We've heard *what* Adobe are doing, now there's a blog post about *why* they
are doing it.
http://www.mikechambers.com/blog/2011/11/11/clarifications-on-flash-player-for-mobile-browsers-the-flash-platform-and-the-future-of-flash/
No comments from me on on the different things covered in the
Ian-
Saturday, November 12, 2011, 7:24:57 AM, you wrote:
We've heard *what* Adobe are doing, now there's a blog post about *why* they
are doing it.
Thanks. Interesting. Even Adobe recommends HTML5 over Flex.
http://blogs.adobe.com/flex/2011/11/your-questions-about-flex.html
we are planning
Ian,
Thanks for the link. Great read. Here's my take:
*Adobe is in the process of repositioning Flash from a browser plugin to a
dedicated cross platform application development tool-- just like LC is
right now (assuming LC sees the writing on the wall and tosses the
revPlugin).*
This makes
to merge, and HTML5 tools continue
to get better, it only makes sense to phase out Flash,
albeit slowly.
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Mark Wieder rote:
Richard-
Adobe has also killed off AIR for linux. So not only no linux
development, but no linux deployment either.
I'm quite happy to return the favor. :)
AIR is fundamentally flawed by requiring the installation of the engine
separately from the apps that use it.
If
Colin Holgate wrote:
The having to install AIR engine only fully applies to the older
version.
Thanks for the clarification.
I wonder why so many devs use the old version
--
Richard Gaskin
Fourth World
LiveCode training and consulting: http://www.fourthworld.com
Webzine for LiveCode
The new one has only been out for two months, and it is a trade off, you're
making people install yet another copy of an engine they already have, just to
avoid a small amount of confusion. So not everyone will jump on that feature.
On Nov 11, 2011, at 10:54 AM, Richard Gaskin wrote:
I
On 11 Nov 2011, at 14:29, Richard Gaskin wrote:
AIR is fundamentally flawed by requiring the installation of the engine
separately from the apps that use it.
Richard, maybe I misunderstand what you are describing, but I like the idea of
installing a single runtime engine to run much
Dave Cragg wrote:
Richard, maybe I misunderstand what you are describing, but I like the idea of installing
a single runtime engine to run much smaller and easily installed app. I'd love to see
something similar for LiveCode, and then apps would just consist of the stack
file. No
Dave-
Friday, November 11, 2011, 9:12:20 AM, you wrote:
Richard, maybe I misunderstand what you are describing, but I
like the idea of installing a single runtime engine to run much
smaller and easily installed app. I'd love to see something similar
for LiveCode, and then apps would just
Colin-
Friday, November 11, 2011, 8:22:27 AM, you wrote:
The new one has only been out for two months, and it is a trade
off
It's not always a trade-off. I've just spent the last couple of days
painfully converting our ant build scripts from linux to windows
running in a VM because I rely on
I may have misunderstood that. The fact that you can include the runtime in an
application doesn't stop people from using the separate AIR runtime. If you
have a case where an AIR update broke something, let me know, I'm on the AIR
beta and can let them know.
Colin-
Friday, November 11, 2011, 6:06:21 PM, you wrote:
I may have misunderstood that. The fact that you can include the
runtime in an application doesn't stop people from using the
separate AIR runtime. If you have a case where an AIR update broke
something, let me know, I'm on the AIR
Sorry, I didn't realize it we were talking about Linux in particular. I don't
have any input on what happens with any Flash things and Linux, I know that
Adobe have effectively handed off development of Flash Player to the Linux
partners, but I don't know where that leaves AIR. I can ask.
Colin-
Friday, November 11, 2011, 8:15:48 PM, you wrote:
No, I can tell you where that leaves AIR.
Beginning June 14, 2011, Adobe AIR is no longer supported for desktop
Linux distributions.
http://kb2.adobe.com/cps/902/cpsid_90202.html
--
-Mark Wieder
mwie...@ahsoftware.net
Well, AIR 2.6, which is pretty decent, is still going to work.
I'll ask whether AIR is allowed to be developed by the Linux providers, in the
way that Flash Player is.
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Colin-
Friday, November 11, 2011, 8:47:18 PM, you wrote:
Well, AIR 2.6, which is pretty decent, is still going to work.
I'll ask whether AIR is allowed to be developed by the Linux
providers, in the way that Flash Player is.
Well, this is still OT, so I'm done venting. Been a long week.
--
Lynn Fredricks wrote:
Right - but here's the rub. Even if application builders (Flash or whatever)
export HTML5 versions for use on mobile devices, that's still two different
versions of applications that will need supporting, right? I don't think
they can make all the same apps with HTML5 that
In so many ways. It's main two flaws were that it made the common mistake of
thinking that all Flash work is just playing of video, and that doing something
demanding in HTML5 wouldn't also drain the battery. It also had the side effect
of killing products such as LiveCode for iOS for about six
Well said, Colin.
On Thursday, November 10, 2011, Colin Holgate co...@verizon.net wrote:
In so many ways. It's main two flaws were that it made the common mistake
of thinking that all Flash work is just playing of video, and that doing
something demanding in HTML5 wouldn't also drain the
On Nov 10, 2011, at 12:42 PM, Chipp Walters ch...@chipp.com wrote:
Well said, Colin.
On Thursday, November 10, 2011, Colin Holgate co...@verizon.net wrote:
In so many ways. It's main two flaws were that it made the common mistake
of thinking that all Flash work is just playing of video, and
Well said, Colin.
On Thursday, November 10, 2011, Colin Holgate
co...@verizon.net wrote:
In so many ways. It's main two flaws were that it made the common
mistake
of thinking that all Flash work is just playing of video, and
that doing something demanding in HTML5 wouldn't also drain
Exactly. The original premise of Flash did and still does makes sense:
reduced data and instructions that get rendered on the client side.
