Would Anyone Like a Ring Tone At End of Standalone Built?

2018-05-19 Thread Sannyasin Brahmanathaswami via use-livecode
with Android, it fast enough, but building to iOS … I have enough time to do 
email…

I you use spaces.
You won't knon when the build is finished.

Would any else like a ring tone when the SA is finished?

I wonder if I could hack the IDE to do that..

BR
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Re: Transition from DataGrid in existing app to DataGrid 2 in LC 9.0

2018-05-19 Thread Tom Glod via use-livecode
for all its worthi didn't have to touch anything to get all my grids to
work.  so it seems like the improvements are are the level of the existing
library and nothing crazy under the hood...except for maybe the
"accelerated rendering of subgroups"...which is coming up in 9.1 ..can't
wait to see the diff.

On Sat, May 19, 2018 at 12:50 PM, zryip theSlug via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Martin,
>
> The already existing data grid controls will work directly with the new
> library. You have nothing to change or to re-install. All the handlers,
> functions or properties of the datagrid API are still existing in the dg2
> Library even if they have been rewrote. The only problem I encounter was
> with deleteLine I used for deleting several lines at a time despite the
> documentation recommandation. I changed the entry for deleteLines to fix
> things.
>
> On Thu, May 17, 2018 at 3:06 PM, Martin Koob via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > Hi
> >
> > I have a Mac OS X application that is developed with LC 6.7.3 that I am
> > transitioning to LC 9.0.
> >
> > I have some form style DataGrids in the application.   When I open the
> > project in the LC 9.0 IDE do these data grids automatically have the new
> > features of DataGrid 2 or do I have to replace the DataGrids with new
> ones
> > to get all the DataGrid 2 features.
> >
> > Any other hints on transitioning DataGrids would be appreciated.
> >
> > Thanks.
> >
> > Martin Koob
> >
> >
> >
> >
> > --
> > Sent from: http://runtime-revolution.278305.n4.nabble.com/
> > Revolution-User-f278306.html
> >
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>
>
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> Zryip TheSlug
> http://www.aslugontheroad.com
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Re: Transition from DataGrid in existing app to DataGrid 2 in LC 9.0

2018-05-19 Thread zryip theSlug via use-livecode
Martin,

The already existing data grid controls will work directly with the new
library. You have nothing to change or to re-install. All the handlers,
functions or properties of the datagrid API are still existing in the dg2
Library even if they have been rewrote. The only problem I encounter was
with deleteLine I used for deleting several lines at a time despite the
documentation recommandation. I changed the entry for deleteLines to fix
things.

On Thu, May 17, 2018 at 3:06 PM, Martin Koob via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi
>
> I have a Mac OS X application that is developed with LC 6.7.3 that I am
> transitioning to LC 9.0.
>
> I have some form style DataGrids in the application.   When I open the
> project in the LC 9.0 IDE do these data grids automatically have the new
> features of DataGrid 2 or do I have to replace the DataGrids with new ones
> to get all the DataGrid 2 features.
>
> Any other hints on transitioning DataGrids would be appreciated.
>
> Thanks.
>
> Martin Koob
>
>
>
>
> --
> Sent from: http://runtime-revolution.278305.n4.nabble.com/
> Revolution-User-f278306.html
>
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-- 
Zryip TheSlug
http://www.aslugontheroad.com
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More Long ID Differences

2018-05-19 Thread Brian Milby via use-livecode
I found another example where the long id of an object is different
depending on whether the card has been visited or not.  The following
command in the message box:

put the long id of button id 1015 of stack "ScriptTrackerPrefs" of stack
"ScriptTracker"

Will generate 2 different results:

button id 1015 of stack "ScriptTrackerPrefs" of stack
"[snip]/ScriptTracker.livecode"

button id 1015 of card id 1005 of stack "ScriptTrackerPrefs" of stack
"[snip]/ScriptTracker.livecode"

The first is what I get when opening the stack, before I have visited any
cards.  Objects on the first card will always get the second results.
After making the stack visible and visiting the card, the second result
will always be returned (regardless of the current card).

This is obviously related to the background issue identified earlier.  If a
card containing a background has never been visited, then "bkgnd xxx" is
found in the long id.  If it has, then "group xxx of card yyy" is found in
the long id.  This similarly changes objects within those groups as well.

I'm sure this doesn't matter to most developers as it does not effect the
ability to locate an object and interact with it.  If, however, you are
counting on the card being identified in the long id it may.  For my stack,
I'm putting the long id in the script header and this causes diffs when
there shouldn't be any (think Git).  In the case of objects that are not in
a background group, I do want the card reference.  On the flip side, if in
a background then I don't.

I'll be expanding my code to handle this difference.  Since I'm working my
way down from stack to control, it will be easy to maintain the parent
portion of my long id/name.  If importing, then I will just use the
previous long id/name.

If you want to take a look, the code is here:
https://github.com/bwmilby/lc-misc/tree/master/ScriptTracker

Cheers,
Brian
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Re: Signing MacOS Standalones

2018-05-19 Thread Ray via use-livecode

Many thanks Paul - I'll give this a try and post how it works out.


On 5/19/2018 1:47 PM, Paul Dupuis via use-livecode wrote:

You will still have to join Apple Developer to purchase a certificate,
but then use AppWrapper (http://www.ohanaware.com/appwrapper/)

On 5/19/2018 5:19 AM, Ray via use-livecode wrote:

Does anybody have steps to sign Mac OS standalones?  I've discovered
Apple 10.12 or higher now sabotages unsigned standalones and it's a
rather cryptic process to join the Apple dev club, create a
certificate, and then sign an LC standalone, evidently using Terminal.

Thanks in advance!

Ray Horsley

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Re: Signing MacOS Standalones

2018-05-19 Thread Paul Dupuis via use-livecode
You will still have to join Apple Developer to purchase a certificate,
but then use AppWrapper (http://www.ohanaware.com/appwrapper/)

On 5/19/2018 5:19 AM, Ray via use-livecode wrote:
> Does anybody have steps to sign Mac OS standalones?  I've discovered
> Apple 10.12 or higher now sabotages unsigned standalones and it's a
> rather cryptic process to join the Apple dev club, create a
> certificate, and then sign an LC standalone, evidently using Terminal.
>
> Thanks in advance!
>
> Ray Horsley
>
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Signing MacOS Standalones

2018-05-19 Thread Ray via use-livecode
Does anybody have steps to sign Mac OS standalones?  I've discovered 
Apple 10.12 or higher now sabotages unsigned standalones and it's a 
rather cryptic process to join the Apple dev club, create a certificate, 
and then sign an LC standalone, evidently using Terminal.


Thanks in advance!

Ray Horsley

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