Tore even.
> On Jul 10, 2018, at 07:46 , Bob Sneidar via use-livecode
> wrote:
>
> I agree Tor.
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preferences:
What do the open and closing double angle brackets do?
For nested menus, in a custom File menu script:
case "New|Stack"
Bob S
> On Jul 10, 2018, at 03:50 , Tore Nilsen via use-livecode
> wrote:
>
>case «Make new graphic»
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I agree Tor. The problem with doMenu is, what happens when you want to create
your own menu group? None of the doMenu calls to the standard menus will work
anymore.
Bob S
> On Jul 10, 2018, at 02:07 , Tore Nilsen via use-livecode
> wrote:
>
> I cannot answer your qu
Hi.
I would go to the forums and read this all the way to the end:
doMenu not finding the menu
<http://forums.livecode.com/viewtopic.php?f=7=30802=domenu#p165533>
Craig Newman
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c "zzz"
> set the points of grc "zzz" to fld "PTZ"
> end mouseUp
>
> Richmond.
>
> On 10/7/2018 12:07 pm, Tore Nilsen via use-livecode wrote:
>>> 10. jul. 2018 kl. 10:43 skrev Richmond via use-livecode
>>> :
>>>
>
12:07 pm, Tore Nilsen via use-livecode wrote:
10. jul. 2018 kl. 10:43 skrev Richmond via use-livecode
:
Is it possible to send a *doMenu* command to a menu item several levels down?
Such as *Object/New Control/Radio Button* ?
Richmond.
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> 10. jul. 2018 kl. 10:43 skrev Richmond via use-livecode
> :
>
> Is it possible to send a *doMenu* command to a menu item several levels down?
>
> Such as *Object/New Control/Radio Button* ?
>
> Richmond.
>
> ___
>
Is it possible to send a *doMenu* command to a menu item several levels
down?
Such as *Object/New Control/Radio Button* ?
Richmond.
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In fact, it seems I can also select which tab I want hilited like so:
open stack "revPropertyInspector 1"
dispatch "menuPick" to stack "revPropertyInspector 1" with "Position" -- or
whatever the name of the tab is
I am working on a contextual app builder, and this will come in handy.
Bob S
.
I suppose I could just find out what the name of the Object Inspector stack is
and open it. :-)
Bob S
> On Dec 27, 2017, at 14:03 , Richard Gaskin via use-livecode
> <use-livecode@lists.runrev.com> wrote:
>
> Bob Sneidar wrote:
>
> > Dictionary states: doMenu men
Bob Sneidar wrote:
> Dictionary states: doMenu menuItem [of menu menuName]. I state: select
> button "Development";domenu "Object Inspector" of menu "Object". I
> get:
> Message execution error:
>
> Error description: Handler: can't find handle
Dictionary states: doMenu menuItem [of menu menuName]. I state: select button
"Development";domenu "Object Inspector" of menu "Object". I get:
Message execution error:
Error description: Handler: can't find handler
Hint: of
?
Bob S
__
Hello Richard,I disagree with your conclusion that DoMenu was necessary in
HyperCard because that language wasn't rich enough to build an entire IDE
in.DoMenu was an integral part of HyperCard's ease-of learning-to-program.One
command (doMenu) versus many commands to learn/use/remember.Part
Alain Farmer wrote:
Hello Richard,I disagree with your conclusion that DoMenu was
necessary in HyperCard because that language wasn't rich enough
to build an entire IDE in.
Did Apple ever release a version of HC with its IDE written in HyperTalk?
DoMenu was an integral part of HyperCard's
Richard.
...Reliance on doMenu as a language design element also introduces
inconsistencies: what happens when you make your own custom menus and still
need access to a command normally handled by doMenu?...
I understand the exigencies of cross platform support. That said, I miss most
doMenu, but
did not require it. The menuMessage handler references were loaded
upon menu creation, accessible like ordinary handlers with a simple
call.
The xTalk world has seen at least three methods for handling menus:
HyperCard: text only, created entirely in scripts
SuperCard: objects
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