Re: Contributing to the IDE

2018-04-16 Thread Brian Milby via use-livecode
https://github.com/livecode/livecode/blob/develop/CONTRIBUTING.md

https://github.com/livecode/livecode/blob/develop/README.md

Those two docs have most of what you will need. If you have purchased
LiveCode Global 2018 then you can watch the talk I gave last month on
setting up your system to build from source (Linux was the demo).

Once you have the repo on your seat, you can branch and make any changes
required and do a PR. Just be sure to keep straight which project you are
in. The IDE is separate and most of the stuff related to the IDE is in that
sub project. I find it easier to just do everything in a branch and build
from source to check my work - even when working on widgets. I do have a
stack I use to check dictionary updates though (but it doesn’t check that
examples compile... need to get that included at some point).

Brian
On Mon, Apr 16, 2018 at 8:45 PM Geoff Canyon via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Are there instructions available somewhere on how to set up the IDE in
> GitHub so I can make changes and submit pull requests?
>
> gc
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Contributing to the IDE

2018-04-16 Thread Geoff Canyon via use-livecode
Are there instructions available somewhere on how to set up the IDE in GitHub 
so I can make changes and submit pull requests?

gc
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Re: iOS usb/serial access and use

2018-04-16 Thread Monte Goulding via use-livecode


> On 17 Apr 2018, at 3:27 am, Douglas Ruisaard via use-livecode 
>  wrote:
> 
> Hmmm... I found an interesting and possibly an exploitable approach... 
> possibly in combination with Monte's suggestion that "mergAccessory" may be a 
> component.  In the link:
> https://apple.stackexchange.com/questions/13605/how-to-get-started-with-interfacing-usb-devices-to-ipad
> 
> ... there is discussion about using a MIDI device as an attachment to an iOS 
> device.  I could easily get the arduino to appear to be a MIDI device, since 
> that merely involves using a specific "protocol" for moving data AND there 
> are many arduino project which use the arduino for MIDI processing, input and 
> output.
> 
> Question is.. how would I go about "marrying" the two... a MIDI "device" and 
> Monte's "mergAccessory" external?

Unfortunately you need an official made for iOS device to use mergAccessory. 
It’s a special program that hardware manufacturers have to sign up to. Apple 
being Apple keep control of the ecosystem of hardware. Best bet is to look for 
a made for iphone thing that is designed as an interface to arduino or 
something.

Cheers

Monte
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Re: iOS usb/serial access and use

2018-04-16 Thread Monte Goulding via use-livecode


> On 17 Apr 2018, at 12:13 am, Douglas Ruisaard via use-livecode 
>  wrote:
> It does somewhat bother me, though, that use of the USB to an iOS device *is* 
> available "within" LC but not exposed as a function... I though the LC IDE 
> was written in LC ... someone had that in a posting I read recently ... so, 
> in principle, it "could" be made available to developers.  It's not as if LC 
> doesn't allow us to access and use serial/USB devices in other OS's!  I'm 
> sure in this age of wireless-ness, hardwire connectivity is a conceptual 
> dinosaur but, for us die-hards, it remains a viable alternative.

I think you are talking about mergDeploy here and that is a very specific use 
case of installing an app onto a device rather than general USB access. Indeed 
mergDeply uses private APIs to do what it does but that’s OK because we aren’t 
trying to release LiveCode via the App Store.

Cheers

Monte
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Re: Anyone have an open source or else a gratis stop watch app

2018-04-16 Thread Robert Brenstein via use-livecode
You probably can just modify the analog clock project that was 
produced/discussed on this list a while ago…


On 14 Apr 2018, at 4:37, Mark Rauterkus via use-livecode wrote:


Hi,

A swim coach friend was talking about a stopwatch app. Anyone have one 
in

LIVECODE already done?

Wondering.

Mark Rauterkus

--

--
Ta.


Mark Rauterkus   m...@rauterkus.com
Executive Director of SKWIM USA, a 501(c)(3)
PPS Summer Dreamers' Swim & Water Polo Camp Executive Coach
Middle School Swim Coach at The Ellis School
Former Varsity Boys Swim Coach, Pittsburgh Obama Academy
Recent Head Water Polo Coach, Carnegie Mellon University Women's Club 
Team

Pittsburgh Combined Water Polo Team

http://CLOH.org 

412 298 3432 = cell
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Re: Any feedback for InstaMaker or WinSignHelper?

