This work for a few images, but let's say that your app has 100's images. Your
package / SA has limits.
I found it easy to settle on a routine. Images 400 X 400 or less I produce at
800 X 800 and run them the TinyJPG and get optimized. So the 2X size work well,
in fact in "mandatory" on small
Just one thing to add here based on what Trevor mentioned - these are images
which you have complete control over so...
If you can upscale them (perhaps using the tool Lagi suggests) with a good
degree of visual improvement then you can use the multi-resolution aware
feature of referenced
on Tue, 12 Jun 2018, Lagi Pittas wrote:
> I don't know what sort of images you have but
> take a look at xara (xara.com/designer-pro/features)
I use Xara Photo Graphic Designer and agree with Lagi's
recommendation. Check these videos about intelligent scaling:
On Tue, Jun 12, 2018 at 2:01 AM, Tiemo Hollmann TB via use-livecode <
use-livecode@lists.runrev.com> wrote:
>
> I thought the dpi only reflects at print, because any screen has it's fixed
> pixels. I think an image 800x600 with 144 dpi looks identical on any
> screen,
> as an image 800x600 with
You may be right, I should have said to double the size. The idea is to
give LC more pixels to work with when it scales the card content. But LC is
pretty good at scaling, so starting with the originals may work fine.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software |
Hi Lagi,
faszinating tool!
Tiemo
-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von
Lagi Pittas via use-livecode
Gesendet: Dienstag, 12. Juni 2018 11:18
An: How to use LiveCode
Cc: Lagi Pittas
Betreff: Re: Best practise approach
Hi,
I don't know what sort of images you have but take a look at xara (
xara.com/designer-pro/features)
Scroll down to the intelligent scaling video - better yet they have a trial.
I think the intelligent scaling might even give you the "safe Zone" that SB
mentioned
Regards Lagi
Lagi
On Mon,
Hi Jacque,
I thought the dpi only reflects at print, because any screen has it's fixed
pixels. I think an image 800x600 with 144 dpi looks identical on any screen,
as an image 800x600 with 72 dpi because in both cases 800x600 screen pixels
are being used and there is nothing between the pixels.
Hi Brahmanathaswami,
this is a very clever approach, I would use, if I would make a new design of
the images. In my case I can't add "sky" or "bottom-grass".
Thanks for the idea
Tiemo
-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag
Other replied on resolution. I'll reply as to content. You may not have the
option, but there is a "safe zone" for landscape and portrait.
We recently hire an artist to do a kid's story. She was asked to put "sky" the
top and "grass" and the bottom and significant elements in "safe zone"
I would bulk-convert all the images to a higher resolution, perhaps
144dpi. On Mac, Graphic Converter can batch process these in seconds,
and I am sure there are other programs that do the same on both Mac and
Windows. Use these higher-resolution images in your project.
On mobile, use
If you use the imagery you have, don’t distort it to fill the screen. That
always looks bad. Add white space and/or crop but keep the proportions correct.
If you run them through a smoothing filter to up the dpi, you will want to bit
poke each image to restore sharp corners that should not have
Hi,
I have three old windows program (going back to the 90th), designed for
children, which are based on "full window" image backgrounds (douzends of
cards, each with another background image) and lots of small detail images.
Up to now I have only developed LiveCode for Windows and MacOS, no
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