From: Richard Gaskin
> When I was making a game for a friend last summer I fell in love with
> the Royal Game of Ur (RGoU)…> The dice used in RGoU are binary in range,
>tetrahedra with the faces
> blank and two of the four points painted.
> …> If you ever need to plot dice probabilities, this
A maths & stats explanation from the company CTO along with the code to
implement it, a back in the day approach that the young makers can try, a
HyperCard reference to warm the hearts of the xtalk vets and then a dad joke
that unites all with a grin or a groan all in one thread!What a
Eeww. But you're safe, I didn't plant any tomatoes.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 8, 2022 10:51:39 AM Devin Asay via use-livecode
wrote:
I think Jacque has germaniums in her garden!
On Jun 7, 2022, at 9:50
Perhaps this helps:
I needed lists of samples that obeyed a certain distribution for a few random
experiments.
I created these with help of built-in Excel-functions and then imported them
into Livecode.
Richard.
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use-livecode mailing list
I think Jacque has germaniums in her garden!
On Jun 7, 2022, at 9:50 PM, Mark Wieder via use-livecode
mailto:use-livecode@lists.runrev.com>> wrote:
On 6/7/22 20:24, J. Landman Gay via use-livecode wrote:
I don't have an answer. But apparently it's a common problem:
https://xkcd.com/2626/
Mark W has it. The random number generator creates a "uniform" distribution.
The distribution of the means of collection of randomly generated uniform
number sequences will be gaussian in the limit of infinite numbers in the
uniformly distributed sequences (but you don't need an infinite
> On 8 Jun 2022, at 7:07 am, Mark Waddingham via use-livecode
> wrote:
>
> I'm not a stats guru but...
Pants SO on fire!
That is fascinating. I really don’t think this has been made explicit anywhere
else, including Stackoverflow - despite the fact that the question has been
posed several
> On 8 Jun 2022, at 6:50 am, Richard Gaskin via use-livecode
> wrote:
>
> My only contribution here is that I found the paper you linked to interesting
> enough to look up the HyperStat author. Apparently he's grown a rather
> intriguing collection of fun things of that sort - I wonder if
On 2022-06-07 21:51, David V Glasgow via use-livecode wrote:
Quite a lot of stats and maths packages offer a feature whereby the N,
the Mean and the SD are variables specified by the user, and N random
numbers are then generated with the required mean and SD. I remember
the venerable and
Rick Harrison wrote:
> Try rolling 2 six-sided dice. 7 is the number that appears the
> most so it’s at the middle of the curve, while 2 and 12 are at
> the ends of the distribution. Roll the dice multiple times to
> generate a distribution.
>
> Now simulate rolling the dice with random
David V Glasgow wrote:
> Quite a lot of stats and maths packages offer a feature whereby the N,
> the Mean and the SD are variables specified by the user, and N random
> numbers are then generated with the required mean and SD. I remember
> the venerable and excellent Hypercard HyperStat
>
Try rolling 2 six-sided dice. 7 is the number that appears the most
so it’s at the middle of the curve, while 2 and 12 are at the ends
of the distribution. Roll the dice multiple times to generate a
distribution.
Now simulate rolling the dice with random numbers in LC the same way.
Now conduct
On 6/7/22 20:24, J. Landman Gay via use-livecode wrote:
I don't have an answer. But apparently it's a common problem:
https://xkcd.com/2626/
Chortle.
Back in the day I would generate a random number by back-biasing a
germanium diode and hook it up to an analog-to-digital converter. Great
I don't have an answer. But apparently it's a common problem:
https://xkcd.com/2626/
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 7, 2022 3:53:37 PM David V Glasgow via use-livecode
wrote:
Quite a lot of stats and maths
Quite a lot of stats and maths packages offer a feature whereby the N, the Mean
and the SD are variables specified by the user, and N random numbers are then
generated with the required mean and SD. I remember the venerable and
excellent Hypercard HyperStat
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