Monte Goulding wrote:
At some point in the future we may support applying transformations to
dynamic layerMode objects (changing size and perhaps location) which would mean
Ken Burn effect would be done by the GPU. I suspect that’s a fair way off and
would definitely involve some serious
This line: "Guess i did investigate good enough on the ARM versions."
should be: "Guess i did NOT investigate good enough on the ARM
versions." forgot the NOT
request made: https://quality.livecode.com/show_bug.cgi?id=22118
Sphere via use-livecode schreef op 2019-05-30 19:09:
Thank you Mark
Thanks,
i will go fiddling around to see if it works and else no glow :)
Regards,
Jerry
Mark Waddingham via use-livecode schreef op 2019-05-30 18:13:
On 2019-05-29 23:10, JJS via use-livecode wrote:
Wow, what a difference does it make.
*Phew*
Turned off the nice border glow around the
Thank you Mark , that makes it clear.
Guess i did investigate good enough on the ARM versions.
The arch index is a good idea, somtehing similair is also what i saw
inthe Google explanation on multiple APK's to have a version nr where
the position of the nr identifies what version and for
On 5/29/19 6:22 PM, Monte Goulding via use-livecode wrote:
The max scroll will be the formattedWidth of the group - the width of the group
unless you have unboundedHScroll true. I_think_ if it’s false then the engine
will automagically clamp that though.
I tried that but it didn't scroll to
Whenever someone says "math" my eyes kind of glaze over and my brain
shuts off. I'm using your sample script to resize the group so it
expands to the screen edges, which works great. I'm not sure how to
change the scroller so it works with that setup, but I did wonder if
scrollers were limited
On 2019-05-29 23:10, JJS via use-livecode wrote:
Wow, what a difference does it make.
*Phew*
Turned off the nice border glow around the grid, turned border off and
set it to zero (the latter won't make difference i guess.)
You could experiment by fiddling with the properties of control
On 2019-05-30 19:54, Sphere via use-livecode wrote:
Perhaps for the older ARMv6 devices we may need 5 versions, but like
you said Google play will push the best APK option for the device. And
yes every APK needs to have a different/higher Version Code. And keep
in check which Version Code you
Thank you Ralph and Monte,
i've read some things about multiple APK's on Google dev. "Lucky" we
don't need to use the Google signing, it's optional. We can just use the
Java keystore.
There is also mentioned what you say Ralph in respect of the different
cpu and other possible
Ok Paul...thank you dooley noted.
On Thu, May 30, 2019 at 11:50 AM Paul Dupuis via use-livecode <
use-livecode@lists.runrev.com> wrote:
> I am current dealing with LiveCode media headaches such as:
>
> 1) Inconsistency with media file formats supported between OSX AVF and
> Microsoft DirectShow
:-)
> On May 29, 2019, at 08:46 , J. Landman Gay via use-livecode
> wrote:
>
> Read the release notes. You'll get a much better view of the number of bug
> fixes in each version. The last one had 2 pages of fixes.
>
> The team can both walk and chew gum, they're talented that way.
> --
>
I am current dealing with LiveCode media headaches such as:
1) Inconsistency with media file formats supported between OSX AVF and
Microsoft DirectShow
2) Very limited set of formats for DirectShow without additional 3rd
party codec packs installed (we use LAV Filters)
3) Inconsistencies with
Thanks Roland thats good to know, ... I have tentatively scheduled further
investigation of this for July. If I decide to start I might ask the
community for help and try for a team effort. While I look forward to
opening up a whole new world of possibilities with FFI, I'm not looking
forward to
I would be very happy if VLC could be used in LC and if we had high level
access to those functions on ALL platforms. It would be a huge
contribution. I would pay for it.
Imagine the number of add-ons that could easily be made using LC.
Roland
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