Re: Move several fields by a mobile scroller to allow to enter text into the lower fields

2019-06-15 Thread J. Landman Gay via use-livecode
I usually move the group up to the top of the card on keyboardActivated and 
back down on keyboardDeactivated, but if you have a lot of fields or groups 
that can be a pain. There's a bug report /feature request to add card 
scrolling which would be the ideal way to fix the problem but it hasn't 
happened yet.


It used to be that acceleratedRendering would auto-scroll the field into 
view but that was an unintentional bug that was fixed. Sometimes it was 
handy though.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 15, 2019 7:46:05 PM Matthias Rebbe via use-livecode 
 wrote:



Hi,

i am working on an app which also contains several cards with forms. The 
problem is that the lower fields are covered by the keyboard.
There´s a lesson from 2012 which describes how to create a scrolling group 
using a native scroller. Is it still the way to go or are there other 
possibilities?


Matthias



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Re: Is your HTMLtext no looking right? ( & Debugging Question)

2019-06-15 Thread Tom Glod via use-livecode
yes that too. thanks :)

On Sat, Jun 15, 2019 at 10:02 PM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:

> You could also try turning off fixedLineHeight, then things should adjust
> themselves automatically.
>
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On June 15, 2019 8:31:26 PM Tom Glod via use-livecode
>  wrote:
>
> > I just spent a solid few hours trying to identify a bug why certain
> > htmltext thats copied from the clipboard renders horribly wrong.  Lines
> > overlapping eachother, etc. Only to realize the textheight property would
> > fix it right up if I set the height to be closer to the largest font in
> the
> > html code.  Makes total sense.
> >
> > How can I avoid going in the wrong direction like that? Usually I'm able
> to
> > narrow things down well enough to avoid a wild goose chase.
> >
> > a rule of thumb ? try the simplest things first?
> >
> > Anyways...hope this helps someone some day
> >
> > Tom
> > ___
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Re: Is your HTMLtext no looking right? ( & Debugging Question)

2019-06-15 Thread J. Landman Gay via use-livecode
You could also try turning off fixedLineHeight, then things should adjust 
themselves automatically.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 15, 2019 8:31:26 PM Tom Glod via use-livecode 
 wrote:



I just spent a solid few hours trying to identify a bug why certain
htmltext thats copied from the clipboard renders horribly wrong.  Lines
overlapping eachother, etc. Only to realize the textheight property would
fix it right up if I set the height to be closer to the largest font in the
html code.  Makes total sense.

How can I avoid going in the wrong direction like that? Usually I'm able to
narrow things down well enough to avoid a wild goose chase.

a rule of thumb ? try the simplest things first?

Anyways...hope this helps someone some day

Tom
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Is your HTMLtext no looking right? ( & Debugging Question)

2019-06-15 Thread Tom Glod via use-livecode
 I just spent a solid few hours trying to identify a bug why certain
htmltext thats copied from the clipboard renders horribly wrong.  Lines
overlapping eachother, etc. Only to realize the textheight property would
fix it right up if I set the height to be closer to the largest font in the
html code.  Makes total sense.

How can I avoid going in the wrong direction like that? Usually I'm able to
narrow things down well enough to avoid a wild goose chase.

a rule of thumb ? try the simplest things first?

Anyways...hope this helps someone some day

Tom
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Move several fields by a mobile scroller to allow to enter text into the lower fields

2019-06-15 Thread Matthias Rebbe via use-livecode
Hi,

i am working on an app which also contains several cards with forms. The 
problem is that the lower fields are covered by the keyboard.
There´s a lesson from 2012 which describes how to create a scrolling group 
using a native scroller. Is it still the way to go or are there other 
possibilities?

Matthias



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Re: Is there a way to use custom icons in the navbar widget?

2019-06-15 Thread Alex Tweedly via use-livecode

I suspect it's a group / script rather than a widget.

And the facilities for sharing such things are primitive to say the 
least. IMHO, if Livecode made it as easy and "complete" to share 
scripts/groups as it is for widgets, there would be far more of them 
available


Alex.

