Re: snapshot and animation capture

2016-02-06 Thread [-hh]
Sorry, forgot the link to the shaped-screenShot stack, here it is http://forums.livecode.com/viewtopic.php?p=137640#p137640 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your

Re: snapshot and animation capture

2016-02-06 Thread [-hh]
[Fits best into that thread, better than creating a new one] Here another community stack, mainly prepared for Raspi, but works (much faster, of course) also on Mac/Win/Linux. The stack is a resizable transparent window-masked stack. = Choose shapes to be created on-the-fly from menu: ...

Re: snapshot and animation capture

2016-02-01 Thread Matt Maier
Also, I switched from exporting to an image and just had it export straight to a file, then set the filename of the image to that file. The behavior of an image when it's got a direct snapshot in it, and when its filename is set, is not consistent. I skipped the voyage if exploration and just used

Re: snapshot and animation capture

2016-01-30 Thread Mark Schonewille
I posted this link in my follow-up: http://snapper.economy-x-talk.com/ Kind regards, Mark Schonewille http://economy-x-talk.com https://www.facebook.com/marksch Buy the most extensive book on the LiveCode language: http://livecodebeginner.economy-x-talk.com Op 1/28/2016 om 21:12 schreef Matt

Re: snapshot and animation capture

2016-01-30 Thread Matt Maier
I got a reasonable facsimile of my original vision by just using an entire substack to define the capture area. on mouseUp set the blendlevel of stack "untitled 3" to 50 set the loc of stack "untitled 3" to the screenloc go stack "untitled 3" end mouseUp Untitled 3 is a stack with

Re: snapshot and animation capture

2016-01-29 Thread [-hh]
Hi, I've made a stack for the Raspi collection, that does the following: Creates a *resizable* rectangle frame (window shape of a non-opaque rectangle), currently set as systemWindow. You can drag that around the screen and trigger a small button on the frame. Then a screenshot of the visible

Re: snapshot and animation capture

2016-01-29 Thread Richmond
On 28/01/16 13:22, Richmond wrote: On 28/01/16 00:27, Scott Rossi wrote: I thought this might make an interesting read, so the demo stack is included in an article: Hope this works for you.

Re: snapshot and animation capture

2016-01-29 Thread [-hh]
Richmond, "import" of the error message relates to the rect (see the wording in the dictionary), so char 1 means the superfluous quote (as Dame jacque says). Whatever you test here, you could use 'from rect of this card' or 'from rect of img "border.png"' if you wish to have a local

Re: snapshot and animation capture

2016-01-29 Thread J. Landman Gay
On 1/29/2016 1:35 PM, Richmond wrote: So, I thought I'd have a bash at rolling my own, but got stuck: on mouseUp put topleft of img "border.png" & "," & the bottomright of img "border.png" into put quote & & quote into fld "guff" put fld "guff" into export

Re: snapshot and animation capture

2016-01-29 Thread Richmond
At the risk of throwing a spanner in the works I want to refer you to this: http://lists.runrev.com/pipermail/use-livecode/2014-January/196782.html "Hi all, Some weeks ago, I reported that windowShape was not working in my Lubuntu Linux setup. After looking around and testing many recipes,

Re: snapshot and animation capture

2016-01-29 Thread Richard Gaskin
Richmond wrote: > At the risk of throwing a spanner in the works I want to refer you > to this: > > http://lists.runrev.com/pipermail/use-livecode/2014-January/196782.html > > "Hi all, Some weeks ago, > I reported that windowShape was not working in my Lubuntu Linux setup. > After looking around

Re: snapshot and animation capture

2016-01-29 Thread Richmond
So, I thought I'd have a bash at rolling my own, but got stuck: on mouseUp put topleft of img "border.png" & "," & the bottomright of img "border.png" into put quote & & quote into fld "guff" put fld "guff" into export snapshot from rect of stack "Super Snap" to

Re: snapshot and animation capture

2016-01-29 Thread [-hh]
Richmond wrote: > At the risk of throwing a spanner in the works I want to refer you to this: > http://lists.runrev.com/pipermail/use-livecode/2014-January/196782.html > "Hi all, Some weeks ago, > I reported that windowShape was not working in my Lubuntu Linux setup. > After looking around and

Re: snapshot and animation capture

2016-01-28 Thread Matt Maier
Mark, oops, didn't scroll far enough. I found the link to Snapper, thanks. Scott, that's great, and thanks for putting that post and stack up so fast. It's a little laggy on my system when it resizes quickly or gets to around 750 pixels. Is it the same on yours? Is there a way to control other

Re: snapshot and animation capture

2016-01-28 Thread Matt Maier
Mark, what does "the app" refer to? On Jan 27, 2016 16:21, "Mark Schonewille" wrote: > Matt, > > Somehow, the website isn't much anymore, but the app can still be > downloaded. The trial version is almost fully functional. Perhaps this > approach would be useful