2018-04-16 Thread Tom Glod via use-livecode
same here its not an immediate need for me ...but i will be trying it out
in the coming months. thank you for giving us the tool.

On Mon, Apr 16, 2018 at 1:47 PM, prothero--- via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Matthias
> I really appreciate you sharing these tools. It’s a real need. I will be
> needing to distribute an app in the next month and will provide feedback.
> Best,
> Bill
>
> William Prothero
> http://ed.earthednet.org
>
> > On Apr 16, 2018, at 9:49 AM, Matthias Rebbe via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Hi,
> >
> > did anyone on this list try  or even is using one of my tools InstaMaker
> / WinSignHelper? It would be very nice to get any feedback.
> > For me both tools are working w/o problems. But maybe someone else found
> something that could be fixed, enhanced or added.
> >
> > So please feel free to sent me your comments about it to
> > instama...@m-r-d.de 
> > winsignhel...@m-r-d.de 
> >
> > For those who have missed my announcements about the 2 tools.
> >
> > InstaMaker under windows creates Windows Installers for your Livecode
> program.  As a side effect  it creates DMG files under Mac OS X.
> > InstaMaker can be found here https://instamaker.dermattes.de <
> https://instamaker.dermattes.de/>
> >
> > WinSignHelper is a GUI for osslsigncode which allows you to sign your
> Windows programs under Mac OS X.
> > WinSignhelper can be found here https://winsignhelper.dermattes.de <
> https://winsignhelper.dermattes.de/>
> >
> >
> > Regards,
> >
> > Matthias Rebbe
> > ___
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Re: Any feedback for InstaMaker or WinSignHelper?

2018-04-16 Thread prothero--- via use-livecode
Matthias
I really appreciate you sharing these tools. It’s a real need. I will be 
needing to distribute an app in the next month and will provide feedback. 
Best,
Bill

William Prothero
http://ed.earthednet.org

> On Apr 16, 2018, at 9:49 AM, Matthias Rebbe via use-livecode 
>  wrote:
> 
> Hi,
> 
> did anyone on this list try  or even is using one of my tools InstaMaker / 
> WinSignHelper? It would be very nice to get any feedback.
> For me both tools are working w/o problems. But maybe someone else found 
> something that could be fixed, enhanced or added.
> 
> So please feel free to sent me your comments about it to
> instama...@m-r-d.de 
> winsignhel...@m-r-d.de 
> 
> For those who have missed my announcements about the 2 tools.
> 
> InstaMaker under windows creates Windows Installers for your Livecode 
> program.  As a side effect  it creates DMG files under Mac OS X.
> InstaMaker can be found here https://instamaker.dermattes.de 
> 
> 
> WinSignHelper is a GUI for osslsigncode which allows you to sign your Windows 
> programs under Mac OS X.
> WinSignhelper can be found here https://winsignhelper.dermattes.de 
> 
> 
> 
> Regards,
> 
> Matthias Rebbe
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Re: Where does TSNet go on Windows standalone?

2018-04-16 Thread Graham Samuel via use-livecode
That is indeed strange. Did you use the Inno Setup Wizard to create your 
installer? I could not see an option to include the whole Externals folder. I 
suppose I missed it. Since then I have tried Matthias Rebbe’s InstaMaker, which 
uses Inno Setup, and that does include the Externals folder with its contents.

I expect I did something wrong, but I have not yet found out what.

