In the Property Inspector, set the "Lock size and position" to true in the Size
& Position panel
Tore
> 19. jan. 2016 kl. 13.16 skrev Hillen Richard :
>
> Hello List,
>
> I just imported a 500x500px image as control into a stack, resized it using
> its handles to
On 19/01/16 14:16, Hillen Richard wrote:
Hello List,
I just imported a 500x500px image as control into a stack, resized it using
its handles to about 100 x 100 px, saved the stack and closed livecode.
After restarting livecode and reopening the stack the size of the image was
again 500 x
On 19/01/16 20:24, Mark Wieder wrote:
On 01/19/2016 10:07 AM, Richmond wrote:
On 19/01/16 17:27, Matt Maier wrote:
I was just researching around this idea.
http://lessons.livecode.com/m/4071/l/7084-how-to-create-a-thumbnail-image
This says that if you want to lock the change in by script
Resending because the list didn't take this the first time...
On 01/19/2016 10:33 AM, Richmond wrote:
> Please, in simple words, explain what the "entirely different
scenario" is.
Well, considering that I wrote that lesson in the first place...
There's nothing in that lesson that deals with
On 19/01/16 17:27, Matt Maier wrote:
I was just researching around this idea.
http://lessons.livecode.com/m/4071/l/7084-how-to-create-a-thumbnail-image
This says that if you want to lock the change in by script you have to set
its imageData to its imageData
set the imagedata of image tImageName
On 01/19/2016 10:33 AM, Richmond wrote:
Please, in simple words, explain what the "entirely different scenario" is.
Well, considering that I wrote that lesson in the first place...
There's nothing in that lesson that deals with locking an image.
The lesson is about exporting a snapshot,
Oh, okay. So if you resize it and then use lockLoc to keep it there what
you're seeing is a modification of the original image and if you reverse
lockLoc you throw out the modification and go back to the original image.
But if you set the imageData to the imageData you overwrite the original
image
Just my guess about this…
If you have a large image and you have resized it to be smaller, and use code
or the inspector to lock it, that’s one variation. It could be that you at some
point you want to show the image at its original size.
If you made it smaller and want to always have it at
Hi Richmond,
> Am 19.01.2016 um 19:33 schrieb Richmond :
> On 19/01/16 20:24, Mark Wieder wrote:
>> On 01/19/2016 10:07 AM, Richmond wrote:
>>> On 19/01/16 17:27, Matt Maier wrote:
I was just researching around this idea.
On 01/19/2016 10:07 AM, Richmond wrote:
On 19/01/16 17:27, Matt Maier wrote:
I was just researching around this idea.
http://lessons.livecode.com/m/4071/l/7084-how-to-create-a-thumbnail-image
This says that if you want to lock the change in by script you have to
set
its imageData to its
You use the imageData technique when you want to reduce the dimensions AND
the filesize of an image (could also be called a "lossy" process because
you lose data by using this method).
For example, say an 800x600 image runs 2MB. If you reduce the dimensions
of the image and lock it, the image
Let me add my 1.414214 cents to this.
Connected to "scaled and original size of images" (whether imported
as control or by setting the filename):
The *old* property inspector shows in the size & location tab the
"fit content" buttons which allow to restore the original width and/or
height even
On 20/01/16 03:09, [-hh] wrote:
Let me add my 1.414214 cents to this.
Connected to "scaled and original size of images" (whether imported
as control or by setting the filename):
The *old* property inspector shows in the size & location tab the
"fit content" buttons which allow to restore the
Hello List,
I just imported a 500x500px image as control into a stack, resized it using
its handles to about 100 x 100 px, saved the stack and closed livecode.
After restarting livecode and reopening the stack the size of the image was
again 500 x 500px.
What may I do to make the scaling
Hi Richard,
> Am 19.01.2016 um 13:16 schrieb Hillen Richard :
>
> Hello List,
>
> I just imported a 500x500px image as control into a stack, resized it using
> its handles to about 100 x 100 px, saved the stack and closed livecode.
> After restarting livecode and
I was just researching around this idea.
http://lessons.livecode.com/m/4071/l/7084-how-to-create-a-thumbnail-image
This says that if you want to lock the change in by script you have to set
its imageData to its imageData
set the imagedata of image tImageName to the imagedata of image tImageName
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