Worth trying again I reckon - the Android Virtual Device Manager in Android
Studio plays very nicely with LC now.
Terry...
On 29/12/19, 10:27 am, "use-livecode on behalf of J. Landman Gay via
use-livecode" wrote:
I remember Panos mentioning that one of the primary reasons for including
I remember Panos mentioning that one of the primary reasons for including
X86 was so we could use the faster emulator. I know I stopped using the
emulator years ago because it was too slow to be useful.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyper
This is also a nice read: with some X86 System images you can use ARM to
test,
https://androidstudio.googleblog.com/2019/09/android-p-x86-system-images-google-play.html
Op 28-12-2019 om 23:03 schreef JJS via use-livecode:
So in fact the only great thing now for x86 and x86-64 is the high
speed
So in fact the only great thing now for x86 and x86-64 is the high speed
emulator.
Makes it strange right, there are almost no x86 or x86-64 real phones,
but in Android Studio you see as of Android 8 and up only x86 system
images and no ARM at all.
I don't get it, where is the logic behind
hh I get it..yes...I've been using 9.05 Indy to make the
builds.
Lots has been cleared up today thanks to all of you.
*Bows Head*
On Sat, Dec 28, 2019 at 2:49 PM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Actually after some research, I've decide
> BR wrote:
> But this is a one off design process, so I will still with my "ruler" grc
> rect….
Obviously you want an evenly sided triangle with fixed width W? So use
put 243 into W -- for example
set points of grc 1 to "0,0,10,-10,20,0,0,0" -- these are start-values only
set width of grc 1 to
Actually after some research, I've decided not to bother with x86 builds.
There are only one or two models that support it and those are very old.
The current user base is a fraction of one percent according to some
charts. Support for x86 chips on mobile devices apparently was dropped some
yea
That error depends on what version of LC you use.
Use LC 9.5.1 and it can build for ARMv8-ARM64-X86 and x86-64, then lc
will build the correct one to the emultaor ones you press the test
button in LC ide.
But for uploading to the Google play store ARMv8 and ARM64 will be
sufficient
Op 28
I'm so relieved. Thank you.
It didn't make sense to me, but I saw no explanation about that part of it
anywhere.
Full speed ahead. (ish)
I am struggling a bit getting it to work in the emulator it seems like
I can only do ARM architecture on V7 or below in the emulator. And using
an X86 emu
LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the versions of
Android your app will require. For years we built apks using SDK 6, and
apps built using those tools still run on Android 10 today.
A while back the SDK
@HH @brian
Ha! You math genius are wonderful! But this is a one off design process, so I
will still with my "ruler" grc rect….
A triangle with width=height is NOT a regular polygon (it doesn't have equal
side length).
To have what you want create a grc of type "polygon" and then
set points o
@Mark
Right, I figured that was the only solution. One gets tired setting the prefs
again each time you to do that
@Richard, Good idea to store as a plug-in stack. I already have
CollectMyStacks. This would be the "same thing" but for the IDE
Toss the peferences stack and let lc rebuild it.
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