Graham

> On 16 Apr 2018, at 13:30, Tiemo Hollmann TB via use-livecode 
>  wrote:
> 
> Hi Graham,
> that's strange. I am using also InnoSetup and my standalone also uses tsnet. 
> But in my case the tsnet.dll is located in the Externals folder of the 
> standalone as all other dlls are and works fine. I have an Externals folder 
> with all dlls in the source dir for inno and inno keeps it as an Externals 
> folder in the standalone.
> Tiemo
> 
> 
> -Ursprüngliche Nachricht-
> Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag 
> von Graham Samuel via use-livecode
> Gesendet: Sonntag, 15. April 2018 12:29
> An: How to use LiveCode 
> Cc: Graham Samuel 
> Betreff: Re: Where does TSNet go on Windows standalone?
> 
> I think I have answered my own question - the ‘Externals’ folder is created 
> by the LC Standalone Maker, so it’s Inno Setup that’s the problem. The issue 
> is that the Wizard which I’ve always used to create installers with Inno 
> Setup lacks an option to specify a folder (in our case ‘Externals' within the 
> program directory to put DLLs etc in; but it can be done by editing the 
> script directly. Probably nobody else wants to know the detail, but if the 
> do, just ask.
> 
> Graham
> 
>> On 13 Apr 2018, at 23:25, Graham Samuel via use-livecode 
>>  wrote:
>> 
>> I’ve created an installer for my desktop app using InnoSetup. I need tsNet, 
>> and it’s checked in the Standalone settings in LC 9. When I do the install, 
>> somehow the actual tsNet DLL finds itself in a folder called ‘Externals’ 
>> within the app’s folder, which itself is within the Windows Program 
>> directory. I didn’t deliberately create the Externals folder.
>> 
>> When I launch the app, it can’t find TSNet. If I move TSNet manually out of 
>> the Externals folder and into the app's main folder, all goes well.
>> 
>> Obviously I want the app to find TSNet. Where did I go wrong? Did I mess up 
>> the Standalone settings, or did I mess up the installer script? There is 
>> nothing specific in the LC User Guide.
>> 
>> I have a feeling this used to work. 
>> 
>> Can anyone explain?
>> 
>> TIA
>> 
>> Graham
>> 
>> 
>> 
>> ___
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RE: iOS usb/serial access and use

2018-04-16 Thread Douglas Ruisaard via use-livecode
Hmmm... I found an interesting and possibly an exploitable approach... possibly 
in combination with Monte's suggestion that "mergAccessory" may be a component. 
 In the link:
https://apple.stackexchange.com/questions/13605/how-to-get-started-with-interfacing-usb-devices-to-ipad

 ... there is discussion about using a MIDI device as an attachment to an iOS 
device.  I could easily get the arduino to appear to be a MIDI device, since 
that merely involves using a specific "protocol" for moving data AND there are 
many arduino project which use the arduino for MIDI processing, input and 
output.

Question is.. how would I go about "marrying" the two... a MIDI "device" and 
Monte's "mergAccessory" external?

Douglas Ruisaard
Trilogy Software
(250) 573-3935


-Original Message-
From: Douglas Ruisaard [mailto:do...@telus.net] 
Sent: Monday, April 16, 2018 7:14 AM
To: 'use-livecode@lists.runrev.com'
Subject: Re: iOS usb/serial access and use

Thanks for the reply, Monte.  Well, that's disappointing but not surprising.  
Kinda like "Dad" not letting you drive his car ... although I'm likely older 
than "Dad" and willing to take the "responsibility".  I guess it's on to XCode, 
then.  It's good to have a definitive answer to this question.  Fosters 
confidence in web searches ... even negative result ones.

It does somewhat bother me, though, that use of the USB to an iOS device *is* 
available "within" LC but not exposed as a function... I though the LC IDE was 
written in LC ... someone had that in a posting I read recently ... so, in 
principle, it "could" be made available to developers.  It's not as if LC 
doesn't allow us to access and use serial/USB devices in other OS's!  I'm sure 
in this age of wireless-ness, hardwire connectivity is a conceptual dinosaur 
but, for us die-hards, it remains a viable alternative.

Douglas Ruisaard
Trilogy Software
(250) 573-3935


Hi Douglas

Unless something has changed recently iOS does not provide a public way to use 
the USB cable. It could be that there is a third party accessory that you can 
plug in to do this though. If so you could use mergAccessory to read and write 
to it.

Cheers

Monte

> On 16 Apr 2018, at 1:42 am, Douglas Ruisaard via use-livecode 
>  wrote:
> 
> Now, for the next "component", I'd like to be able to communicate to and from 
> the arduino to and from an iOS device (iPhone or iPad) via a "hardwire" 
> connection... 




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Any feedback for InstaMaker or WinSignHelper?

2018-04-16 Thread Matthias Rebbe via use-livecode
Hi,

did anyone on this list try  or even is using one of my tools InstaMaker / 
WinSignHelper? It would be very nice to get any feedback.
For me both tools are working w/o problems. But maybe someone else found 
something that could be fixed, enhanced or added.

