Simple Datagrid task?

2021-04-26 Thread William Prothero via use-livecode
Folks:
I’m wanting to use a datagrid to store data that I enter by hand.

Seems this oughta be quite simple, but ….. messing with the docs is frustrating.

I want to be able to click on an empty cell in a datagrid, have it open, and 
enter a number or text. Then I want to store the values to a file. I have no 
problem with using dgArray to get the data and store it, but the simple act of 
opening a cell so I can enter a number eludes me.

I’m sure there must be tutorials, but I guess I’m impatient to sort through 
them. When I started looking around, I see there’s a problem trying to enter 
data into an empty cell. I need to do this. The cells with data open and let me 
enter values when I double click, but ……. empty ones?

Could somebody point me to a tutorial that lets me do this simple task with a 
datagrid?

Thanks,
 Bill
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[ANN] This Week in LiveCode 263

2021-04-26 Thread panagiotis merakos via use-livecode
Hi all,

Read about new developments in LiveCode open source and the open source
community in today's edition of the "This Week in LiveCode" newsletter!

Read issue #263 here: https://bit.ly/3eB3LYW

This is a weekly newsletter about LiveCode, focussing on what's been
going on in and around the open source project. New issues will be
released weekly on Mondays. We have a dedicated mailing list that will
deliver each issue directly to your e-mail, so you don't miss any!

If you have anything you'd like mentioned (a project, a discussion
somewhere, an upcoming event) then please get in touch.


-- 
Panagiotis Merakos 
LiveCode Software Developer

Everyone Can Create Apps 
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AW: Failed to get the keychain item

2021-04-26 Thread Tiemo via use-livecode
Found it (just too much informations at once), thanks for the perfect docs!
Tiemo

-Ursprüngliche Nachricht-
Von: use-livecode  Im Auftrag von 
matthias rebbe via use-livecode
Gesendet: Freitag, 23. April 2021 13:35
An: How to use LiveCode 
Cc: matthias_livecode_150...@m-r-d.de
Betreff: Re: Failed to get the keychain item

Tiemo
Did you follow Step 7 Addendum 1 which describes how to add your password to 
the keychain. 

If you want to, you can call me by phone. It's easier to explain in German. ;) 

Regards

Matthias 

Von meinem iPhone gesendet

> Am 23.04.2021 um 13:14 schrieb Tiemo via use-livecode 
> :
> 
> Hello,
> 
> 
> 
> I am trying to notarize an app the first time.
> 
> I followed Matthias exquisite LiveCode guideline for codesigning and 
> notarizing and am using his nice helper tool.
> 
> I created an app specific password online in my Apple-ID account and 
> put it into the preferences of the notarize tool of Matthias.
> 
> I get the error:
> 
> Failed to get the password for the keychain item. The keychain item 
> "myPassword" was not found.
> 
> 
> 
> What am I missing? Or how do I have to import the app specific 
> password from my Apple account into my local keychain, so that the 
> notarizing process can find it? I didn't found a "download" and no hint in 
> the documents.
> 
> 
> 
> Any idea?
> 
> Thank you
> 
> Tiemo
> 
> 
> 
> 
> 
> 
> 
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-
Matthias Rebbe
Life Is Too Short For Boring Code


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Re: App fails to launch after code signing

2021-04-26 Thread panagiotis merakos via use-livecode
Hello all,

Yes, indeed, it seems the culprit is the Xcode version. We build LiveCode
(and its externals) against the MacOSX 10.9 SDK, and set the minimum
deployment version, again, to MacOSX 10.9.

If you examine the externals using the "otool" command (otool -l
/path/to/your.dylib | grep -B 1 -A 3 LC_VERSION_MIN), which returns some
info about the SDKs used, it returns:

   -
   - in LC 9.6.1 (built with Xcode 11.x):

Load command 8
cmd LC_VERSION_MIN_MACOSX
cmdsize 16
version 10.9
sdk 10.9



   - but in LC 9.6.2 RC-X (built with Xcode 12.x):

Load command 8
cmd LC_VERSION_MIN_MACOSX
cmdsize 16
version 10.9
sdk n/a

The "sdk n/a" part creates the problem. This happens because when
signing with hardened runtime enabled (this is a requirement for the
the notarization), then the "library validation" check is enabled by
default, and for this to work all the components must be built with at
least the MacOSX 10.9 sdk. But the "sdk n/a" part means that it does
not know what version of the sdk was used, so the library validation
feature blocks the externals from being launched. This is why
disabling the library validation is a temporary workaround.

We are investigating this, so as you do not need to disable library
validation just for loading the LC externals.

Kind regards,

Panos

--


On Mon, 26 Apr 2021 at 09:20, Jimmieson, Phil via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Panos said that the older version of revZip was built with an older
> version of Xcode (11.x), vs the newer revZip (Xcode 12.x), so presumably
> the difference is due to that...
>
> Sent from my iPad
>
> > On 26 Apr 2021, at 07:11, J. Landman Gay via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > I was wondering the same thing, and also why an older version of revZip
> didn't need entitlements to be set.
> >
> > --
> > Jacqueline Landman Gay | jac...@hyperactivesw.com
> > HyperActive Software | http://www.hyperactivesw.com
> >> On April 25, 2021 11:31:25 PM scott--- via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >>
> >> ps. Out of curiosity, what might cause the app/installer to change if
> it were launched before signing?
> >
> >
> >
> > ___
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Re: App fails to launch after code signing

2021-04-26 Thread Jimmieson, Phil via use-livecode
Panos said that the older version of revZip was built with an older version of 
Xcode (11.x), vs the newer revZip (Xcode 12.x), so presumably the difference is 
due to that...

Sent from my iPad

> On 26 Apr 2021, at 07:11, J. Landman Gay via use-livecode 
>  wrote:
> 
> I was wondering the same thing, and also why an older version of revZip 
> didn't need entitlements to be set.
> 
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
>> On April 25, 2021 11:31:25 PM scott--- via use-livecode 
>>  wrote:
>> 
>> ps. Out of curiosity, what might cause the app/installer to change if it 
>> were launched before signing?
> 
> 
> 
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Re: App fails to launch after code signing

2021-04-26 Thread J. Landman Gay via use-livecode
I was wondering the same thing, and also why an older version of revZip 
didn't need entitlements to be set.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On April 25, 2021 11:31:25 PM scott--- via use-livecode 
 wrote:


ps. Out of curiosity, what might cause the app/installer to change if it 
were launched before signing?




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