Re: Debugging plugins

2015-01-14 Thread Mark Wieder
Pete- Wednesday, January 14, 2015, 10:18:46 AM, you wrote: If I understand this correctly, if a stack name begins with rev and gRevDevelopment is false, any runtime errors in it are ignored? That's any stack, not just IDE stacks? That is correct. I don't suppose this would also enable some

Re: Debugging plugins

2015-01-14 Thread Peter Haworth
Thanks Mark. What I mean is, if errors in the revxxx stack are ignored (I assume that means runtime errors?), is there some other way that the stack can determine that they happened so they can be handled more gracefully? Kinda like an error in a try/catch loop. Pete lcSQL Software

Re: Debugging plugins

2015-01-14 Thread Mark Wieder
Pete- Wednesday, January 14, 2015, 1:50:53 PM, you wrote: Thanks Mark. What I mean is, if errors in the revxxx stack are ignored (I assume that means runtime errors?), is there some other way that the stack can determine that they happened so they can be handled more gracefully? Kinda

Re: Debugging plugins

2015-01-14 Thread Geoff Canyon
On Wed, Jan 14, 2015 at 11:22 AM, J. Landman Gay jac...@hyperactivesw.com wrote: The simplest thing might be to temporarily rename your plugin without the rev prefix while you're working on it. This gives me the opportunity to use my favorite phrase from an Apple commercial: What, was I in

Re: Debugging plugins

2015-01-14 Thread Geoff Canyon
Thanks to those who suggested Script Debug Mode and breakpoint. In plugins, neither of those allows setting a breakpoint that will work. global gRevDevelopment;put true into gRevDevelopment enables breakpoints in plugins, but in 6.7 at least seems to completely break the variable panel in the

Re: Debugging plugins

2015-01-14 Thread Mark Wieder
Geoff- Wednesday, January 14, 2015, 8:26:15 AM, you wrote: global gRevDevelopment;put true into gRevDevelopment enables breakpoints in plugins, but in 6.7 at least seems to completely break the variable panel in the debugger. Yeah. What Jacque said. The downside of setting gRevDevelopment to

Re: Debugging plugins

2015-01-14 Thread J. Landman Gay
On 1/14/2015 10:26 AM, Geoff Canyon wrote: Thanks to those who suggested Script Debug Mode and breakpoint. In plugins, neither of those allows setting a breakpoint that will work. global gRevDevelopment;put true into gRevDevelopment enables breakpoints in plugins, but in 6.7 at least seems to

Re: Debugging plugins

2015-01-14 Thread Peter Haworth
If I understand this correctly, if a stack name begins with rev and gRevDevelopment is false, any runtime errors in it are ignored? That's any stack, not just IDE stacks? I don't suppose this would also enable some way to trap runtime errors and report info about them, would it? Pete lcSQL