So please feel free to sent me your comments about it to
instama...@m-r-d.de 
winsignhel...@m-r-d.de 

For those who have missed my announcements about the 2 tools.

InstaMaker under windows creates Windows Installers for your Livecode program.  
As a side effect  it creates DMG files under Mac OS X.
InstaMaker can be found here https://instamaker.dermattes.de 


WinSignHelper is a GUI for osslsigncode which allows you to sign your Windows 
programs under Mac OS X.
WinSignhelper can be found here https://winsignhelper.dermattes.de 


 
Regards,

Matthias Rebbe
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Re: DataGrid Column Labels

2018-04-16 Thread Terence Heaford via use-livecode
I see what you have done and when I create a new project with LC9 and create a 
Data Grid I do not have any problems.

The issue I have is when I create a Data Grid within a project that has been 
created with an earlier version of LC.

If this is relevant I do not know.

For the moment I have settled on placing this in the preOpenCard handler


put  “aa,bb,cc,dd,ee,ff,gg,hh" into tFields

replace "," with CR in tFields

set the dgProp[ "column labels" ] of group  “myTable" to tFields



This does the trick but it would be better if I knew why?

There are 13 Data Grids in the project.

8 that were there before LC9 are OK the other 5 exhibit the issue. 



All the best

Terry



> On 15 Apr 2018, at 05:23, James Hale  wrote:
> 
> I am using 9 on a Mac and I cannot reproduce your issue.
> 
> I noticed you mention DGH and so perhaps it is a Data Grid Helper issue 
> (although I fail to see how.)
> 
> If I open the PI for a data grid and click on the Columns tab, click on a 
> column in the list
> 
> (here's one I prepared earlier.)
> 
> 
> 
> Then type a name in the "Name" field, tab out or hit the Enter key and the 
> label I entered (in the above image "Name") appears in my data grid on my 
> stack. I do not need to refresh anything.
> If I then save my stack, quit LC, relaunch and open the saved stack, the 
> labels are there as expected.
> 
> So maybe something else is going on in your case?
> 
> James
> 
> 
> 
> 

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Re: iOS usb/serial access and use

2018-04-16 Thread Douglas Ruisaard via use-livecode
Thanks for the reply, Monte.  Well, that's disappointing but not surprising.  
Kinda like "Dad" not letting you drive his car ... although I'm likely older 
than "Dad" and willing to take the "responsibility".  I guess it's on to XCode, 
then.  It's good to have a definitive answer to this question.  Fosters 
confidence in web searches ... even negative result ones.

It does somewhat bother me, though, that use of the USB to an iOS device *is* 
available "within" LC but not exposed as a function... I though the LC IDE was 
written in LC ... someone had that in a posting I read recently ... so, in 
principle, it "could" be made available to developers.  It's not as if LC 
doesn't allow us to access and use serial/USB devices in other OS's!  I'm sure 
in this age of wireless-ness, hardwire connectivity is a conceptual dinosaur 
but, for us die-hards, it remains a viable alternative.

Douglas Ruisaard
Trilogy Software
(250) 573-3935


Hi Douglas

Unless something has changed recently iOS does not provide a public way to use 
the USB cable. It could be that there is a third party accessory that you can 
plug in to do this though. If so you could use mergAccessory to read and write 
to it.

Cheers

Monte

> On 16 Apr 2018, at 1:42 am, Douglas Ruisaard via use-livecode 
>  wrote:
> 
> Now, for the next "component", I'd like to be able to communicate to and from 
> the arduino to and from an iOS device (iPhone or iPad) via a "hardwire" 
> connection... 




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[ANN] Release 8.1.10 RC-1

2018-04-16 Thread panagiotis merakos via use-livecode
Dear list members,

We are pleased to announce the release of LiveCode 8.1.10 RC-1. Note 8.1.10
is the last planned release in the 8.x series.

Getting the Release
===
You can get the release at https://downloads.livecode.com/livecode/ or via
the automatic updater.


Release Contents


LiveCode 8.1.10 RC-1 contains more than 10 bugfixes and improvements,
including:

- Implementation of a new mobile command
"mobileSetFullScreenRectForOrientations" to allow stacks that use the
"fullscreenMode" property to be resized when the device orientation changes.
- Support for building with Xcode 9.3 (using the latest iOS 11.3 SDK) has
been added
- New versions of mergExt* and tsNet externals are included, addressing a
couple of bugs.