P.S. by "complete" I mean things like

 - add them to toolbars

 - add documentation to the dictionary

 - be easily findable on a reliable distribution scheme

 - support inclusions / dependencies

 - etc.

On 15/06/2019 18:03, hh via use-livecode wrote:

Tom G. wrote:
I ended up making my own svg nav bar because i wanted the ability to have
shadows or glows on the icons, its really easy to code the distribution of
icons. There was also another limitation that I can't remember.  If you
want more visual control, that is what i would recommend.

Why don't you share it? There aren't much "community widgets" available ...

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Re: tsneterr:(23)

2019-06-15 Thread JJS via use-livecode

ok the file gets downloaded, i checked.

i set the url of the browser widget to the location of the pdf and i 
only see a white fog in the browser and then it crashes (tested on a 
Android 4.1.2 tablet)



Op 15-6-2019 om 17:53 schreef JJS via use-livecode:

Hi Matthias,


your reply made me think and i forgot to change the folder where it 
should be put after download, of course this is not the same as on 
desktop.



Ich dank ihnen!


Regards,

Jerry(Sphere)



Op 15-6-2019 om 15:34 schreef Matthias Rebbe via use-livecode:
Is it possible, that the app uses external storage and the permission 
to "write to external storage" is not set in the Android settings 
under  Standalone Application Settings in LC?


Matthias Rebbe

free tools for Livecoders:
https://instamaker.dermattes.de 
https://winsignhelper.dermattes.de 

Am 15.06.2019 um 15:22 schrieb Matthias Rebbe via use-livecode 
mailto:use-livecode@lists.runrev.com>>:


Hi,
i am not sure if this helps, but tsNet returns the curl errors.
So curl error 23 means
"An error occurred when writing received data to a local file, or an 
error was returned to libcurl from a write callback."
Might be that the downloaded pdf cannot stored temporarily due to 
missing permissions.


Did you try to download an other file type, an image for example, or 
maybe you try to open a website instead?  Just for testing.

Does that error come up then also?

Matthias


Matthias Rebbe

free tools for Livecoders:
https://instamaker.dermattes.de  
>
https://winsignhelper.dermattes.de 
 
>
Am 15.06.2019 um 10:29 schrieb JJS via use-livecode 
 
>>:


Hi,


anybode knows what this means? It's an popup message:

tsneterr:(23) Failed writing body (0 !=16384)


It happened on a stack which works ok on desktop, but i'm adjusting 
it for mobile(Android). Mainly layout.


It is happening while opening a card with a browser widget where a 
pdf is opened. The pdf is downloaded when the card is opened.


Previously it worked, and nothing changed about the code.

(LC950dp1 Indy)

Thanks for any insight.


Jerry.


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RE: Android - Different Builds

2019-06-15 Thread Ralph DiMola via use-livecode
My understanding is if there is 1 large apk then the PlayStore will download 
the entire apk and the device makes the choice. If you have 4 separate apks 
then the PlayStore will download the best apk for the device.

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net

-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of 
JJS via use-livecode
Sent: Saturday, June 15, 2019 9:55 AM
To: J. Landman Gay via use-livecode
Cc: JJS
Subject: Re: Android - Different Builds

That's a good question and to which i have no answer.

