IPhone geometry

2019-11-30 Thread J. Landman Gay via use-livecode
Does anyone know if Apple will reject an app that doesn't fill the screen on the newer tall phones? -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list