I created a stack that explains how to make custom cursors. It includes a
library of cursors that can be used within LiveCode for games or other
applications. If interested, let me know and I'll email it gratis.
Steve Goldberg
stgoldb...@aol.com
On 2/19/11 6:43 PM, stgoldb...@aol.com wrote:
I created a stack that explains how to make custom cursors. It
includes a library of cursors that can be used within LiveCode for
games or other applications. If interested, let me know and I'll
email it gratis. Steve Goldberg stgoldb...@aol.com
Yes, I know this is a fairly well trodden path; BUT . . . .
I am looking to use a PNG image (XXX.png) as a cursor image
within a text field only.
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Hi Richmond,
How about:
on mouseEnter
set the lockCursor to true
set the cursor to 1005 -- your image id
end mouseEnter
on mouseLeave
set the lockCursor to false
set the cursor to arrow
end mouseLeave
Best regards,
David C.
___
On Feb 18, 2011, at 1:46 PM, David C. wrote:
Hi Richmond,
How about:
on mouseEnter
set the lockCursor to true
set the cursor to 1005 -- your image id
end mouseEnter
on mouseLeave
set the lockCursor to false
set the cursor to arrow
end mouseLeave
Best regards,
David C.
Best to not
On Feb 18, 2011, at 5:59 PM, Peter Brigham MD wrote:
I seem to remember having to do some tricks with the png image before trying
to use it as a cursor
That didn't seem to be the case when I was trying it. The image is also used at
its scaled size, so you can import as control a png,
An interesting thing I've learned about custom cursors in this
discussion it's really hard (nigh impossible) to take a
screen-shot of the custom cursor when it is being displayed.
I tried taking simple Prt Scr type screen-shots on both Windows and
Linux, never being successful at all on Linux
Untested on Mac
It's hard there too. I use Snapz Pro X v2, and it has a movie recording feature
where you can choose that the cursor be showing, and that gets the custom
cursor ok. I would have thought that the utility, Grab, with its Timed
Screenshot would do it, but it doesn't.