Op 15-6-2019 om 17:45 schreef J. Landman Gay via use-livecode:
> Is a combined LC app the same as the bumdle the Play Store expects? I 
> think the Play Store extracts and sends only the parts the user needs.
>
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software 
> | http://www.hyperactivesw.com On June 15, 2019 2:37:40 AM JJS via 
> use-livecode  wrote:
>
>> you can choose yourself.
>>
>> You can submit a bundle (1 big apk) with different builds, or you can 
>> upload different builds per release
>>
>>
>> i have opted out on Google's signing, because i don't what happens if 
>> you use their app shrinking method
>>
>>
>> Op 15-6-2019 om 05:51 schreef J. Landman Gay via use-livecode:
>>> For testing we could just do what we do now, since you can 
>>> distribute to testers privately. I think we'd only need the bundle 
>>> when submitting to the Play Store.
>>> --
>>> Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive 
>>> Software | http://www.hyperactivesw.com On June 14, 2019 10:01:40 PM 
>>> Brian Milby via use-livecode  wrote:
>>>
 From reading a little about it, I’m not sure why not.  Everything 
 besides the engine/splash stack would go in the common bundle (not 
 the right name) and then each engine would have its own slice.  The 
 store would combine the two pieces into the apk for delivery.  We 
 would still need to produce the apk for testing though (it looks 
 like there is a way to pull an apk out of the bundle too).

 How to do this is beyond me though

 Thanks,
 Brian
 On Jun 14, 2019, 10:55 PM -0400, J. Landman Gay via use-livecode 
 , wrote:
> This is good to know. But what I'd really like to see is the app 
> bundle that the Play Store expects. I wonder if that's possible.
>
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive 
> Software | http://www.hyperactivesw.com On June 14, 2019 9:24:24 
> PM Sannyasin Brahmanathaswami via use-livecode 
>  wrote:
>
> > Got it, it works...
> >
> > Jerry __ thanks for the chart!
> >
> > "Boy!" this needs to be documented somewhere...
> >
> > BR
> >
> > ?Jerry wrote
> > So like this for your sequence if your highest used VC is 15 then:
> >
> > Build VC
> > arm v7a 16 >next time --->20>next time--->24
> > arm64 17>next time--->21--->next time--->25
> > X86 18--->next time--->22--->next time--->26
> > x86-64 19--->next time--->23--->next time--->27
> >
> >
> > and so on, you see the 64 builds need to be higher vc then the
> 32bits
> >
> >
> > Mark (W) wrote:
> >
> > > I wonder if the reason this didn't work is because you have 
> > > the version code for armv7 > that for arm64...
> > >
> > > I suspect the play store will choose the highest version coded
> APK
> > > that will
> > > run on the target device. As ARMv7 APKs will run on devices
> which can
> > > run ARM64,
> > > it will choose the ARMv7 in preference (as it is version code 
> > > 14, which is greater than 7) and thus 'completely shadow' the 
> > > ARM64 APK.
> > >
> > > Upshot: probably best to make sure ARM64 APKs have higher
> version code
> > > than
> > > ARM7 ones (the same is true of x86-64 and x86 - but in that 
> > > case you've already got version-code-of(x86-64) > 
> > > version-code-of(x86) which is
> why you
> > > aren't getting
> > > a shadowed error for those)
> > >
> > > Warmest Regards,
> > >
> > > Mark.
> > >
> >
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your 
> > subscription preferences:
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Re: tsneterr:(23)

2019-06-15 Thread JJS via use-livecode

Hi Matthias,


your reply made me think and i forgot to change the folder where it 
should be put after download, of course this is not the same as on desktop.



Ich dank ihnen!


Regards,

Jerry(Sphere)



Op 15-6-2019 om 15:34 schreef Matthias Rebbe via use-livecode:

Is it possible, that the app uses external storage and the permission to "write to 
external storage" is not set in the Android settings under  Standalone Application 
Settings in LC?

Matthias Rebbe

free tools for Livecoders:
https://instamaker.dermattes.de 
https://winsignhelper.dermattes.de 


Am 15.06.2019 um 15:22 schrieb Matthias Rebbe via use-livecode 
mailto:use-livecode@lists.runrev.com>>:

Hi,
i am not sure if this helps, but tsNet returns the curl errors.
So curl error 23 means
"An error occurred when writing received data to a local file, or an error was 
returned to libcurl from a write callback."
Might be that the downloaded pdf cannot stored temporarily due to missing 
permissions.

Did you try to download an other file type, an image for example, or maybe you 
try to open a website instead?  Just for testing.
Does that error come up then also?