I'm no Flash fanboy, for sure -- I dislike the direction Adobe took with
ActionScript. But watching people hate on Flash seems like any other mob
dis,
I wonder if there's some space down on Wall Street for someone with a We Want
Flash! banner...
On Nov 10, 2011, at 2:46 PM, Scott Rossi wrote:
But watching people hate on Flash seems like any other mob
dis, making claims about something for no good reason other than to claim
me too.
On 11/10/2011 10:17 PM, Colin Holgate wrote:
I wonder if there's some space down on Wall Street for someone with a We Want
Flash! banner...
I'm sure there's always, brief, space for a flasher . . . :)
On Nov 10, 2011, at 2:46 PM, Scott Rossi wrote:
But watching people hate on Flash
Richard-
Adobe has also killed off AIR for linux. So not only no linux
development, but no linux deployment either.
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mwie...@ahsoftware.net
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THIS IS BIG NEWS.
If you-all haven't seen this yet...
http://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html
--
http://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html
Stephen Barncard
San Francisco Ca. USA
On Wed, Nov 9, 2011 at 4:40 PM, Richard Gaskin
ambassa...@fourthworld.comwrote:
stephen barncard wrote:
THIS IS BIG NEWS.
If you-all haven't seen this yet...
http://www.huffingtonpost.com/**2011/11/09/adobe-flash-player-**
Andre Garzia wrote:
Have you guys seen Adobe Edge?
No Linux version, so I have no use for it.
--
Richard Gaskin
Fourth World
LiveCode training and consulting: http://www.fourthworld.com
Webzine for LiveCode developers: http://www.LiveCodeJournal.com
LiveCode Journal blog:
After Flash Player 11.1 ships they will continue to provide security updates,
and it could be years before Android OS is changed in a way that breaks
plugins. One thing it will do though is encourage some people to make mobile
browser pieces with HTML5, which while being quite hard to do (with
Nice. Very nice.
Another platform distinction gone, further commoditizing
OSes, which is always helpful for us cross-platform devs.
Im not sure how to feel about this.
Simple Flash stuff ran terribly on some devices. I have a site that has a
Flash based gallery - nothing too complex,
Lynn Fredricks wrote:
On the other hand, this means Flash developers are going to have to think
twice about using Flash because of mobile device deployment. Doing this -
yeah, I think the writing is on the wall for Flash. Now Flash developers can
feel what Director users have been feeling for
Aside from the fact that Director continues to be developed (a new shockwave
update came out only yesterday), I think you misunderstood something. Adobe's
use of WebKit is as a preview of the HTML5 content. Flash isn't involved in the
playback at all. Flash Pro will be involved in developing
Colin Holgate wrote:
I think you misunderstood something. Adobe's use of WebKit is as a
preview of the HTML5 content. Flash isn't involved in the playback
at all. Flash Pro will be involved in developing HTML5 content,
but the playback part doesn't involve Flash, if you export as HTML
that
On 11/09/2011 08:26 PM, stephen barncard wrote:
THIS IS BIG NEWS.
If you-all haven't seen this yet...
http://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html
HOWEVER; like everything else, there will be a significant lag-time
before Flash vanishes from the
I can't say much, being bound by NDA, but there will still be about 90% of the
things Flash can do that won't be playable by the most powerful HTML5 browser.
If you simplify what you were going to do as Flash enough, then you may have
something that can work just the same in HTML5.
On Nov 9,
Dunno, but this is fun:
http://www.avonandsomerset.police.uk/community_safety/crime_reduction/car_crime/car_thief_keith_v1.html
and somebody put quite a bit of effort into it.
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Richard-
Wednesday, November 9, 2011, 10:59:38 AM, you wrote:
No Linux version, so I have no use for it.
No problem, they're just following LiveCode's lead. The Edge Linux
Edition will no doubt be delivered when there's enough market share
and after developers have been clamoring for it for
I've been constructing new pages as HTML5 for over a year. One item to
note is that the rules are different than html 4.x and things that were
allowed before with ( loose ) will not validate. Constructing a web page
with old habits could lead to 10-30 errors when attempting to validate as
HTML5
Stephen wrote:
?lc
put new header Content-type: text/html; charset=utf-8
?
!!
Thank you thank you thank you thank you
Been gnashing my teeth about why my UTF-8 content wasn't displayed even though
I declared it in the head part.
Malte
___
On the contrary, unlike Director it seems Flash is very much
alive, just changing the engine from a plugin to WebKit -
from the horse's mouth:
Flash to Focus on PC Browsing and Mobile Apps; Adobe to More
Aggressively Contribute to HTML5
Right - but here's the rub. Even if application
Le 9 nov. 2011 à 20:08, Lynn Fredricks a écrit :
Nice. Very nice.
Another platform distinction gone, further commoditizing
OSes, which is always helpful for us cross-platform devs.
Im not sure how to feel about this.
Simple Flash stuff ran terribly on some devices. I have a site
You can, or will be able to, export a swf for web use, select Android, publish
the Android app, select iOS, publish the iOS app, select HTML, export the HTML5
version, all from the same FLA. But, it would have to be a fairly feature
limited application if it has to be able to run as HTML5.
On
Many thanks Stephan ! Will use your recommandation as soon as tomorrow morning
;-)
Kind regards,
Pierre
Le 9 nov. 2011 à 21:50, stephen barncard a écrit :
I've been constructing new pages as HTML5 for over a year. One item to
note is that the rules are different than html 4.x and things
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