Many thanks mark for explaining.
So the IDE is a real 32 bit or a real 64bit application.
Am I understanding it correct that it is the same for the executable an LC
user/devbuilds for Windows? the build of a stack is a real 64bit?
Op di 13 apr. 2021 om 18:09 schreef Mark Waddingham via use-livecod
Phone: 626 6965561
-Original Message-
From: use-livecode On Behalf Of Mark
Waddingham via use-livecode
Sent: Tuesday, April 13, 2021 9:09 AM
To: How to use LiveCode
Cc: Mark Waddingham
Subject: Re: [ANN] Release 9.6.2 RC-4
On 2021-04-13 16:46, Bob Sneidar via use-livecode wrote:
> Hi M
On 2021-04-13 16:46, Bob Sneidar via use-livecode wrote:
Hi Mark.
I downloaded LC 9.6.2 for Windows and installed it on a Server 2012
VM. It installed in the Program Files (x86) folder. I was under the
impression that only happens when the app is a 32 bit app.
Then you downloaded the 32-bit in
Hi Mark.
I downloaded LC 9.6.2 for Windows and installed it on a Server 2012 VM. It
installed in the Program Files (x86) folder. I was under the impression that
only happens when the app is a 32 bit app.
Are you implying the standalones are 64 bit but the LC app is 32? If that were
the case,
On 2021-04-13 16:15, Mark Wieder via use-livecode wrote:
Do the release notes need updating?
Hah! Yes - we've had a 64-bit windows build (separate installer)
available since 9.5.
Warmest Regards,
Mark.
--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can
On 4/13/21 4:48 AM, Mark Waddingham via use-livecode wrote:
No - its either running as a 32-bit app (if you have installed the
32-bit version of LC) or as a 64-bit app (if you have installed the
64-bit version of LC) - there's no emulation going on - the difference
is the processor mode the ex
On 2021-04-09 22:25, Bob Sneidar via use-livecode wrote:
Ya so LC for Windows is basically running in an emulator.
No - its either running as a 32-bit app (if you have installed the
32-bit version of LC) or as a 64-bit app (if you have installed the
64-bit version of LC) - there's no emulatio
> On 9 Apr 2021, at 20:49, JeeJeeStudio via use-livecode
> wrote:
>
> Of course it's 32bits, even the builds are 32bits on windows except they are
> packed in a 64bit container.
I’m not sure about that because my Surface Pro X can only run x86-32 apps and
it can run LiveCode. If it was some
Ya so LC for Windows is basically running in an emulator.
Bob S
> On Apr 9, 2021, at 12:49 , JeeJeeStudio via use-livecode
> wrote:
>
> Of course it's 32bits, even the builds are 32bits on windows except they are
> packed in a 64bit container.
>
> PLease correct me if I'm wrong
>
> Op 8-4
Of course it's 32bits, even the builds are 32bits on windows except they
are packed in a 64bit container.
PLease correct me if I'm wrong
Op 8-4-2021 om 17:00 schreef Bob Sneidar via use-livecode:
To be fail, I do not think the problem is Livecode, I think it’s Windows, and I
am not sure there
At the turn of the century, so soon after HyperCard's death, it was
understandable that Mac users would be disproportionately represented
among LC customers.
For this to remain the case more than two decades later -- long past the
time when most devs have never heard of HyperCard, Windows main
I'm running it over vnc to a remote server on a single core (2.4Ghz), 4gb
virtual system running Win Server 2016 standard. I edit my code
there directly and have only partial lag due mostly to the screen share,
dropbox scanning and single core nature of it. I've often made my feelings
known about w
To be fail, I do not think the problem is Livecode, I think it’s Windows, and I
am not sure there is much LC can do to get around whatever it is causing these
issues. It could be that LC is still a 32 bit app (it installs in the 32 bit
app folder).
Bob S
On Apr 8, 2021, at 7:45 AM, Andre Garz
LiveCode is wy less responsive on Windows than on a Mac.
The script editor hangs all the time, even when you turn off all the smart
stuff. Removing it from defender and stuff helps but doesn’t solve the problem.
LC is quite neglected on Windows and Linux. I understand that mac is the money
Lagi, I feel your pain, I do.
However, I only see a moderate amount of unresponsiveness and I can usually
put it down to the way I use it on Windoze in a VM on a Mac. The stack I am
working on at the moment takes 5 seconds to save on mac side but 30 seconds
on the Win10. My colleague running on a
I just DL LC 9.6.2 RC4 on a Windows VM running Server 2012R2. Saving is much
faster, although not quite up to speed with the Mac OS. Querying a database
however seems to be quite slow.
When running a tick counter on my MacOS I get this:
sites: 7
devices: 4
accessories: 6
service: 7
service: 6
d
On 4/7/2021 3:57 PM, Lagi Pittas via use-livecode wrote:
Unresponsive to me is typing 10 characters and seeing them appear one by
1 after I have finished typing , or waiting for 3 4 or more seconds
between each debugger step ..
I'm not saying you're not seeing an unacceptable slow down on yo
Hi Lagi,
What unresponsiveness in windows 10 are you referring to?
the one that needs wait 0 with messages to avoid a frozen window?
I just reported what i think is a bug that has been there for years and
thats endless high cpu usage when using -ui flag . on WIndows 10 ...
and 7. I think.
I r
Hi
The unresponsiveness in Big Su is fixed and Ive only been asking for 3 or 4
years that the unresponsiveness in windows 10 (and probably 7)
is fixed.
I have a 10th generation core I7 with 16G of ram and it runs like molasses
- especially when using the debugger.
Ive tried EVERYTHING short of ru
Dear list members,
We are pleased to announce the release of LiveCode 9.6.2 RC-4.
Getting the Release
===
You can get the release at https://downloads.livecode.com/livecode/ or via
the automatic updater.
Release Contents
LiveCode 9.6.2 RC-4 comes with 1 regress
20 matches
Mail list logo