Matthias


Matthias Rebbe

free tools for Livecoders:
https://instamaker.dermattes.de  
>
https://winsignhelper.dermattes.de  
>

Am 15.06.2019 um 10:29 schrieb JJS via use-livecode mailto:use-livecode@lists.runrev.com> >>:

Hi,


anybode knows what this means? It's an popup message:

tsneterr:(23) Failed writing body (0 !=16384)


It happened on a stack which works ok on desktop, but i'm adjusting it for 
mobile(Android). Mainly layout.

It is happening while opening a card with a browser widget where a pdf is 
opened. The pdf is downloaded when the card is opened.

Previously it worked, and nothing changed about the code.

(LC950dp1 Indy)

Thanks for any insight.


Jerry.


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Re: Is there a way to use custom icons in the navbar widget?

2019-06-15 Thread Tom Glod via use-livecode
its not a widget, just a group with some code that runs on "resizestack"

I am intending on putting the whole project in github when I get to a
certain point. Should be soon.

But maybe I can get around to publishing this part separately first.  If
you or anyone really needs it urgently, pm me and i will make time.

On Sat, Jun 15, 2019 at 1:04 PM hh via use-livecode <
use-livecode@lists.runrev.com> wrote:

> > Tom G. wrote:
> > I ended up making my own svg nav bar because i wanted the ability to have
> > shadows or glows on the icons, its really easy to code the distribution
> of
> > icons. There was also another limitation that I can't remember.  If you
> > want more visual control, that is what i would recommend.
>
> Why don't you share it? There aren't much "community widgets" available ...
>
> ___
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Re: Is there a way to use custom icons in the navbar widget?

2019-06-15 Thread hh via use-livecode
> Tom G. wrote:
> I ended up making my own svg nav bar because i wanted the ability to have
> shadows or glows on the icons, its really easy to code the distribution of
> icons. There was also another limitation that I can't remember.  If you
> want more visual control, that is what i would recommend.

Why don't you share it? There aren't much "community widgets" available ...

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Re: Android - Different Builds

2019-06-15 Thread JJS via use-livecode

That's a good question and to which i have no answer.

Op 15-6-2019 om 17:45 schreef J. Landman Gay via use-livecode:
Is a combined LC app the same as the bumdle the Play Store expects? I 
think the Play Store extracts and sends only the parts the user needs.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 15, 2019 2:37:40 AM JJS via use-livecode 
 wrote:



you can choose yourself.

You can submit a bundle (1 big apk) with different builds, or you can
upload different builds per release


i have opted out on Google's signing, because i don't what happens if
you use their app shrinking method


Op 15-6-2019 om 05:51 schreef J. Landman Gay via use-livecode:

For testing we could just do what we do now, since you can distribute
to testers privately. I think we'd only need the bundle when
submitting to the Play Store.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 14, 2019 10:01:40 PM Brian Milby via use-livecode
 wrote:


From reading a little about it, I’m not sure why not.  Everything
besides the engine/splash stack would go in the common bundle (not
the right name) and then each engine would have its own slice.  The
store would combine the two pieces into the apk for delivery.  We
would still need to produce the apk for testing though (it looks like
there is a way to pull an apk out of the bundle too).

How to do this is beyond me though

Thanks,
Brian
On Jun 14, 2019, 10:55 PM -0400, J. Landman Gay via use-livecode
, wrote:
This is good to know. But what I'd really like to see is the app 
bundle

that the Play Store expects. I wonder if that's possible.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 14, 2019 9:24:24 PM Sannyasin Brahmanathaswami via 
use-livecode

 wrote:

> Got it, it works...
>
> Jerry __ thanks for the chart!
>
> "Boy!" this needs to be documented somewhere...
>
> BR
>
> ?Jerry wrote
> So like this for your sequence if your highest used VC is 15 then:
>
> Build VC
> arm v7a 16 >next time --->20>next time--->24
> arm64 17>next time--->21--->next time--->25
> X86 18--->next time--->22--->next time--->26
> x86-64 19--->next time--->23--->next time--->27
>
>
> and so on, you see the 64 builds need to be higher vc then the 
32bits

