Re: What are possible reasons for memory consumption ...
On 7/8/18 12:06 PM, Mike Bonner via use-livecode wrote: Or alternatively, check the pendingmessages and only send if there is not already a message for the handler in question in queue. Like you, this is something I always do: if "myMsg" is not in the pendingMessages then send "myMsg" to me in 250 milliseconds end if -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: What are possible reasons for memory consumption ...
Or alternatively, check the pendingmessages and only send if there is not already a message for the handler in question in queue. I've had situations (in my case, bad coding) where I thought I was starting a looping handler once ,but had left a call to that handler elsewhere accidentally during the re-think process. In those cases, even if it is a seldom run handler that has the mistake, every time it is called, a new instance of the loop starts. In my case, (since I have trouble tracking details as complexity grows beyond a certain point.. Small scale I'm great, large scale, not so much) I've just made it a habit to always do the pendingmessage check before sending again. (I have lots of little rules like this to help me manage my own personal limitations in a consistent way.. Like always including a way to exit a tight repeat loop during development at least, to avoid issues with runaways.) Hmm. I tend to run on about things lately don't I? Feel free to ignore any extraneous blab. On Sun, Jul 8, 2018 at 10:42 AM Douglas Ruisaard via use-livecode < use-livecode@lists.runrev.com> wrote: > To help determine if Brian's suggestion is occurring, you could put the > following line in your "self perpetuating" code (assuming you're not > running the code on a Mobile device which have no "messsage box") just > before the "send... in x time ": > > put the pendingmessages > > If you see ANY output, then you've got multiple overlapping messages ... > again, this assumes you only have ONE "loop" running. Perhaps you can send > the "offending" section of code for analysis? > > > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: What are possible reasons for memory consumption ...
To help determine if Brian's suggestion is occurring, you could put the following line in your "self perpetuating" code (assuming you're not running the code on a Mobile device which have no "messsage box") just before the "send... in x time ": put the pendingmessages If you see ANY output, then you've got multiple overlapping messages ... again, this assumes you only have ONE "loop" running. Perhaps you can send the "offending" section of code for analysis? Douglas Ruisaard Trilogy Software (250) 573-3935 > > Is it possible that multiple overlapping messages are being spawned? > > You mention that the checks happen every 250ms... are you doing a send in > time at the end of the check > or at the start? > > Thanks, > Brian > On Jul 7, 2018, 7:21 PM -0400, Tom Glod via use-livecode > , wrote: > > So i've been watching this running standalone a while and it > > seems to have stopped for now...I'm going to keep it running and see > > how high up it gets. > > > > Its like the engine is caching system events or something I'll > > post again in a few hours to see if its gotten any higher than this. > > > > On Sat, Jul 7, 2018 at 7:15 PM, Tom Glod wrote: > > > > > Hi folks, > > > > > > I have a stack that has 2 or 3 self perpetuating messages which do a > > > few checks and the likethey run every 250 milliseconds or so. > > > > > > There is no input data into the program unless I specifically send > > > it there. > > > > > > but while my program is sitting there repeating its loops and > > > checks for incoming input .. the memory consumption is steadily > > > going up by .1 megabytes at a time. > > > > > > I have watched my global variables , there is nothing being added to > > > them and most handlers have local variables that clear out when the > > > handler finishes. > > > > > > This happens in IDE and standalone. > > > > > > This app is made to stay in memory so this is not acceptable, > > > because after 2 days it will get up to 2gb or whateverso i > > > cannot let this remain. > > > > > > maybe if i let it sit there it will eventually clear out ..but i > > > haven't seen that happen yet. > > > > > > I just don't know where to look. maybe i just found a memory leak > > > Thanks for any input > > > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode