RE: Local Path for Mobile

2015-08-09 Thread Ralph DiMola
Message- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Brahmanathaswami Sent: Saturday, August 08, 2015 10:16 PM To: How to use LiveCode Subject: Re: Local Path for Mobile Can you share that function? i could guess what it is... but why re-invent the wheel? Ralph

Re: Local Path for Mobile

2015-08-09 Thread Brahmanathaswami
Thanks Ralph So you mean like this... I think it is obvious but just to be sure on my HD ~/livecode/BigMobileProject/ big-project.livecode/ /images /fonts /data the three folders here are relative to the stack path.. I will test this..

Re: Local Path for Mobile

2015-08-09 Thread Ralph DiMola
/divdivSubject: Re: Local Path for Mobile /divdiv /divThanks Ralph So you mean like this... I think it is obvious but just to be sure on my HD ~/livecode/BigMobileProject/ big-project.livecode/ /images /fonts /data the three folders here are relative

RE: Local Path for Mobile

2015-08-08 Thread Ralph DiMola
File in the stack are in the engine folder and it's sub folders. This is read only. You can store files in the documents folder. Check the docs for other folder options.  I have a function TheEngineFolder that returns the engine folder on mobile and the location of the included assets when in

Re: Local Path for Mobile

2015-08-08 Thread Colin Holgate
The function Ralph alludes to is specialFolderPath(). ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences:

RE: Local Path for Mobile

2015-08-08 Thread Ralph DiMola
, 2015 6:29 PM To: How to use LiveCode Subject: Re: Local Path for Mobile The function Ralph alludes to is specialFolderPath(). ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your

Re: Local Path for Mobile

2015-08-08 Thread Brahmanathaswami
Can you share that function? i could guess what it is... but why re-invent the wheel? Ralph DiMola wrote: I have a function TheEngineFolder that returns the engine folder on mobile and the location of the included assets when in the IDE. This allows testing using the same code.