>
>
> Mark (W) wrote:
>
> > I wonder if the reason this didn't work is because you have the
> > version code
> > for armv7 > that for arm64...
> >
> > I suspect the play store will choose the highest version coded 
APK

> > that will
> > run on the target device. As ARMv7 APKs will run on devices
which can
> > run ARM64,
> > it will choose the ARMv7 in preference (as it is version code 14,
> > which is greater
> > than 7) and thus 'completely shadow' the ARM64 APK.
> >
> > Upshot: probably best to make sure ARM64 APKs have higher
version code
> > than
> > ARM7 ones (the same is true of x86-64 and x86 - but in that case
> > you've already
> > got version-code-of(x86-64) > version-code-of(x86) which is 
why you

> > aren't getting
> > a shadowed error for those)
> >
> > Warmest Regards,
> >
> > Mark.
> >
>
> ___
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Re: Android - Different Builds

2019-06-15 Thread J. Landman Gay via use-livecode
Is a combined LC app the same as the bumdle the Play Store expects? I think 
the Play Store extracts and sends only the parts the user needs.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 15, 2019 2:37:40 AM JJS via use-livecode 
 wrote:



you can choose yourself.

You can submit a bundle (1 big apk) with different builds, or you can
upload different builds per release


i have opted out on Google's signing, because i don't what happens if
you use their app shrinking method


Op 15-6-2019 om 05:51 schreef J. Landman Gay via use-livecode:

For testing we could just do what we do now, since you can distribute
to testers privately. I think we'd only need the bundle when
submitting to the Play Store.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 14, 2019 10:01:40 PM Brian Milby via use-livecode
 wrote:


From reading a little about it, I’m not sure why not.  Everything
besides the engine/splash stack would go in the common bundle (not
the right name) and then each engine would have its own slice.  The
store would combine the two pieces into the apk for delivery.  We
would still need to produce the apk for testing though (it looks like
there is a way to pull an apk out of the bundle too).

How to do this is beyond me though

Thanks,
Brian
On Jun 14, 2019, 10:55 PM -0400, J. Landman Gay via use-livecode
, wrote:

This is good to know. But what I'd really like to see is the app bundle
that the Play Store expects. I wonder if that's possible.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 14, 2019 9:24:24 PM Sannyasin Brahmanathaswami via use-livecode
 wrote:

> Got it, it works...
>
> Jerry __ thanks for the chart!
>
> "Boy!" this needs to be documented somewhere...
>
> BR
>
> ?Jerry wrote
> So like this for your sequence if your highest used VC is 15 then:
>
> Build VC
> arm v7a 16 >next time --->20>next time--->24
> arm64 17>next time--->21--->next time--->25
> X86 18--->next time--->22--->next time--->26
> x86-64 19--->next time--->23--->next time--->27
>
>
> and so on, you see the 64 builds need to be higher vc then the 32bits
>
>
> Mark (W) wrote:
>
> > I wonder if the reason this didn't work is because you have the
> > version code
> > for armv7 > that for arm64...
> >
> > I suspect the play store will choose the highest version coded APK
> > that will
> > run on the target device. As ARMv7 APKs will run on devices
which can
> > run ARM64,
> > it will choose the ARMv7 in preference (as it is version code 14,
> > which is greater
> > than 7) and thus 'completely shadow' the ARM64 APK.
> >
> > Upshot: probably best to make sure ARM64 APKs have higher
version code
> > than
> > ARM7 ones (the same is true of x86-64 and x86 - but in that case
> > you've already
> > got version-code-of(x86-64) > version-code-of(x86) which is why you
> > aren't getting
> > a shadowed error for those)
> >
> > Warmest Regards,
> >
> > Mark.
> >
>
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Re: Is there a way to use custom icons in the navbar widget?

