On Mon, Jan 11, 2016 at 4:03 PM, Bob Sneidar
wrote:
> There is no notion of a current screen in the OS itself. Do you mean which
> screen the frontmost window is in? And what do you mean by "In"? A window
> can overlap two or more screens. Typically if you double
works in 6.7.6
> On Jan 9, 2016, at 18:20 , Monte Goulding wrote:
>
>
>> On 10 Jan 2016, at 10:55 am, Dr. Hawkins wrote:
>>
>> As I look through screenLoc, screenRect(s), etc., I'm not seeing *any* way
>> to figure out which screen an object is on, short
There is no notion of a current screen in the OS itself. Do you mean which
screen the frontmost window is in? And what do you mean by "In"? A window can
overlap two or more screens. Typically if you double click the title bar of a
window, the window will maximize on the screen the mouse is in.
On Sat, Jan 9, 2016 at 4:26 PM, Mark Wieder wrote:
> I would think that ideally the user should be in control of whether
> something goes on one screen or another, and that this ability shouldn't be
> taken away from them.
>
AFAIK,live code offers no such option when
As I look through screenLoc, screenRect(s), etc., I'm not seeing *any* way
to figure out which screen an object is on, short of manually comparing
elements of its rect to the various bits of screensRects.
In particular, I want to know if another stack (or group) that I set the
position of will
I believe the screenRects is the only function that determines if you have
multiple monitors available. So comparing stack rects or plugging points
from your group rect/s into the globalLoc function would be the way to go.
The screenRect by itself determines the rect of the main monitor.
On 01/09/2016 03:55 PM, Dr. Hawkins wrote:
As I look through screenLoc, screenRect(s), etc., I'm not seeing *any* way
to figure out which screen an object is on, short of manually comparing
elements of its rect to the various bits of screensRects.
In particular, I want to know if another stack
> On 10 Jan 2016, at 10:55 am, Dr. Hawkins wrote:
>
> As I look through screenLoc, screenRect(s), etc., I'm not seeing *any* way
> to figure out which screen an object is on, short of manually comparing
> elements of its rect to the various bits of screensRects.
put the
Couldn't you just get the globalLoc of the field and set the stack to that, or
an offset of it?
On January 9, 2016 6:37:52 PM CST, "Dr. Hawkins" wrote:
>
>
>Anyway, in this case, I'm popping up a stack over a field with the list
>of valid choices (I needed more than the
It's really hard to say how all the advices to this question apply to the new
feature of "SplitView" of OSX 10.11 (https://support.apple.com/en-ca/HT204948)
Luckily, in the sense of Mark Wieder (and TMHO).
___
use-livecode mailing list
We get Split View for free if we implement fullscreen. I was going to do it for
Hacktoberfest but it was interesting working out the syntax and how it
interacts with the current fullscreen property and decorations so I went for
something simpler instead.
Cheers
Monte
Sent from my iPhone
>
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