Re: snapshot and animation capture

2016-01-28 Thread Scott Rossi
This sounds intriguing, but when I place a graphic in a stack and configure as you describe, all I see is an all-black graphic. Is there perhaps another step I'm missing? Regards, Scott Rossi Creative Director Tactile Media, UX/UI Design On 1/28/16, 1:15 PM, "use-livecode on behalf of

Re: snapshot and animation capture

2016-01-28 Thread Richard Gaskin
://www.FourthWorld.com snapshot and animation capture Scott Rossi scott at tactilemedia.com Thu Jan 28 22:23:30 CET 2016 Previous message: snapshot and animation capture Next message: snapshot and animation capture Messages sorted by: [ date ] [ thread ] [ subject ] [ author ] This sounds intriguing

Re: snapshot and animation capture

2016-01-28 Thread Scott Rossi
Regarding lagginess: yes. I can't say for sure, but if the LiveCode guys could enable the windowShape property to work with images that have centerRect dimensions, this would eliminate the need to do any image exporting and potentially make drawing of the window faster. I've suggested for years

Re: snapshot and animation capture

2016-01-28 Thread Richard Gaskin
Scott Rossi wrote: > Regarding lagginess: yes. I can't say for sure, but if the LiveCode > guys could enable the windowShape property to work with images that > have centerRect dimensions, this would eliminate the need to do any > image exporting and potentially make drawing of the window faster.

Re: snapshot and animation capture

2016-01-28 Thread Richard Gaskin
Richard Gaskin wrote: > Hmmm...maybe it's a bug in the Linux engine masquerading as a > feature. I've only been using this on my own system, so I haven't > had occasion to try it elsewhere. > > Or maybe it's a feature masquerading as a bug in OS X? > > Useful either way. Maybe file a bug report,

Re: snapshot and animation capture

2016-01-28 Thread Richmond
On 28/01/16 00:27, Scott Rossi wrote: I thought this might make an interesting read, so the demo stack is included in an article: Hope this works for you. Well, I'll certainly see: I'll see if

Re: snapshot and animation capture

2016-01-28 Thread Matt Maier
About that, is there a way to save the rectangle that the user draws manually using the crosshairs? With that I could at least capture the same rectangle again automatically. I suppose all I really need is a way for the user to define an area on the screen once and grab screenshots from that same

Re: snapshot and animation capture

2016-01-28 Thread Scott Rossi
As a concept, I thought it might be possible to detect the screenMouseLoc in a frontScript and use the resulting snapshot dimensions to determine the width/height of captured screen rect. Two problems though: 1) under 7.1.1 here on OS X 10.9.5, when executing just "import snapshot" the capture is

Re: snapshot and animation capture

2016-01-28 Thread Matt Maier
What I'm working on now is putting a stack across the whole screen with a resizable rectangle on it. Then as long as the stack is transparent, or semi-transparent, the user can position the rectangle over what they want to capture. When they're done the stack coordinates can be converted into

Re: snapshot and animation capture

2016-01-27 Thread Scott Rossi
I thought this might make an interesting read, so the demo stack is included in an article: Hope this works for you. Regards, Scott Rossi Creative Director Tactile Media, UX/UI Design On

Re: snapshot and animation capture

2016-01-27 Thread Mark Schonewille
I meant to post this link http://snapper.economy-x-talk.com/ Kind regards, Mark Schonewille http://economy-x-talk.com https://www.facebook.com/marksch Buy the most extensive book on the LiveCode language: http://livecodebeginner.economy-x-talk.com Op 1/28/2016 om 01:21 schreef Mark

Re: snapshot and animation capture

2016-01-27 Thread Scott Rossi
On 1/27/16, 2:50 PM, "use-livecode on behalf of Eric Corbett" wrote: >Nice Scott, > >The resize is super fast. Great! > >the moveStack is slower than other moveStack scripts I have from you. Not so great, but with

Re: snapshot and animation capture

2016-01-27 Thread Mark Schonewille
Matt, Somehow, the website isn't much anymore, but the app can still be downloaded. The trial version is almost fully functional. Perhaps this approach would be useful for you. Kind regards, Mark Schonewille http://economy-x-talk.com https://www.facebook.com/marksch Buy the most extensive

Re: snapshot and animation capture

2016-01-27 Thread Eric Corbett
Nice Scott, The resize is super fast. the moveStack is slower than other moveStack scripts I have from you. Eric ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription

Re: snapshot and animation capture

2016-01-27 Thread Scott Rossi
Hi Matt: I have a method for a resizable masked window that requires LC7 -- I'll try to post something later today or tomorrow. As far as image animation goes, I have a very vague memory that LC used to be able to export animated GIF images, but that may have been static images only. You may

snapshot and animation capture

2016-01-27 Thread Matt Maier
I need to be able to easily capture stuff the user is seeing on their screen so that they can import it into my application without having to navigate the file manager multiple times. There's some good screen capture stuff already in Livecode, but what I'm picturing is an actual window with a hole