2019-06-15 Thread Tom Glod via use-livecode
I ended up making my own svg nav bar because i wanted the ability to have
shadows or glows on the icons, its really easy to code the distribution of
icons. There was also another limitation that I can't remember.  If you
want more visual control, that is what i would recommend.

On Sat, Jun 15, 2019 at 11:05 AM Brian Milby via use-livecode <
use-livecode@lists.runrev.com> wrote:

> See the Icon SVG Library.  You can create your own icon families for use
> in your apps.  The current icon family is the one shown in the PI but you
> can use any available icon in the widget.
>
> Thanks,
> Brian
> On Jun 15, 2019, 3:40 AM -0400, Matthias Rebbe via use-livecode <
> use-livecode@lists.runrev.com>, wrote:
> > Hi,
> >
> > i am currently working on a mobile app which makes use of the navbar
> widget. I like the ease of that widget. The only thing i am missing is that
> i would like to use my own icons with it, because i need other symbols than
> the ones provided by the widget.
> >
> > So is there a way to use custom icons with that widget?
> >
> > Regards
> > Matthias
> > ___
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> subscription preferences:
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Re: Is there a way to use custom icons in the navbar widget?

2019-06-15 Thread Brian Milby via use-livecode
See the Icon SVG Library.  You can create your own icon families for use in 
your apps.  The current icon family is the one shown in the PI but you can use 
any available icon in the widget.

Thanks,
Brian
On Jun 15, 2019, 3:40 AM -0400, Matthias Rebbe via use-livecode 
, wrote:
> Hi,
>
> i am currently working on a mobile app which makes use of the navbar widget. 
> I like the ease of that widget. The only thing i am missing is that i would 
> like to use my own icons with it, because i need other symbols than the ones 
> provided by the widget.
>
> So is there a way to use custom icons with that widget?
>
> Regards
> Matthias
> ___
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Re: tsneterr:(23)

2019-06-15 Thread Matthias Rebbe via use-livecode
Is it possible, that the app uses external storage and the permission to "write 
to external storage" is not set in the Android settings under  Standalone 
Application Settings in LC?

Matthias Rebbe

free tools for Livecoders:
https://instamaker.dermattes.de 
https://winsignhelper.dermattes.de 

> Am 15.06.2019 um 15:22 schrieb Matthias Rebbe via use-livecode 
> mailto:use-livecode@lists.runrev.com>>:
> 
> Hi,
> i am not sure if this helps, but tsNet returns the curl errors.
> So curl error 23 means
> "An error occurred when writing received data to a local file, or an error 
> was returned to libcurl from a write callback."
> Might be that the downloaded pdf cannot stored temporarily due to missing 
> permissions.
> 
> Did you try to download an other file type, an image for example, or maybe 
> you try to open a website instead?  Just for testing.
> Does that error come up then also?
> 
> Matthias
> 
> 
> Matthias Rebbe
> 
> free tools for Livecoders:
> https://instamaker.dermattes.de  
> >
> https://winsignhelper.dermattes.de  
> >
>> Am 15.06.2019 um 10:29 schrieb JJS via use-livecode 
>> mailto:use-livecode@lists.runrev.com> 
>> > >>:
>> 
>> Hi,
>> 
>> 
>> anybode knows what this means? It's an popup message:
>> 
>> tsneterr:(23) Failed writing body (0 !=16384)
>> 
>> 
>> It happened on a stack which works ok on desktop, but i'm adjusting it for 
>> mobile(Android). Mainly layout.
>> 
>> It is happening while opening a card with a browser widget where a pdf is 
>> opened. The pdf is downloaded when the card is opened.
>> 
>> Previously it worked, and nothing changed about the code.
>> 
>> (LC950dp1 Indy)
>> 
>> Thanks for any insight.
>> 
>> 
>> Jerry.
>> 
>> 
>> ___
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>> use-livecode@lists.runrev.com  
>> >
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
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>> 
> 
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Re: tsneterr:(23)

2019-06-15 Thread Matthias Rebbe via use-livecode
Hi,
i am not sure if this helps, but tsNet returns the curl errors.
So curl error 23 means
"An error occurred when writing received data to a local file, or an error was 
returned to libcurl from a write callback."
Might be that the downloaded pdf cannot stored temporarily due to missing 
permissions.