Notes:

- Xcode 9.3 requires MacOS 10.13.2 or higher


The full release notes are available from:
http://downloads.livecode.com/livecode/8_1_10/LiveCodeNotes-8_1_10_rc_1.pdf


Feedback

Please report any bugs encountered on our BugZilla at
http://quality.livecode.com/


Have fun!
The LiveCode Team
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The case for not trying to be so English-like

2018-04-16 Thread Francis Nugent Dixon via use-livecode
Hi, Mark,

Very interesting was your post. And to reciprocate, will I add a few ideas !

I don't sleep - I listen to "BBC World Service" during many long nights. 
Fascinating!
It covers a multitude of affairs (World-Wide). I listen to it on WiFi Channels.

A recent post led me to the following, starting with the word "Dictionary", and
then went much further, talking (explaining) about the English Language !

I think (hope) that you will find this sustaining !  . Section :  "Plain 
English" !

https://www.bbc.co.uk/programmes/p03j4lgg/episodes/player.

Six podcasts (about 15 minutes, each) about the English Language.

If you like it, please let me know - I love English, but I also learned to love 
French,
simply because LANGUAGE is our only attempt at communicating with others.

BBC World Services is the finest radio service that I have ever encountered !

Best Regards

-Francis
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AW: Where does TSNet go on Windows standalone?

2018-04-16 Thread Tiemo Hollmann TB via use-livecode
Hi Graham,
that's strange. I am using also InnoSetup and my standalone also uses tsnet. 
But in my case the tsnet.dll is located in the Externals folder of the 
standalone as all other dlls are and works fine. I have an Externals folder 
with all dlls in the source dir for inno and inno keeps it as an Externals 
folder in the standalone.
Tiemo


-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von 
Graham Samuel via use-livecode
Gesendet: Sonntag, 15. April 2018 12:29
An: How to use LiveCode 
Cc: Graham Samuel 
Betreff: Re: Where does TSNet go on Windows standalone?

I think I have answered my own question - the ‘Externals’ folder is created by 
the LC Standalone Maker, so it’s Inno Setup that’s the problem. The issue is 
that the Wizard which I’ve always used to create installers with Inno Setup 
lacks an option to specify a folder (in our case ‘Externals' within the program 
directory to put DLLs etc in; but it can be done by editing the script 
directly. Probably nobody else wants to know the detail, but if the do, just 
ask.

Graham

> On 13 Apr 2018, at 23:25, Graham Samuel via use-livecode 
>  wrote:
> 
> I’ve created an installer for my desktop app using InnoSetup. I need tsNet, 
> and it’s checked in the Standalone settings in LC 9. When I do the install, 
> somehow the actual tsNet DLL finds itself in a folder called ‘Externals’ 
> within the app’s folder, which itself is within the Windows Program 
> directory. I didn’t deliberately create the Externals folder.
> 
> When I launch the app, it can’t find TSNet. If I move TSNet manually out of 
> the Externals folder and into the app's main folder, all goes well.
> 
> Obviously I want the app to find TSNet. Where did I go wrong? Did I mess up 
> the Standalone settings, or did I mess up the installer script? There is 
> nothing specific in the LC User Guide.
> 
> I have a feeling this used to work. 
> 
> Can anyone explain?
> 
> TIA
> 
> Graham
> 
> 
> 
> ___
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[ANN] This Week in LiveCode 125

2018-04-16 Thread panagiotis merakos via use-livecode
Hi all,

Read about new developments in LiveCode open source and the open source
community in today's edition of the "This Week in LiveCode" newsletter!

Read issue #125 here: https://goo.gl/mxzTrz

This is a weekly newsletter about LiveCode, focussing on what's been
going on in and around the open source project. New issues will be
released weekly on Mondays. We have a dedicated mailing list that will
deliver each issue directly to you e-mail, so you don't miss any!

If you have anything you'd like mentioned (a project, a discussion
somewhere, an upcoming event) then please get in touch.


-- 
Panagiotis Merakos 
LiveCode Software Developer

Everyone Can Create Apps 
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