Standalone in IDE Test Works; But Not From SA

2018-07-07 Thread Sannyasin Brahmanathaswami via use-livecode
LC 8.1.10 
iOS 11.4 on the iPhone

1) I can been able to push update from the IDE

  Develop
 Test
myIphone   # it works on the phone

2) So know to go to SA build to create a version.
Xcode
 Devices
  Select My Phone 
 Add the App

  It crashed the moment it is launched.

Xcode says

"Could not locate support files)
This iPhone 7 (Model 1661,784,1785,1786) is running iOS 11.3(15F79), which many 
not be SSupported by this verSions of Xcode."

So, it builds from the IDE Test menu, but on Standalone Builder

Why?

BR

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Re: What are possible reasons for memory consumption going up on stack that isn't doing much?

2018-07-07 Thread Brian Milby via use-livecode
Is it possible that multiple overlapping messages are being spawned?

You mention that the checks happen every 250ms... are you doing a send in time 
at the end of the check or at the start?

Thanks,
Brian
On Jul 7, 2018, 7:21 PM -0400, Tom Glod via use-livecode 
, wrote:
> So i've been watching this running standalone a while  and it seems to
> have stopped for now...I'm going to keep it running and see how high up it
> gets.
>
> Its like the engine is caching system events or something  I'll post
> again in a few hours to see if its gotten any higher than this.
>
> On Sat, Jul 7, 2018 at 7:15 PM, Tom Glod  wrote:
>
> > Hi folks,
> >
> > I have a stack that has 2 or 3 self perpetuating messages which do a few
> > checks and the likethey run every 250 milliseconds or so.
> >
> > There is no input data into the program unless I specifically send it
> > there.
> >
> > but while my program is sitting there repeating its loops and checks
> > for incoming input .. the memory consumption is steadily going up by .1
> > megabytes at a time.
> >
> > I have watched my global variables , there is nothing being added to them
> > and most handlers have local variables that clear out when the handler
> > finishes.
> >
> > This happens in IDE and standalone.
> >
> > This app is made to stay in memory so this is not acceptable, because
> > after 2 days it will get up to 2gb or whateverso i cannot let this
> > remain.
> >
> > maybe if i let it sit there it will eventually clear out ..but i haven't
> > seen that happen yet.
> >
> > I just don't know where to look. maybe i just found a memory leak
> > Thanks for any input
> >
> >
> >
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Re: What are possible reasons for memory consumption going up on stack that isn't doing much?

2018-07-07 Thread Tom Glod via use-livecode
So i've been watching this running standalone a while  and it seems to
have stopped for now...I'm going to keep it running and see how high up it
gets.

Its like the engine is caching system events or something  I'll post
again in a few hours to see if its gotten any higher than this.

On Sat, Jul 7, 2018 at 7:15 PM, Tom Glod  wrote:

> Hi folks,
>
> I have a stack that has 2 or 3 self perpetuating messages which do a few
> checks and the likethey run every 250 milliseconds or so.
>
> There is no input data into the program unless I specifically send it
> there.
>
> but while my program is sitting there repeating its loops and checks
> for incoming input .. the memory consumption is steadily going up by .1
> megabytes at a time.
>
> I have watched my global variables , there is nothing being added to them
> and most handlers have local variables that clear out when the handler
> finishes.
>
> This happens in IDE and standalone.
>
> This app is made to stay in memory so this is not acceptable, because
> after 2 days it will get up to 2gb or whateverso i cannot let this
> remain.
>
> maybe if i let it sit there it will eventually clear out ..but i haven't
> seen that happen yet.
>
> I just don't know where to look.  maybe i just found a memory leak
> Thanks for any input
>
>
>
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What are possible reasons for memory consumption going up on stack that isn't doing much?

2018-07-07 Thread Tom Glod via use-livecode
Hi folks,

I have a stack that has 2 or 3 self perpetuating messages which do a few
checks and the likethey run every 250 milliseconds or so.

There is no input data into the program unless I specifically send it there.

but while my program is sitting there repeating its loops and checks
for incoming input .. the memory consumption is steadily going up by .1
megabytes at a time.

I have watched my global variables , there is nothing being added to them
and most handlers have local variables that clear out when the handler
finishes.

This happens in IDE and standalone.

This app is made to stay in memory so this is not acceptable, because after
2 days it will get up to 2gb or whateverso i cannot let this remain.

maybe if i let it sit there it will eventually clear out ..but i haven't
seen that happen yet.

I just don't know where to look.  maybe i just found a memory leak
Thanks for any input
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