Did you try to download an other file type, an image for example, or maybe you 
try to open a website instead?  Just for testing.
Does that error come up then also?

Matthias


Matthias Rebbe

free tools for Livecoders:
https://instamaker.dermattes.de 
https://winsignhelper.dermattes.de 
> Am 15.06.2019 um 10:29 schrieb JJS via use-livecode 
> mailto:use-livecode@lists.runrev.com>>:
> 
> Hi,
> 
> 
> anybode knows what this means? It's an popup message:
> 
> tsneterr:(23) Failed writing body (0 !=16384)
> 
> 
> It happened on a stack which works ok on desktop, but i'm adjusting it for 
> mobile(Android). Mainly layout.
> 
> It is happening while opening a card with a browser widget where a pdf is 
> opened. The pdf is downloaded when the card is opened.
> 
> Previously it worked, and nothing changed about the code.
> 
> (LC950dp1 Indy)
> 
> Thanks for any insight.
> 
> 
> Jerry.
> 
> 
> ___
> use-livecode mailing list
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tsneterr:(23)

2019-06-15 Thread JJS via use-livecode

Hi,


anybode knows what this means? It's an popup message:

tsneterr:(23) Failed writing body (0 !=16384)


It happened on a stack which works ok on desktop, but i'm adjusting it 
for mobile(Android). Mainly layout.


It is happening while opening a card with a browser widget where a pdf 
is opened. The pdf is downloaded when the card is opened.


Previously it worked, and nothing changed about the code.

(LC950dp1 Indy)

Thanks for any insight.


Jerry.


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Re: Is there a way to use custom icons in the navbar widget?

2019-06-15 Thread Håkan Liljegren via use-livecode
The is a command setCurrentIconFamliy that you can use. You first need to 
create an icon family by adding all your wanted icons into an array, there 
array needs to have a structure of

Array
   Iconname
       Codepoint
       SVG
 iconname
       …

I’ve always used 0 for code point and the svg should be the SVG path

I do believe I have seen a stack sometime where someone had put together 
severalt of the common families. I can’t remember who did that though…

Håkan
On 15 Jun 2019, 09:39 +0200, Matthias Rebbe via use-livecode 
, wrote:
> Hi,
>
> i am currently working on a mobile app which makes use of the navbar widget. 
> I like the ease of that widget. The only thing i am missing is that i would 
> like to use my own icons with it, because i need other symbols than the ones 
> provided by the widget.
>
> So is there a way to use custom icons with that widget?
>
> Regards
> Matthias
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
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Re: math on widths doesn't add up

2019-06-15 Thread hh via use-livecode


[Sorry, confused notation. The last part of my previous post should read:]

This is certainly in general a clear method for counting/ identifying
pixels. For example:

The rect (x1,y1,x2,y2) with x1 I wrote:
> "Use center pixel coordinates" does probably mean you use the math-loc
> of a pixel as model? For example (always assume a linewidth of 1):
> 
> LC point (0,0) = rect (0,0,1,1) = first pixel has a math-loc of (0.5,0.5).
> One imagines the pixel pinned up at its math-loc/center.
> [I use the notation "math-loc" to avoid confusion with the rounded LC-loc.]
> 
> This is certainly in general a clear method for counting/ identifying
> pixels. For example:
> 
> The rect (x1,y1,x2,y2) with x1 
> The topleft pixel (x1,x2,x1+1,x2+1) = LC-point (x1,x2) is
> math-located at (x1+0.5,x2+0.5) and
> the bottomright pixel (x1-1,y2-1,x2,y2) = LC-point (x1-1,x2-1) is
> math-located at (x2-0.5,y2-0.5).
> 
> The topleft of the first pixel is the math-point (x1,y1),
> the bottomright of the last pixel is the math-point (x2,y2).


