Re: Multi-platform development.

2016-01-21 Thread Roger Eller
However, to people with absolutely no background in programming with other languages, it makes perfect sense. Rather than ruin such a wonderful boost in learning and productivity, I would rather have a new editor that brings all of the object scripts together into one editing field, yet makes it

Re: Multi-platform development.

2016-01-21 Thread Monte Goulding
> On 22 Jan 2016, at 12:07 AM, Roger Eller wrote: > > However, to people with absolutely no background in programming with other > languages, it makes perfect sense. Rather than ruin such a wonderful boost > in learning and productivity, I would rather have a new

Re: Multi-platform development.

2016-01-20 Thread Matt Maier
I'm trying to put as much of the logic into script only stacks as possible cuz I want my application to be open source contribution friendly. Livecode actually makes that counterintuitive because it's so tempting to put little handlers in each control. On Jan 20, 2016 12:45, "Bob Sneidar"

Re: Multi-platform development.

2016-01-20 Thread Mark Waddingham
On 2016-01-20 16:53, Bob Sneidar wrote: On Jan 12, 2016, at 11:26 , Mark Waddingham > wrote: Simple things like not putting code in a mouseUp, but instead just get it to call an action function in the core part of the application (independent of UI)

Re: Multi-platform development

2016-01-20 Thread Richard Gaskin
Bob Sneidar wrote: > On Jan 12, 2016, at 09:02 , Richard Gaskin wrote: > >> While it's true that Ubuntu and more recently Microsoft have begun >> exploring convergence strategies for a single adaptable, scalable >> set of UI conventions across all device types, the reality is that >> to date

Re: Multi-platform development.

2016-01-20 Thread Bob Sneidar
On Jan 12, 2016, at 11:26 , Mark Waddingham > wrote: Simple things like not putting code in a mouseUp, but instead just get it to call an action function in the core part of the application (independent of UI) help immensely. This makes me a little

Re: Multi-platform development

2016-01-20 Thread Bob Sneidar
Adobe tried this years ago, with a feature that could take a regular magazine layout (for example) and format it to display nicely in a web browser or some other format. The idea was to design once then deploy in multiple forms. It was a good idea. But it always required some tweaking.

Re: Multi-platform development.

2016-01-20 Thread Bob Sneidar
On Jan 20, 2016, at 10:14 , Mark Waddingham > wrote: For example, many document-centric apps will have a 'Save' function. On Mac this is typically 'just' in the File menu. However, on Windows it is usual to have it both in the File menu *and* as a

Re: Multi-platform development.

2016-01-20 Thread Bob Sneidar
Well this is what happens in Apple Mail when I click AFTER the quoted text. It bundles my response into what the quoted post was. I will try that Appel Mail post fix someone linked. Bob S > On Jan 20, 2016, at 12:44 , Bob Sneidar wrote: > > > On Jan 20, 2016,

Re: Multi-platform development.

2016-01-12 Thread Mark Waddingham
This isn't so much about 'multi-platform' development but about designing apps for different interaction / display combinations. I'd say the key thing is to separate your design into modelcontroller and view. In the ideal case a UI is a 'thin' layer on top of an API based model which encodes

Re: Multi-platform development

2016-01-12 Thread Alex Tweedly
Thanks for the thoughtful reply. Replies in-line On 12/01/2016 17:02, Richard Gaskin wrote: Bob Warren wrote: > Hi Alex, > > The lack of response to your question shows, I think, that multi- > platform apps in LiveCode, for both desktop and mobile, are really > hard to achieve. In all

Re: Multi-platform development

2016-01-12 Thread Alex Tweedly
Thanks Bob. I was not expecting quick replies to my question - I know it's a tough, and potentially wide, area to address. Thanks for the pointers to those apps - I looked closely at QuickInfo and more briefly at the other. My first comment is that I guess I'm not ready to give up on LC yet

Re: Multi-platform development

2016-01-12 Thread Richard Gaskin
Alex Tweedly wrote: > One that has heavily influenced my views is iAWriter - an app which > I find a joy to use (on iPad). It has eschewed the iOS UI guidelines > almost completely, in favour of what feels much like desktop menus. > And even better, they've written about the choices they made,

Re: Multi-platform development

2016-01-12 Thread Richard Gaskin
Bob Warren wrote: > Hi Alex, > > The lack of response to your question shows, I think, that multi- > platform apps in LiveCode, for both desktop and mobile, are really > hard to achieve. In all fairness, his post was unattended for just 22 hours. I pondered replying myself yesterday when I

Multi-platform development.

2016-01-11 Thread Alex Tweedly
I'm considering developing a multi-platform app; i.e. ont where the same app runs on both "desktop" and mobile. On the 'desktop' platforms it will use 'standard' menus, and that will be the main "command" access (along with an optional toolbar, most likely, but the toolbar will give access