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Re: math on widths doesn't add up

2019-06-15 Thread hh via use-livecode
> Ralph D. wrote:
> You don't need sub-pixels per say but you need to know they exist.
> I found that out real quick when writing the color gradient math for
> CGI. If I did not use center pixel coordinates the gradients were
> "jaggy" so to speak.

"Use center pixel coordinates" does probably mean you use the math-loc
of a pixel as model? For example (always assume a linewidth of 1):

LC point (0,0) = rect (0,0,1,1) = first pixel has a math-loc of (0.5,0.5).
One imagines the pixel pinned up at its math-loc/center.
[I use the notation "math-loc" to avoid confusion with the rounded LC-loc.]

This is certainly in general a clear method for counting/ identifying
pixels. For example:

The rect (x1,y1,x2,y2) with x1http://lists.runrev.com/mailman/listinfo/use-livecode


Is there a way to use custom icons in the navbar widget?

2019-06-15 Thread Matthias Rebbe via use-livecode
Hi,

i am currently working on a  mobile app which makes use of the navbar widget. I 
like the ease of that widget. The only thing i am missing is that i would like 
to use my own icons with it, because i need other symbols than the ones 
provided by the widget.

So is there a way to use custom icons with that widget?

Regards
Matthias
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Re: Android - Different Builds

2019-06-15 Thread JJS via use-livecode

you can choose yourself.

You can submit a bundle (1 big apk) with different builds, or you can 
upload different builds per release



i have opted out on Google's signing, because i don't what happens if 
you use their app shrinking method



Op 15-6-2019 om 05:51 schreef J. Landman Gay via use-livecode:
For testing we could just do what we do now, since you can distribute 
to testers privately. I think we'd only need the bundle when 
submitting to the Play Store.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 14, 2019 10:01:40 PM Brian Milby via use-livecode 
 wrote:


From reading a little about it, I’m not sure why not.  Everything 
besides the engine/splash stack would go in the common bundle (not 
the right name) and then each engine would have its own slice.  The 
store would combine the two pieces into the apk for delivery.  We 
would still need to produce the apk for testing though (it looks like 
there is a way to pull an apk out of the bundle too).


How to do this is beyond me though

Thanks,
Brian
On Jun 14, 2019, 10:55 PM -0400, J. Landman Gay via use-livecode 
, wrote:

This is good to know. But what I'd really like to see is the app bundle
that the Play Store expects. I wonder if that's possible.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 14, 2019 9:24:24 PM Sannyasin Brahmanathaswami via use-livecode
 wrote:

> Got it, it works...
>
> Jerry __ thanks for the chart!
>
> "Boy!" this needs to be documented somewhere...
>
> BR
>
> ?Jerry wrote
> So like this for your sequence if your highest used VC is 15 then:
>
> Build VC
> arm v7a 16 >next time --->20>next time--->24
> arm64 17>next time--->21--->next time--->25
> X86 18--->next time--->22--->next time--->26
> x86-64 19--->next time--->23--->next time--->27
>
>
> and so on, you see the 64 builds need to be higher vc then the 32bits
>
>
> Mark (W) wrote:
>
> > I wonder if the reason this didn't work is because you have the
> > version code
> > for armv7 > that for arm64...
> >
> > I suspect the play store will choose the highest version coded APK
> > that will
> > run on the target device. As ARMv7 APKs will run on devices 
which can

> > run ARM64,
> > it will choose the ARMv7 in preference (as it is version code 14,
> > which is greater
> > than 7) and thus 'completely shadow' the ARM64 APK.
> >
> > Upshot: probably best to make sure ARM64 APKs have higher 
version code

> > than
> > ARM7 ones (the same is true of x86-64 and x86 - but in that case
> > you've already
> > got version-code-of(x86-64) > version-code-of(x86) which is why you
> > aren't getting
> > a shadowed error for those)
> >
> > Warmest Regards,
> >
> > Mark.
> >
>
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